refactoring font code to hopefully be closer to be able to exchange the font system by something not call list based
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3ce82871e3
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@ -1976,6 +1976,7 @@ typedef unsigned int GLhandleARB;
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#endif
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#endif
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#include "gtkutil/glfont.h"
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/// \brief A module which wraps a runtime-binding of the standard OpenGL functions.
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/// \brief A module which wraps a runtime-binding of the standard OpenGL functions.
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/// Provides convenience functions for querying availabiliy of extensions, rendering text and error-checking.
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/// Provides convenience functions for querying availabiliy of extensions, rendering text and error-checking.
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@ -1997,7 +1998,7 @@ struct OpenGLBinding
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/// \brief Asserts that there no OpenGL errors have occurred since the last call to glGetError.
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/// \brief Asserts that there no OpenGL errors have occurred since the last call to glGetError.
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void (*assertNoErrors)(const char *file, int line);
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void (*assertNoErrors)(const char *file, int line);
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GLuint m_font;
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GLFont *m_font; // MUST be set!
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int m_fontHeight;
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int m_fontHeight;
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int m_fontAscent;
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int m_fontAscent;
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int m_fontDescent;
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int m_fontDescent;
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@ -2005,8 +2006,7 @@ struct OpenGLBinding
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/// \brief Renders \p string at the current raster-position of the current context.
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/// \brief Renders \p string at the current raster-position of the current context.
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void drawString(const char* string) const
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void drawString(const char* string) const
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{
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{
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m_glListBase(m_font);
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m_font->printString(string);
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m_glCallLists(GLsizei(strlen(string)), GL_UNSIGNED_BYTE, reinterpret_cast<const GLubyte*>(string));
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}
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}
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/// \brief Renders \p character at the current raster-position of the current context.
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/// \brief Renders \p character at the current raster-position of the current context.
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@ -20,10 +20,45 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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*/
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#include "glfont.h"
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#include "glfont.h"
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#include "igl.h"
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// generic string printing with call lists
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class GLFontCallList: public GLFont
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{
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GLuint m_displayList;
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int m_pixelHeight;
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int m_pixelAscent;
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int m_pixelDescent;
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public:
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GLFontCallList(GLuint displayList, int asc, int desc, int pixelHeight) : m_displayList(displayList), m_pixelHeight(pixelHeight), m_pixelAscent(asc), m_pixelDescent(desc)
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{
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}
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virtual ~GLFontCallList()
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{
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glDeleteLists(m_displayList, 256);
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}
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void printString(const char *s)
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{
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GlobalOpenGL().m_glListBase(m_displayList);
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GlobalOpenGL().m_glCallLists(GLsizei(strlen(s)), GL_UNSIGNED_BYTE, reinterpret_cast<const GLubyte*>(s));
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}
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virtual int getPixelAscent() const
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{
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return m_pixelAscent;
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}
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virtual int getPixelDescent() const
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{
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return m_pixelDescent;
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}
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virtual int getPixelHeight() const
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{
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return m_pixelHeight;
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}
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};
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <windows.h>
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#endif
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#endif
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#include <GL/gl.h>
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#include "debugging/debugging.h"
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#include "debugging/debugging.h"
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// LordHavoc: this is code for direct Xlib bitmap character fetching, as an
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// LordHavoc: this is code for direct Xlib bitmap character fetching, as an
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@ -38,7 +73,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include <gdk/gdkx.h>
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#include <gdk/gdkx.h>
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#include <GL/glx.h>
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#include <GL/glx.h>
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GLFont glfont_create(const char* font_string)
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GLFont *glfont_create(const char* font_string)
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{
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{
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GLuint font_list_base;
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GLuint font_list_base;
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XFontStruct *fontInfo;
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XFontStruct *fontInfo;
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@ -91,20 +126,14 @@ GLFont glfont_create(const char* font_string)
