remove debug prints

This commit is contained in:
Garux 2018-12-10 17:51:41 +03:00
parent 435c41b73b
commit 3f3230ed2a
2 changed files with 1 additions and 13 deletions

View File

@ -106,7 +106,6 @@ inline bool Brush_isBounded( const Brush& brush ){
} }
void Brush::buildBRep(){ void Brush::buildBRep(){
globalOutputStream() << " buildBRep() \n";
const bool _vertexModeOn = m_vertexModeOn; const bool _vertexModeOn = m_vertexModeOn;
bool degenerate = buildWindings(); bool degenerate = buildWindings();
@ -122,7 +121,6 @@ void Brush::buildBRep(){
} }
if ( degenerate || faces_size < 4 || faceVerticesCount != ( faceVerticesCount >> 1 ) << 1 ) { // sum of vertices for each face of a valid polyhedron is always even if ( degenerate || faces_size < 4 || faceVerticesCount != ( faceVerticesCount >> 1 ) << 1 ) { // sum of vertices for each face of a valid polyhedron is always even
globalOutputStream() << degenerate << " degenerate\n";
m_uniqueVertexPoints.resize( 0 ); m_uniqueVertexPoints.resize( 0 );
vertex_clear(); vertex_clear();
@ -309,8 +307,7 @@ void Brush::buildBRep(){
m_faceCentroidPoints[i] = pointvertex_for_windingpoint( m_faces[i]->centroid(), colour_vertex ); m_faceCentroidPoints[i] = pointvertex_for_windingpoint( m_faces[i]->centroid(), colour_vertex );
} }
} }
globalOutputStream() << _vertexModeOn << " _vertexModeOn\n";
globalOutputStream() << m_vertexModeOn << " m_vertexModeOn\n";
// :faceleg: start move end // :faceleg: start move end
// m_vertexModeOn 1 1 0 // m_vertexModeOn 1 1 0
// _vertexModeOn 0 1 1 // _vertexModeOn 0 1 1
@ -466,8 +463,6 @@ const Face* vertex_mode_find_common_face( const Brush::VertexModeVertex& v1, con
#include "quickhull/QuickHull.hpp" #include "quickhull/QuickHull.hpp"
void Brush::vertexModeTransform( const Matrix4& matrix ){ void Brush::vertexModeTransform( const Matrix4& matrix ){
globalOutputStream() << " vertexModeTransform\n";
quickhull::QuickHull<double> quickhull; quickhull::QuickHull<double> quickhull;
std::vector<quickhull::Vector3<double>> pointCloud; std::vector<quickhull::Vector3<double>> pointCloud;
pointCloud.reserve( m_vertexModeVertices.size() ); pointCloud.reserve( m_vertexModeVertices.size() );
@ -537,6 +532,5 @@ void Brush::vertexModeTransform( const Matrix4& matrix ){
addFace( face ); addFace( face );
} }
} }
globalOutputStream() << m_faces.size() << " m_faces.size()\n";
} }
} }

View File

@ -1802,7 +1802,6 @@ void transformChanged(){
//m_transformChanged = true; //m_transformChanged = true;
planeChanged(); planeChanged();
m_transformChanged = true; //experimental fix of cyclic dependency m_transformChanged = true; //experimental fix of cyclic dependency
globalOutputStream() << m_planeChanged << " m_planeChanged\n";
} }
typedef MemberCaller<Brush, &Brush::transformChanged> TransformChangedCaller; typedef MemberCaller<Brush, &Brush::transformChanged> TransformChangedCaller;
@ -1861,14 +1860,12 @@ void snapto( float snap ){
} }
} }
void revertTransform(){ void revertTransform(){
globalOutputStream() << " revertTransform\n";
for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i ) for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i )
{ {
( *i )->revertTransform(); ( *i )->revertTransform();
} }
} }
void freezeTransform(){ void freezeTransform(){
globalOutputStream() << " freezeTransform\n";
for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i ) for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i )
{ {
( *i )->freezeTransform(); ( *i )->freezeTransform();
@ -1892,14 +1889,12 @@ VertexModeVertices m_vertexModeVertices;
bool m_vertexModeOn{false}; bool m_vertexModeOn{false};
void vertexModeInit(){ void vertexModeInit(){
globalOutputStream() << " vertexModeInit(){\n";
m_vertexModeOn = true; m_vertexModeOn = true;
m_vertexModeVertices.clear(); m_vertexModeVertices.clear();
undoSave(); undoSave();
} }
void vertexModeFree(){ void vertexModeFree(){
globalOutputStream() << " vertexModeFree(){\n";
m_vertexModeOn = false; m_vertexModeOn = false;
// m_vertexModeVertices.clear(); //keep, as it is required by buildBRep() after this call // m_vertexModeVertices.clear(); //keep, as it is required by buildBRep() after this call
} }
@ -3779,7 +3774,6 @@ void snapComponents( float snap ){
} }
} }
void evaluateTransform(){ void evaluateTransform(){
globalOutputStream() << " evaluateTransform\n";
if( m_transform.m_transformFrozen ) if( m_transform.m_transformFrozen )
m_brush.vertexModeFree(); m_brush.vertexModeFree();
if( m_transform.m_transformFrozen && !m_transform.isIdentity() ){ /* new transform */ if( m_transform.m_transformFrozen && !m_transform.isIdentity() ){ /* new transform */