diff --git a/libs/assimp/CMakeLists.txt b/libs/assimp/CMakeLists.txt
index c6d9b397..97a3641f 100644
--- a/libs/assimp/CMakeLists.txt
+++ b/libs/assimp/CMakeLists.txt
@@ -454,7 +454,7 @@ IF(ASSIMP_HUNTER_ENABLED)
ELSE()
# If the zlib is already found outside, add an export in case assimpTargets can't find it.
IF( ZLIB_FOUND )
- INSTALL( TARGETS zlib
+ INSTALL( TARGETS zlib zlibstatic
EXPORT "${TARGETS_EXPORT_NAME}")
ENDIF()
diff --git a/libs/assimp/LICENSE b/libs/assimp/LICENSE
index dc8e2470..acaaf016 100644
--- a/libs/assimp/LICENSE
+++ b/libs/assimp/LICENSE
@@ -1,6 +1,6 @@
Open Asset Import Library (assimp)
-Copyright (c) 2006-2020, assimp team
+Copyright (c) 2006-2021, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
diff --git a/libs/assimp/Readme.md b/libs/assimp/Readme.md
index 71b3c7f1..51684c4a 100644
--- a/libs/assimp/Readme.md
+++ b/libs/assimp/Readme.md
@@ -76,9 +76,6 @@ For more information, visit [our website](http://assimp.org/). Or check out the
If the docs don't solve your problem, ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
-For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
- [(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
-
Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
And we also have a Gitter-channel:Gitter [](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
@@ -103,9 +100,6 @@ Become a financial contributor and help us sustain our community. [[Contribute](
-Monthly donations via Patreon:
-
[](http://www.patreon.com/assimp)
-
#### Organizations
diff --git a/libs/assimp/code/AssetLib/3DS/3DSLoader.cpp b/libs/assimp/code/AssetLib/3DS/3DSLoader.cpp
index 3dabf9da..0a64f687 100644
--- a/libs/assimp/code/AssetLib/3DS/3DSLoader.cpp
+++ b/libs/assimp/code/AssetLib/3DS/3DSLoader.cpp
@@ -981,9 +981,9 @@ void Discreet3DSImporter::ParseMeshChunk() {
mMesh.mMat.a3 = stream->GetF4();
mMesh.mMat.b3 = stream->GetF4();
mMesh.mMat.c3 = stream->GetF4();
- mMesh.mMat.a4 = stream->GetF4();
- mMesh.mMat.b4 = stream->GetF4();
- mMesh.mMat.c4 = stream->GetF4();
+ mMesh.mMat.d1 = stream->GetF4();
+ mMesh.mMat.d2 = stream->GetF4();
+ mMesh.mMat.d3 = stream->GetF4();
} break;
case Discreet3DS::CHUNK_MAPLIST: {
diff --git a/libs/assimp/code/AssetLib/AMF/AMFImporter.cpp b/libs/assimp/code/AssetLib/AMF/AMFImporter.cpp
index 7d6ef2fd..37756aea 100644
--- a/libs/assimp/code/AssetLib/AMF/AMFImporter.cpp
+++ b/libs/assimp/code/AssetLib/AMF/AMFImporter.cpp
@@ -39,16 +39,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
-/// \file AMFImporter.cpp
-/// \brief AMF-format files importer for Assimp: main algorithm implementation.
-/// \date 2016
-/// \author smal.root@gmail.com
-
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
// Header files, Assimp.
#include "AMFImporter.hpp"
-#include "AMFImporter_Macro.hpp"
#include
#include
@@ -307,14 +301,14 @@ void AMFImporter::ParseNode_Root() {
throw DeadlyImportError("Root node \"amf\" not found.");
}
XmlNode node = *root;
- mUnit = ai_str_tolower(std::string(node.attribute("unit").as_string()));
+ mUnit = ai_tolower(std::string(node.attribute("unit").as_string()));
mVersion = node.attribute("version").as_string();
// Read attributes for node .