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/* *height = fontInfo->ascent + fontInfo->descent;
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/* *height = fontInfo->ascent + fontInfo->descent;
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*width = fontInfo->max_bounds.width; */
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*width = fontInfo->max_bounds.width; */
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return GLFont(font_list_base, fontInfo->ascent + fontInfo->descent);
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return new GLFontCallList(font_list_base, fontInfo->ascent, fontInfo->descent, fontInfo->ascent + fontInfo->descent);
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}
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void glfont_release(GLFont& font)
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{
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glDeleteLists(font.getDisplayList(), 256);
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font = GLFont(0, 0);
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}
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}
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#else
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#else
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#include <gtk/gtkglwidget.h>
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#include <gtk/gtkglwidget.h>
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GLFont glfont_create(const char* font_string)
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GLFont *glfont_create(const char* font_string)
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{
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{
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GLuint font_list_base = glGenLists (256);
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GLuint font_list_base = glGenLists (256);
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gint font_height = 0, font_ascent = 0, font_descent = 0;
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gint font_height = 0, font_ascent = 0, font_descent = 0;
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@ -148,25 +177,16 @@ GLFont glfont_create(const char* font_string)
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if(font_height > 256)
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if(font_height > 256)
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font_height = 16;
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font_height = 16;
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return GLFont(font_list_base, font_ascent, font_descent, font_height);
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return new GLFontCallList(font_list_base, font_ascent, font_descent, font_height);
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}
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void glfont_release(GLFont& font)
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{
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glDeleteLists(font.getDisplayList(), 256);
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font = GLFont(0, 0, 0, 0);
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}
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}
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#endif
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#endif
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// new font code ripped from ZeroRadiant (not in use yet)
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// new font code ripped from ZeroRadiant (not in use yet)
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#include <pango/pangoft2.h>
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#include <pango/pangoft2.h>
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#include <pango/pango-utils.h>
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#include <pango/pango-utils.h>
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#include "igl.h"
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class GLFontInternal
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class GLFontInternal: public GLFont
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{
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{
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const char *font_string;
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const char *font_string;
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int font_height;
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int font_height;
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@ -185,10 +205,13 @@ class GLFontInternal
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int font_ascent_pango_units;
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int font_ascent_pango_units;
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int font_descent_pango_units;
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int font_descent_pango_units;
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//ft2_context = pango_ft2_get_context(72, 72);
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#if !PANGO_VERSION_CHECK(1,22,0)
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ft2_context = pango_ft2_get_context(72, 72);
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#else
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fontmap = pango_ft2_font_map_new();
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fontmap = pango_ft2_font_map_new();
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pango_ft2_font_map_set_resolution(PANGO_FT2_FONT_MAP(fontmap), 72, 72);
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pango_ft2_font_map_set_resolution(PANGO_FT2_FONT_MAP(fontmap), 72, 72);
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ft2_context = pango_font_map_create_context(fontmap);
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ft2_context = pango_font_map_create_context(fontmap);
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#endif
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font_desc = pango_font_description_from_string(font_string);
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font_desc = pango_font_description_from_string(font_string);
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//pango_font_description_set_size(font_desc, 10 * PANGO_SCALE);
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//pango_font_description_set_size(font_desc, 10 * PANGO_SCALE);
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@ -215,7 +238,7 @@ class GLFontInternal
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y_offset_bitmap_render_pango_units = (font_ascent * PANGO_SCALE) - font_ascent_pango_units;
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y_offset_bitmap_render_pango_units = (font_ascent * PANGO_SCALE) - font_ascent_pango_units;
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}
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}
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~GLFontInternal()
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virtual ~GLFontInternal()
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{
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{
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g_object_unref(G_OBJECT(ft2_context));
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g_object_unref(G_OBJECT(ft2_context));
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g_object_unref(G_OBJECT(fontmap));
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g_object_unref(G_OBJECT(fontmap));
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@ -231,7 +254,7 @@ class GLFontInternal
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// just a hair outside of the viewport (meaning the current raster position is invalid),
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// just a hair outside of the viewport (meaning the current raster position is invalid),
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// then no text will be rendered. The solution to this is a very hacky one. You can search
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// then no text will be rendered. The solution to this is a very hacky one. You can search
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// Google for "glDrawPixels clipping".
