redraw scene on light entity _color, _light, light, fade, scale, spawnflags keys change
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6da99631e2
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@ -784,11 +784,13 @@ public:
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void primaryIntensityChanged( const char* value ){
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m_primaryIntensity = string_read_float( value );
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calculateRadii();
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SceneChangeNotify();
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}
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typedef MemberCaller1<LightRadii, const char*, &LightRadii::primaryIntensityChanged> PrimaryIntensityChangedCaller;
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void secondaryIntensityChanged( const char* value ){
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m_secondaryIntensity = string_read_float( value );
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calculateRadii();
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SceneChangeNotify();
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}
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typedef MemberCaller1<LightRadii, const char*, &LightRadii::secondaryIntensityChanged> SecondaryIntensityChangedCaller;
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void scaleChanged( const char* value ){
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@ -797,6 +799,7 @@ public:
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m_scale = 1.0f;
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}
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calculateRadii();
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SceneChangeNotify();
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}
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typedef MemberCaller1<LightRadii, const char*, &LightRadii::scaleChanged> ScaleChangedCaller;
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void fadeChanged( const char* value ){
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@ -805,11 +808,13 @@ public:
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m_fade = 1.0f;
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}
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calculateRadii();
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SceneChangeNotify();
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}
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typedef MemberCaller1<LightRadii, const char*, &LightRadii::fadeChanged> FadeChangedCaller;
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void flagsChanged( const char* value ){
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m_flags = string_read_int( value );
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calculateRadii();
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SceneChangeNotify();
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}
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typedef MemberCaller1<LightRadii, const char*, &LightRadii::flagsChanged> FlagsChangedCaller;
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@ -1315,7 +1320,7 @@ public:
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m_entity( eclass ),
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m_originKey( OriginChangedCaller( *this ) ),
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m_rotationKey( RotationChangedCaller( *this ) ),
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m_colour( Callback() ),
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m_colour( FreeCaller<SceneChangeNotify>() ),
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m_filter( m_entity, node ),
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m_named( m_entity ),
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m_nameKeys( m_entity ),
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@ -1339,7 +1344,7 @@ public:
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m_entity( other.m_entity ),
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m_originKey( OriginChangedCaller( *this ) ),
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m_rotationKey( RotationChangedCaller( *this ) ),
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m_colour( Callback() ),
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m_colour( FreeCaller<SceneChangeNotify>() ),
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m_filter( m_entity, node ),
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m_named( m_entity ),
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m_nameKeys( m_entity ),
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