// Check attributes
if (!mUnit.empty()) {
- if ((mUnit != "inch") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) {
+ if ((mUnit != "inch") && (mUnit != "millimeters") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) {
Throw_IncorrectAttrValue("unit", mUnit);
}
}
@@ -409,20 +403,20 @@ void AMFImporter::ParseNode_Instance(XmlNode &node) {
if (!node.empty()) {
ParseHelper_Node_Enter(ne);
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
+ for (auto ¤tNode : node.children()) {
const std::string ¤tName = currentNode.name();
if (currentName == "deltax") {
- als.Delta.x = (ai_real)std::atof(currentNode.value());
+ XmlParser::getValueAsFloat(currentNode, als.Delta.x);
} else if (currentName == "deltay") {
- als.Delta.y = (ai_real)std::atof(currentNode.value());
+ XmlParser::getValueAsFloat(currentNode, als.Delta.y);
} else if (currentName == "deltaz") {
- als.Delta.z = (ai_real)std::atof(currentNode.value());
+ XmlParser::getValueAsFloat(currentNode, als.Delta.z);
} else if (currentName == "rx") {
- als.Delta.x = (ai_real)std::atof(currentNode.value());
+ XmlParser::getValueAsFloat(currentNode, als.Delta.x);
} else if (currentName == "ry") {
- als.Delta.y = (ai_real)std::atof(currentNode.value());
+ XmlParser::getValueAsFloat(currentNode, als.Delta.y);
} else if (currentName == "rz") {
- als.Delta.z = (ai_real)std::atof(currentNode.value());
+ XmlParser::getValueAsFloat(currentNode, als.Delta.z);
}
}
ParseHelper_Node_Exit();
@@ -458,7 +452,7 @@ void AMFImporter::ParseNode_Object(XmlNode &node) {
// Check for child nodes
if (!node.empty()) {
ParseHelper_Node_Enter(ne);
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
+ for (auto ¤tNode : node.children()) {
const std::string ¤tName = currentNode.name();
if (currentName == "color") {
ParseNode_Color(currentNode);
diff --git a/libs/assimp/code/AssetLib/AMF/AMFImporter_Geometry.cpp b/libs/assimp/code/AssetLib/AMF/AMFImporter_Geometry.cpp
index 3d50488a..1fd2c49a 100644
--- a/libs/assimp/code/AssetLib/AMF/AMFImporter_Geometry.cpp
+++ b/libs/assimp/code/AssetLib/AMF/AMFImporter_Geometry.cpp
@@ -39,16 +39,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
-/// \file AMFImporter_Geometry.cpp
-/// \brief Parsing data from geometry nodes.
-/// \date 2016
-/// \author smal.root@gmail.com
-
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
#include "AMFImporter.hpp"
-#include "AMFImporter_Macro.hpp"
-
#include
namespace Assimp {
@@ -103,18 +96,18 @@ void AMFImporter::ParseNode_Vertices(XmlNode &node) {
// create new mesh object.
ne = new AMFVertices(mNodeElement_Cur);
// Check for child nodes
- pugi::xml_node vertexNode = node.child("vertex");
- if (!vertexNode.empty()) {
- ParseHelper_Node_Enter(ne);
-
- ParseNode_Vertex(vertexNode);
-
- ParseHelper_Node_Exit();
-
- } else {
+ if (node.empty()) {
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
- } // if(!mReader->isEmptyElement()) else
-
+ return;
+ }
+ ParseHelper_Node_Enter(ne);
+ for (XmlNode ¤tNode : node.children()) {
+ const std::string ¤tName = currentNode.name();
+ if (currentName == "vertex") {
+ ParseNode_Vertex(currentNode);
+ }
+ }
+ ParseHelper_Node_Exit();
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
}
@@ -166,27 +159,25 @@ void AMFImporter::ParseNode_Vertex(XmlNode &node) {
// X, Y, or Z coordinate, respectively, of a vertex position in space.
void AMFImporter::ParseNode_Coordinates(XmlNode &node) {
AMFNodeElementBase *ne = nullptr;
-
- // create new color object.
- ne = new AMFCoordinates(mNodeElement_Cur);
-
- AMFCoordinates &als = *((AMFCoordinates *)ne); // alias for convenience
if (!node.empty()) {
+ ne = new AMFCoordinates(mNodeElement_Cur);
ParseHelper_Node_Enter(ne);
for (XmlNode ¤tNode : node.children()) {
- const std::string ¤tName = currentNode.name();
- if (currentName == "X") {
+ // create new color object.
+ AMFCoordinates &als = *((AMFCoordinates *)ne); // alias for convenience
+ const std::string ¤tName = ai_tolower(currentNode.name());
+ if (currentName == "x") {
XmlParser::getValueAsFloat(currentNode, als.Coordinate.x);
- } else if (currentName == "Y") {
+ } else if (currentName == "y") {
XmlParser::getValueAsFloat(currentNode, als.Coordinate.y);
- } else if (currentName == "Z") {
+ } else if (currentName == "z") {
XmlParser::getValueAsFloat(currentNode, als.Coordinate.z);
}
}
-
ParseHelper_Node_Exit();
+
} else {
- mNodeElement_Cur->Child.push_back(ne);
+ mNodeElement_Cur->Child.push_back(new AMFCoordinates(mNodeElement_Cur));
}
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
@@ -216,7 +207,7 @@ void AMFImporter::ParseNode_Volume(XmlNode &node) {
bool col_read = false;
if (!node.empty()) {
ParseHelper_Node_Enter(ne);
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
+ for (auto ¤tNode : node.children()) {
const std::string currentName = currentNode.name();
if (currentName == "color") {
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for .");
@@ -258,7 +249,8 @@ void AMFImporter::ParseNode_Triangle(XmlNode &node) {
bool col_read = false;
if (!node.empty()) {
ParseHelper_Node_Enter(ne);
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
+ std::string v;
+ for (auto ¤tNode : node.children()) {
const std::string currentName = currentNode.name();
if (currentName == "color") {
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for .");
@@ -269,11 +261,14 @@ void AMFImporter::ParseNode_Triangle(XmlNode &node) {
} else if (currentName == "map") {
ParseNode_TexMap(currentNode, true);
} else if (currentName == "v1") {
- als.V[0] = std::atoi(currentNode.value());
+ XmlParser::getValueAsString(currentNode, v);
+ als.V[0] = std::atoi(v.c_str());
} else if (currentName == "v2") {
- als.V[1] = std::atoi(currentNode.value());
+ XmlParser::getValueAsString(currentNode, v);
+ als.V[1] = std::atoi(v.c_str());
} else if (currentName == "v3") {
- als.V[2] = std::atoi(currentNode.value());
+ XmlParser::getValueAsString(currentNode, v);
+ als.V[2] = std::atoi(v.c_str());
}
}
ParseHelper_Node_Exit();
diff --git a/libs/assimp/code/AssetLib/AMF/AMFImporter_Material.cpp b/libs/assimp/code/AssetLib/AMF/AMFImporter_Material.cpp
index 1fcc7eed..6d93a43b 100644
--- a/libs/assimp/code/AssetLib/AMF/AMFImporter_Material.cpp
+++ b/libs/assimp/code/AssetLib/AMF/AMFImporter_Material.cpp
@@ -65,48 +65,45 @@ namespace Assimp {
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
// values can be specified as constants, or as a formula depending on the coordinates.
