Undo changing to unsigned int for maxLMSurfaceVerts, maxSurfaceVerts and maxSurfaceIndexes. Restore qfusion.h long value
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@ -110,7 +110,7 @@
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"scripts", /* shader directory */
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65535, /* max lightmapped surface verts */
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65535, /* max surface verts */
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65535, /* max surface indexes */
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393210, /* max surface indexes */
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false, /* flares */
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"flareshader", /* default flare shader */
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false, /* wolf lighting model? */
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@ -454,9 +454,9 @@ struct game_t
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const char *homeBasePath; /* home sub-dir on unix */
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const char *magic; /* magic word for figuring out base path */
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const char *shaderPath; /* shader directory */
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unsigned int maxLMSurfaceVerts; /* default maximum meta surface verts */
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unsigned int maxSurfaceVerts; /* default maximum surface verts */
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unsigned int maxSurfaceIndexes; /* default maximum surface indexes (tris * 3) */
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int maxLMSurfaceVerts; /* default maximum meta surface verts */
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int maxSurfaceVerts; /* default maximum surface verts */
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int maxSurfaceIndexes; /* default maximum surface indexes (tris * 3) */
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bool emitFlares; /* when true, emit flare surfaces */
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const char *flareShader; /* default flare shader (MUST BE SET) */
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bool wolfLight; /* when true, lights work like wolf q3map */
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@ -2030,9 +2030,9 @@ Q_EXTERN bool nocmdline Q_ASSIGN( false );
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Q_EXTERN int patchSubdivisions Q_ASSIGN( 8 ); /* ydnar: -patchmeta subdivisions */
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Q_EXTERN unsigned int maxLMSurfaceVerts Q_ASSIGN( 64 ); /* ydnar */
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Q_EXTERN unsigned int maxSurfaceVerts Q_ASSIGN( 999 ); /* ydnar */
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Q_EXTERN unsigned int maxSurfaceIndexes Q_ASSIGN( 6000 ); /* ydnar */
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Q_EXTERN int maxLMSurfaceVerts Q_ASSIGN( 64 ); /* ydnar */
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Q_EXTERN int maxSurfaceVerts Q_ASSIGN( 999 ); /* ydnar */
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Q_EXTERN int maxSurfaceIndexes Q_ASSIGN( 6000 ); /* ydnar */
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Q_EXTERN float npDegrees Q_ASSIGN( 0.0f ); /* ydnar: nonplanar degrees */
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Q_EXTERN int bevelSnap Q_ASSIGN( 0 ); /* ydnar: bevel plane snap */
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Q_EXTERN int texRange Q_ASSIGN( 0 );
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