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// Google for "glDrawPixels clipping".
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void printString(const char *s)
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virtual void printString(const char *s)
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{
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{
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// The idea for this code initially came from the font-pangoft2.c example that comes with GtkGLExt.
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// The idea for this code initially came from the font-pangoft2.c example that comes with GtkGLExt.
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@ -302,4 +325,17 @@ class GLFontInternal
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g_object_unref(G_OBJECT(layout));
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g_object_unref(G_OBJECT(layout));
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}
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}
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virtual int getPixelAscent() const
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{
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return font_ascent;
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}
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virtual int getPixelDescent() const
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{
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return font_descent;
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}
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virtual int getPixelHeight() const
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{
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return font_height;
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}
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};
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};
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@ -26,33 +26,17 @@ typedef unsigned int GLuint;
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class GLFont
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class GLFont
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{
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{
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GLuint m_displayList;
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int m_pixelHeight;
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int m_pixelAscent;
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int m_pixelDescent;
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public:
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public:
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GLFont(GLuint displayList, int asc, int desc, int pixelHeight) : m_displayList(displayList), m_pixelHeight(pixelHeight), m_pixelAscent(asc), m_pixelDescent(desc)
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virtual int getPixelHeight() const = 0;
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virtual int getPixelAscent() const = 0;
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virtual int getPixelDescent() const = 0;
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virtual void printString(const char *s) = 0;
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virtual ~GLFont()
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{
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{
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}
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}
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GLuint getDisplayList() const
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{
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return m_displayList;
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}
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int getPixelHeight() const
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{
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return m_pixelHeight;
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}
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int getPixelAscent() const
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{
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return m_pixelAscent;
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}
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int getPixelDescent() const
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{
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return m_pixelDescent;
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}
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};
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};
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GLFont glfont_create(const char* font_string);
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GLFont *glfont_create(const char* font_string);
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void glfont_release(GLFont& font);
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// release with delete
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#endif
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#endif
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@ -3316,13 +3316,10 @@ void GridStatus_onTextureLockEnabledChanged()
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}
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}
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}
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}
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namespace
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{
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GLFont g_font(0, 0, 0, 0);
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}
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void GlobalGL_sharedContextCreated()
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void GlobalGL_sharedContextCreated()
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{
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{
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GLFont *g_font = NULL;
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// report OpenGL information
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// report OpenGL information
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globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>(glGetString (GL_VENDOR)) << "\n";
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globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>(glGetString (GL_VENDOR)) << "\n";
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globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>(glGetString (GL_RENDERER)) << "\n";
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globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>(glGetString (GL_RENDERER)) << "\n";
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@ -3347,10 +3344,10 @@ void GlobalGL_sharedContextCreated()
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g_font = glfont_create(fontname);
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g_font = glfont_create(fontname);
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#endif
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#endif
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GlobalOpenGL().m_font = g_font.getDisplayList();
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GlobalOpenGL().m_font = g_font;
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GlobalOpenGL().m_fontHeight = g_font.getPixelHeight();
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GlobalOpenGL().m_fontHeight = g_font->getPixelHeight();
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GlobalOpenGL().m_fontAscent = g_font.getPixelAscent();
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GlobalOpenGL().m_fontAscent = g_font->getPixelAscent();
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GlobalOpenGL().m_fontDescent = g_font.getPixelDescent();
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GlobalOpenGL().m_fontDescent = g_font->getPixelDescent();
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}
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}
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void GlobalGL_sharedContextDestroyed()
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void GlobalGL_sharedContextDestroyed()
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