void AMFImporter::ParseNode_Color(XmlNode &node) {
- std::string profile = node.attribute("profile").as_string();
-
- // create new color object.
- AMFNodeElementBase *ne = new AMFColor(mNodeElement_Cur);
- AMFColor& als = *((AMFColor*)ne);// alias for convenience
+ if (node.empty()) {
+ return;
+ }
- als.Profile = profile;
- if (!node.empty()) {
- ParseHelper_Node_Enter(ne);
- bool read_flag[4] = { false, false, false, false };
- for (pugi::xml_node &child : node.children()) {
- std::string name = child.name();
- if ( name == "r") {
- read_flag[0] = true;
- XmlParser::getValueAsFloat(child, als.Color.r);
- } else if (name == "g") {
- read_flag[1] = true;
- XmlParser::getValueAsFloat(child, als.Color.g);
- } else if (name == "b") {
- read_flag[2] = true;
- XmlParser::getValueAsFloat(child, als.Color.b);
- } else if (name == "a") {
- read_flag[3] = true;
- XmlParser::getValueAsFloat(child, als.Color.a);
- }
- ParseHelper_Node_Exit();
+ const std::string &profile = node.attribute("profile").as_string();
+ bool read_flag[4] = { false, false, false, false };
+ AMFNodeElementBase *ne = new AMFColor(mNodeElement_Cur);
+ AMFColor &als = *((AMFColor *)ne); // alias for convenience
+ ParseHelper_Node_Enter(ne);
+ for (pugi::xml_node &child : node.children()) {
+ // create new color object.
+ als.Profile = profile;
+
+ const std::string &name = child.name();
+ if ( name == "r") {
+ read_flag[0] = true;
+ XmlParser::getValueAsFloat(child, als.Color.r);
+ } else if (name == "g") {
+ read_flag[1] = true;
+ XmlParser::getValueAsFloat(child, als.Color.g);
+ } else if (name == "b") {
+ read_flag[2] = true;
+ XmlParser::getValueAsFloat(child, als.Color.b);
+ } else if (name == "a") {
+ read_flag[3] = true;
+ XmlParser::getValueAsFloat(child, als.Color.a);
}
- // check that all components was defined
- if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
- throw DeadlyImportError("Not all color components are defined.");
- }
-
- // check if is absent. Then manually add "a == 1".
- if (!read_flag[3]) {
- als.Color.a = 1;
- }
- } else {
- mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
+ // check if is absent. Then manually add "a == 1".
+ if (!read_flag[3]) {
+ als.Color.a = 1;
+ }
+ }
+ als.Composed = false;
+ mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
+ ParseHelper_Node_Exit();
+ // check that all components was defined
+ if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
+ throw DeadlyImportError("Not all color components are defined.");
}
-
- als.Composed = false;
- mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
}
// .
void AMFImporter::ParseNode_Texture(XmlNode &node) {
- std::string id = node.attribute("id").as_string();
- uint32_t width = node.attribute("width").as_uint();
- uint32_t height = node.attribute("height").as_uint();
- uint32_t depth = node.attribute("depth").as_uint();
- std::string type = node.attribute("type").as_string();
+ const std::string id = node.attribute("id").as_string();
+ const uint32_t width = node.attribute("width").as_uint();
+ const uint32_t height = node.attribute("height").as_uint();
+ uint32_t depth = node.attribute("depth").as_uint();
+ const std::string type = node.attribute("type").as_string();
bool tiled = node.attribute("tiled").as_bool();
if (node.empty()) {
@@ -174,22 +171,20 @@ void AMFImporter::ParseNode_Texture(XmlNode &node) {
AMFTexture& als = *((AMFTexture*)ne);// alias for convenience
- std::string enc64_data = node.value();
- // Check for child nodes
+ std::string enc64_data;
+ XmlParser::getValueAsString(node, enc64_data);
+ // Check for child nodes
// check that all components was defined
if (id.empty()) {
throw DeadlyImportError("ID for texture must be defined.");
}
if (width < 1) {
- throw DeadlyImportError("INvalid width for texture.");
+ throw DeadlyImportError("Invalid width for texture.");
}
if (height < 1) {
throw DeadlyImportError("Invalid height for texture.");
}
- if (depth < 1) {
- throw DeadlyImportError("Invalid depth for texture.");
- }
if (type != "grayscale") {
throw DeadlyImportError("Invalid type for texture.");
}
@@ -203,7 +198,9 @@ void AMFImporter::ParseNode_Texture(XmlNode &node) {
als.Depth = depth;
als.Tiled = tiled;
ParseHelper_Decode_Base64(enc64_data, als.Data);
-
+ if (depth == 0) {
+ depth = (uint32_t)(als.Data.size() / (width * height));
+ }
// check data size
if ((width * height * depth) != als.Data.size()) {
throw DeadlyImportError("Texture has incorrect data size.");
@@ -233,20 +230,18 @@ void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
AMFTexMap &als = *((AMFTexMap *)ne); //
std::string rtexid, gtexid, btexid, atexid;
if (!node.empty()) {
- ParseHelper_Node_Enter(ne);
- for (XmlNode ¤tNode : node.children()) {
- const std::string ¤tName = currentNode.name();
- if (currentName == "rtexid") {
- XmlParser::getValueAsString(node, rtexid);
- } else if (currentName == "gtexid") {
- XmlParser::getValueAsString(node, gtexid);
- } else if (currentName == "btexid") {
- XmlParser::getValueAsString(node, btexid);
- } else if (currentName == "atexid") {
- XmlParser::getValueAsString(node, atexid);
+ for (pugi::xml_attribute &attr : node.attributes()) {
+ const std::string ¤tAttr = attr.name();
+ if (currentAttr == "rtexid") {
+ rtexid = attr.as_string();
+ } else if (currentAttr == "gtexid") {
+ gtexid = attr.as_string();
+ } else if (currentAttr == "btexid") {
+ btexid = attr.as_string();
+ } else if (currentAttr == "atexid") {
+ atexid = attr.as_string();
}
}
- ParseHelper_Node_Exit();
}
// create new texture coordinates object, alias for convenience
@@ -256,7 +251,6 @@ void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
}
// Check for children nodes
- //XML_CheckNode_MustHaveChildren();
if (node.children().begin() == node.children().end()) {
throw DeadlyImportError("Invalid children definition.");
}
@@ -264,28 +258,31 @@ void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
bool read_flag[6] = { false, false, false, false, false, false };
if (!pUseOldName) {
- for (pugi::xml_attribute &attr : node.attributes()) {
- const std::string name = attr.name();
+ ParseHelper_Node_Enter(ne);
+ for ( XmlNode ¤tNode : node.children()) {
+ const std::string &name = currentNode.name();
if (name == "utex1") {
read_flag[0] = true;
- als.TextureCoordinate[0].x = attr.as_float();
+ XmlParser::getValueAsFloat(node, als.TextureCoordinate[0].x);
} else if (name == "utex2") {
read_flag[1] = true;
- als.TextureCoordinate[1].x = attr.as_float();
+ XmlParser::getValueAsFloat(node, als.TextureCoordinate[1].x);
} else if (name == "utex3") {
read_flag[2] = true;
- als.TextureCoordinate[2].x = attr.as_float();
+ XmlParser::getValueAsFloat(node, als.TextureCoordinate[2].x);
} else if (name == "vtex1") {
read_flag[3] = true;
- als.TextureCoordinate[0].y = attr.as_float();
+ XmlParser::getValueAsFloat(node, als.TextureCoordinate[0].y);
} else if (name == "vtex2") {
read_flag[4] = true;
- als.TextureCoordinate[1].y = attr.as_float();
+ XmlParser::getValueAsFloat(node, als.TextureCoordinate[1].y);
} else if (name == "vtex3") {
read_flag[5] = true;
- als.TextureCoordinate[0].y = attr.as_float();
+ XmlParser::getValueAsFloat(node, als.TextureCoordinate[2].y);
}
}
+ ParseHelper_Node_Exit();
+
} else {
for (pugi::xml_attribute &attr : node.attributes()) {
const std::string name = attr.name();
diff --git a/libs/assimp/code/AssetLib/AMF/AMFImporter_Postprocess.cpp b/libs/assimp/code/AssetLib/AMF/AMFImporter_Postprocess.cpp
index 9bbfc324..036b647e 100644
--- a/libs/assimp/code/AssetLib/AMF/AMFImporter_Postprocess.cpp
+++ b/libs/assimp/code/AssetLib/AMF/AMFImporter_Postprocess.cpp
@@ -62,12 +62,14 @@ aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*
// Check if stored data are supported.
if (!Composition.empty()) {
throw DeadlyImportError("IME. GetColor for composition");
- } else if (Color->Composed) {
- throw DeadlyImportError("IME. GetColor, composed color");
- } else {
- tcol = Color->Color;
}
+ if (Color->Composed) {
+ throw DeadlyImportError("IME. GetColor, composed color");
+ }
+
+ tcol = Color->Color;
+
// Check if default color must be used
if ((tcol.r == 0) && (tcol.g == 0) && (tcol.b == 0) && (tcol.a == 0)) {
tcol.r = 0.5f;
@@ -79,13 +81,13 @@ aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*
return tcol;
}
-void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElement, std::vector &pVertexCoordinateArray,
+void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &nodeElement, std::vector &vertexCoordinateArray,
std::vector &pVertexColorArray) const {
AMFVertices *vn = nullptr;
size_t col_idx;
// All data stored in "vertices", search for it.
- for (AMFNodeElementBase *ne_child : pNodeElement.Child) {
+ for (AMFNodeElementBase *ne_child : nodeElement.Child) {
if (ne_child->Type == AMFNodeElementBase::ENET_Vertices) {
vn = (AMFVertices*)ne_child;
}
@@ -97,7 +99,7 @@ void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElem
}
// all coordinates stored as child and we need to reserve space for future push_back's.
- pVertexCoordinateArray.reserve(vn->Child.size());
+ vertexCoordinateArray.reserve(vn->Child.size());
// colors count equal vertices count.
pVertexColorArray.resize(vn->Child.size());
@@ -112,7 +114,7 @@ void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElem
for (AMFNodeElementBase *vtx : vn_child->Child) {
if (vtx->Type == AMFNodeElementBase::ENET_Coordinates) {
- pVertexCoordinateArray.push_back(((AMFCoordinates *)vtx)->Coordinate);
+ vertexCoordinateArray.push_back(((AMFCoordinates *)vtx)->Coordinate);
continue;
}
diff --git a/libs/assimp/code/AssetLib/FBX/FBXExporter.cpp b/libs/assimp/code/AssetLib/FBX/FBXExporter.cpp
index ae93cba0..32216141 100644
--- a/libs/assimp/code/AssetLib/FBX/FBXExporter.cpp
+++ b/libs/assimp/code/AssetLib/FBX/FBXExporter.cpp
@@ -812,6 +812,18 @@ void FBXExporter::WriteDefinitions ()
// Geometry / FbxMesh
// <~~ aiMesh
count = mScene->mNumMeshes;
+
+ // Blendshapes are considered Geometry
+ int32_t bsDeformerCount=0;
+ for (size_t mi = 0; mi < mScene->mNumMeshes; ++mi) {
+ aiMesh* m = mScene->mMeshes[mi];
+ if (m->mNumAnimMeshes > 0) {
+ count+=m->mNumAnimMeshes;
+ bsDeformerCount+=m->mNumAnimMeshes; // One deformer per blendshape
+ bsDeformerCount++; // Plus one master blendshape deformer
+ }
+ }
+
if (count) {
n = FBX::Node("ObjectType", "Geometry");
n.AddChild("Count", count);
@@ -978,7 +990,7 @@ void FBXExporter::WriteDefinitions ()
}
// Deformer
- count = int32_t(count_deformers(mScene));
+ count = int32_t(count_deformers(mScene))+bsDeformerCount;
if (count) {
n = FBX::Node("ObjectType", "Deformer");
n.AddChild("Count", count);
@@ -1363,6 +1375,7 @@ void FBXExporter::WriteObjects ()
n.End(outstream, binary, indent, true);
}
+
// aiMaterial
material_uids.clear();
for (size_t i = 0; i < mScene->mNumMaterials; ++i) {
@@ -1697,6 +1710,100 @@ void FBXExporter::WriteObjects ()
}
}
+ // Blendshapes, if any
+ for (size_t mi = 0; mi < mScene->mNumMeshes; ++mi) {
+ const aiMesh* m = mScene->mMeshes[mi];
+ if (m->mNumAnimMeshes == 0) {
+ continue;
+ }
+ // make a deformer for this mesh
+ int64_t deformer_uid = generate_uid();
+ FBX::Node dnode("Deformer");
+ dnode.AddProperties(deformer_uid, m->mName.data + FBX::SEPARATOR + "Blendshapes", "BlendShape");
+ dnode.AddChild("Version", int32_t(101));
+ dnode.Dump(outstream, binary, indent);
+ // connect it
+ connections.emplace_back("C", "OO", deformer_uid, mesh_uids[mi]);
+ std::vector vertex_indices = vVertexIndice[mi];
+
+ for (unsigned int am = 0; am < m->mNumAnimMeshes; ++am) {
+ aiAnimMesh *pAnimMesh = m->mAnimMeshes[am];
+ std::string blendshape_name = pAnimMesh->mName.data;
+
+ // start the node record
+ FBX::Node bsnode("Geometry");
+ int64_t blendshape_uid = generate_uid();
+ mesh_uids.push_back(blendshape_uid);
+ bsnode.AddProperty(blendshape_uid);
+ bsnode.AddProperty(blendshape_name + FBX::SEPARATOR + "Blendshape");
+ bsnode.AddProperty("Shape");
+ bsnode.AddChild("Version", int32_t(100));
+ bsnode.Begin(outstream, binary, indent);
+ bsnode.DumpProperties(outstream, binary, indent);
+ bsnode.EndProperties(outstream, binary, indent);
+ bsnode.BeginChildren(outstream, binary, indent);
+ indent++;
+ if (pAnimMesh->HasPositions()) {
+ std::vectorshape_indices;
+ std::vectorpPositionDiff;
+ std::vectorpNormalDiff;
+
+ for (unsigned int vt = 0; vt < vertex_indices.size(); ++vt) {
+ aiVector3D pDiff = (pAnimMesh->mVertices[vertex_indices[vt]] - m->mVertices[vertex_indices[vt]]);
+ if(pDiff.Length()>1e-8){
+ shape_indices.push_back(vertex_indices[vt]);
+ pPositionDiff.push_back(pDiff[0]);
+ pPositionDiff.push_back(pDiff[1]);
+ pPositionDiff.push_back(pDiff[2]);
+
+ if (pAnimMesh->HasNormals()) {
+ aiVector3D nDiff = (pAnimMesh->mNormals[vertex_indices[vt]] - m->mNormals[vertex_indices[vt]]);
+ pNormalDiff.push_back(nDiff[0]);
+ pNormalDiff.push_back(nDiff[1]);
+ pNormalDiff.push_back(nDiff[2]);
+ }
+ }
+ }
+
+ FBX::Node::WritePropertyNode(
+ "Indexes", shape_indices, outstream, binary, indent
+ );
+
+ FBX::Node::WritePropertyNode(
+ "Vertices", pPositionDiff, outstream, binary, indent
+ );
+
+ if (pNormalDiff.size()>0) {
+ FBX::Node::WritePropertyNode(
+ "Normals", pNormalDiff, outstream, binary, indent
+ );
+ }
+ }
+ indent--;
+ bsnode.End(outstream, binary, indent, true);
+
+ // Add blendshape Channel Deformer
+ FBX::Node sdnode("Deformer");
+ const int64_t blendchannel_uid = generate_uid();
+ sdnode.AddProperties(
+ blendchannel_uid, blendshape_name + FBX::SEPARATOR + "SubDeformer", "BlendShapeChannel"
+ );
+ sdnode.AddChild("Version", int32_t(100));
+ sdnode.AddChild("DeformPercent", int32_t(100));
+ FBX::Node p("Properties70");
+ p.AddP70numberA("DeformPercent", 100.);
+ sdnode.AddChild(p);
+ // TODO: Normally just one weight per channel, adding stub for later development
+ std::vectorfFullWeights;
+ fFullWeights.push_back(0.);
+ sdnode.AddChild("FullWeights", fFullWeights);
+ sdnode.Dump(outstream, binary, indent);
+
+ connections.emplace_back("C", "OO", blendchannel_uid, deformer_uid);
+ connections.emplace_back("C", "OO", blendshape_uid, blendchannel_uid);
+ }
+ }
+
// bones.
//
// output structure:
diff --git a/libs/assimp/code/AssetLib/HMP/HMPLoader.cpp b/libs/assimp/code/AssetLib/HMP/HMPLoader.cpp
index 9151e9d5..56401f5c 100644
--- a/libs/assimp/code/AssetLib/HMP/HMPLoader.cpp
+++ b/libs/assimp/code/AssetLib/HMP/HMPLoader.cpp
@@ -157,7 +157,10 @@ void HMPImporter::InternReadFile(const std::string &pFile,
szBuffer[2] = ((char *)&iMagic)[2];
szBuffer[3] = ((char *)&iMagic)[3];
szBuffer[4] = '\0';
-
+
+ delete[] mBuffer;
+ mBuffer = nullptr;
+
// We're definitely unable to load this file
throw DeadlyImportError("Unknown HMP subformat ", pFile,
". Magic word (", szBuffer, ") is not known");
diff --git a/libs/assimp/code/AssetLib/Ogre/OgreMaterial.cpp b/libs/assimp/code/AssetLib/Ogre/OgreMaterial.cpp
index 35a9bf4c..eced651f 100644
--- a/libs/assimp/code/AssetLib/Ogre/OgreMaterial.cpp
+++ b/libs/assimp/code/AssetLib/Ogre/OgreMaterial.cpp
@@ -419,7 +419,7 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr
size_t posUnderscore = textureRef.find_last_of("_");
if (posSuffix != string::npos && posUnderscore != string::npos && posSuffix > posUnderscore) {
- string identifier = ai_str_tolower(textureRef.substr(posUnderscore, posSuffix - posUnderscore));
+ string identifier = ai_tolower(textureRef.substr(posUnderscore, posSuffix - posUnderscore));
ASSIMP_LOG_VERBOSE_DEBUG_F("Detecting texture type from filename postfix '", identifier, "'");
if (identifier == "_n" || identifier == "_nrm" || identifier == "_nrml" || identifier == "_normal" || identifier == "_normals" || identifier == "_normalmap") {
@@ -440,7 +440,7 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr
// Detect from texture unit name. This cannot be too broad as
// authors might give names like "LightSaber" or "NormalNinja".
else {
- string unitNameLower = ai_str_tolower(textureUnitName);
+ string unitNameLower = ai_tolower(textureUnitName);
if (unitNameLower.find("normalmap") != string::npos) {
textureType = aiTextureType_NORMALS;
} else if (unitNameLower.find("specularmap") != string::npos) {
diff --git a/libs/assimp/code/AssetLib/Ogre/OgreParsingUtils.h b/libs/assimp/code/AssetLib/Ogre/OgreParsingUtils.h
index 70797a23..0925c030 100644
--- a/libs/assimp/code/AssetLib/Ogre/OgreParsingUtils.h
+++ b/libs/assimp/code/AssetLib/Ogre/OgreParsingUtils.h
@@ -64,7 +64,7 @@ static inline bool EndsWith(const std::string &s, const std::string &suffix, boo
}
if (!caseSensitive) {
- return EndsWith(ai_str_tolower(s), ai_str_tolower(suffix), true);
+ return EndsWith(ai_tolower(s), ai_tolower(suffix), true);
}
size_t len = suffix.length();
diff --git a/libs/assimp/code/AssetLib/Ogre/OgreXmlSerializer.cpp b/libs/assimp/code/AssetLib/Ogre/OgreXmlSerializer.cpp
index 99c05a52..938ae48f 100644
--- a/libs/assimp/code/AssetLib/Ogre/OgreXmlSerializer.cpp
+++ b/libs/assimp/code/AssetLib/Ogre/OgreXmlSerializer.cpp
@@ -120,7 +120,7 @@ std::string OgreXmlSerializer::ReadAttribute(XmlNode &xmlNode, cons
template <>
bool OgreXmlSerializer::ReadAttribute(XmlNode &xmlNode, const char *name) const {
- std::string value = ai_str_tolower(ReadAttribute(xmlNode, name));
+ std::string value = ai_tolower(ReadAttribute(xmlNode, name));
if (ASSIMP_stricmp(value, "true") == 0) {
return true;
} else if (ASSIMP_stricmp(value, "false") == 0) {
@@ -545,7 +545,7 @@ void OgreXmlSerializer::ReadSkeleton(XmlNode &node, Skeleton *skeleton) {
// Optional blend mode from root node
if (XmlParser::hasAttribute(node, "blendmode")) {
- skeleton->blendMode = (ai_str_tolower(ReadAttribute(node, "blendmode")) == "cumulative" ? Skeleton::ANIMBLEND_CUMULATIVE : Skeleton::ANIMBLEND_AVERAGE);
+ skeleton->blendMode = (ai_tolower(ReadAttribute(node, "blendmode")) == "cumulative" ? Skeleton::ANIMBLEND_CUMULATIVE : Skeleton::ANIMBLEND_AVERAGE);
}
for (XmlNode ¤tNode : node.children()) {
diff --git a/libs/assimp/code/AssetLib/STEPParser/STEPFileReader.cpp b/libs/assimp/code/AssetLib/STEPParser/STEPFileReader.cpp
index 113b8dd6..cbf8c07c 100644
--- a/libs/assimp/code/AssetLib/STEPParser/STEPFileReader.cpp
+++ b/libs/assimp/code/AssetLib/STEPParser/STEPFileReader.cpp
@@ -278,7 +278,7 @@ void STEP::ReadFile(DB& db,const EXPRESS::ConversionSchema& scheme,
--ne;
} while (IsSpace(s.at(ne)));
std::string type = s.substr(ns, ne - ns + 1);
- type = ai_str_tolower(type);
+ type = ai_tolower(type);
const char* sz = scheme.GetStaticStringForToken(type);
if(sz) {
const std::string::size_type szLen = n2-n1+1;
diff --git a/libs/assimp/code/AssetLib/glTF2/glTF2Importer.cpp b/libs/assimp/code/AssetLib/glTF2/glTF2Importer.cpp
index 8442c495..dca6fcb2 100644
--- a/libs/assimp/code/AssetLib/glTF2/glTF2Importer.cpp
+++ b/libs/assimp/code/AssetLib/glTF2/glTF2Importer.cpp
@@ -527,8 +527,8 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
std::fill(aim->mAnimMeshes, aim->mAnimMeshes + aim->mNumAnimMeshes, nullptr);
for (size_t i = 0; i < targets.size(); i++) {
bool needPositions = targets[i].position.size() > 0;
- bool needNormals = targets[i].normal.size() > 0;
- bool needTangents = targets[i].tangent.size() > 0;
+ bool needNormals = (targets[i].normal.size() > 0) && aim->HasNormals();
+ bool needTangents = (targets[i].tangent.size() > 0) && aim->HasTangentsAndBitangents();
// GLTF morph does not support colors and texCoords
aim->mAnimMeshes[i] = aiCreateAnimMesh(aim,
needPositions, needNormals, needTangents, false, false);
@@ -536,35 +536,47 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
Mesh::Primitive::Target &target = targets[i];
if (needPositions) {
- aiVector3D *positionDiff = nullptr;
- target.position[0]->ExtractData(positionDiff);
- for (unsigned int vertexId = 0; vertexId < aim->mNumVertices; vertexId++) {
- aiAnimMesh.mVertices[vertexId] += positionDiff[vertexId];
+ if (target.position[0]->count != aim->mNumVertices) {
+ ASSIMP_LOG_WARN_F("Positions of target ", i, " in mesh \"", mesh.name, "\" does not match the vertex count");
+ } else {
+ aiVector3D *positionDiff = nullptr;
+ target.position[0]->ExtractData(positionDiff);
+ for (unsigned int vertexId = 0; vertexId < aim->mNumVertices; vertexId++) {
+ aiAnimMesh.mVertices[vertexId] += positionDiff[vertexId];
+ }
+ delete[] positionDiff;
}
- delete[] positionDiff;
}
if (needNormals) {
- aiVector3D *normalDiff = nullptr;
- target.normal[0]->ExtractData(normalDiff);
- for (unsigned int vertexId = 0; vertexId < aim->mNumVertices; vertexId++) {
- aiAnimMesh.mNormals[vertexId] += normalDiff[vertexId];
+ if (target.normal[0]->count != aim->mNumVertices) {
+ ASSIMP_LOG_WARN_F("Normals of target ", i, " in mesh \"", mesh.name, "\" does not match the vertex count");
+ } else {
+ aiVector3D *normalDiff = nullptr;
+ target.normal[0]->ExtractData(normalDiff);
+ for (unsigned int vertexId = 0; vertexId < aim->mNumVertices; vertexId++) {
+ aiAnimMesh.mNormals[vertexId] += normalDiff[vertexId];
+ }
+ delete[] normalDiff;
}
- delete[] normalDiff;
}
if (needTangents) {
- Tangent *tangent = nullptr;
- attr.tangent[0]->ExtractData(tangent);
+ if (target.tangent[0]->count != aim->mNumVertices) {
+ ASSIMP_LOG_WARN_F("Tangents of target ", i, " in mesh \"", mesh.name, "\" does not match the vertex count");
+ } else {
+ Tangent *tangent = nullptr;
+ attr.tangent[0]->ExtractData(tangent);
- aiVector3D *tangentDiff = nullptr;
- target.tangent[0]->ExtractData(tangentDiff);
+ aiVector3D *tangentDiff = nullptr;
+ target.tangent[0]->ExtractData(tangentDiff);
- for (unsigned int vertexId = 0; vertexId < aim->mNumVertices; ++vertexId) {
- tangent[vertexId].xyz += tangentDiff[vertexId];
- aiAnimMesh.mTangents[vertexId] = tangent[vertexId].xyz;
- aiAnimMesh.mBitangents[vertexId] = (aiAnimMesh.mNormals[vertexId] ^ tangent[vertexId].xyz) * tangent[vertexId].w;
+ for (unsigned int vertexId = 0; vertexId < aim->mNumVertices; ++vertexId) {
+ tangent[vertexId].xyz += tangentDiff[vertexId];
+ aiAnimMesh.mTangents[vertexId] = tangent[vertexId].xyz;
+ aiAnimMesh.mBitangents[vertexId] = (aiAnimMesh.mNormals[vertexId] ^ tangent[vertexId].xyz) * tangent[vertexId].w;
+ }
+ delete[] tangent;
+ delete[] tangentDiff;
}
- delete[] tangent;
- delete[] tangentDiff;
}
if (mesh.weights.size() > i) {
aiAnimMesh.mWeight = mesh.weights[i];
diff --git a/libs/assimp/code/CMakeLists.txt b/libs/assimp/code/CMakeLists.txt
index 815d5dd6..ebc3e011 100644
--- a/libs/assimp/code/CMakeLists.txt
+++ b/libs/assimp/code/CMakeLists.txt
@@ -298,7 +298,6 @@ SET(ASSIMP_EXPORTERS_DISABLED "") # disabled exporters list (used to print)
ADD_ASSIMP_IMPORTER( AMF
AssetLib/AMF/AMFImporter.hpp
- AssetLib/AMF/AMFImporter_Macro.hpp
AssetLib/AMF/AMFImporter_Node.hpp
AssetLib/AMF/AMFImporter.cpp
AssetLib/AMF/AMFImporter_Geometry.cpp
diff --git a/libs/assimp/code/Common/BaseImporter.cpp b/libs/assimp/code/Common/BaseImporter.cpp
index cbecbf07..0657216c 100644
--- a/libs/assimp/code/Common/BaseImporter.cpp
+++ b/libs/assimp/code/Common/BaseImporter.cpp
@@ -276,7 +276,7 @@ std::string BaseImporter::GetExtension(const std::string &file) {
// thanks to Andy Maloney for the hint
std::string ret = file.substr(pos + 1);
- ret = ai_str_tolower(ret);
+ ret = ai_tolower(ret);
return ret;
}
diff --git a/libs/assimp/code/Common/Importer.cpp b/libs/assimp/code/Common/Importer.cpp
index 34953074..db7fc9e1 100644
--- a/libs/assimp/code/Common/Importer.cpp
+++ b/libs/assimp/code/Common/Importer.cpp
@@ -982,7 +982,7 @@ size_t Importer::GetImporterIndex (const char* szExtension) const {
if (ext.empty()) {
return static_cast(-1);
}
- ext = ai_str_tolower(ext);
+ ext = ai_tolower(ext);
std::set str;
for (std::vector::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) {
str.clear();
diff --git a/libs/assimp/code/PostProcessing/EmbedTexturesProcess.cpp b/libs/assimp/code/PostProcessing/EmbedTexturesProcess.cpp
index b7aadcb2..dc304ff9 100644
--- a/libs/assimp/code/PostProcessing/EmbedTexturesProcess.cpp
+++ b/libs/assimp/code/PostProcessing/EmbedTexturesProcess.cpp
@@ -137,7 +137,7 @@ bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const {
pTexture->pcData = imageContent;
auto extension = path.substr(path.find_last_of('.') + 1u);
- extension = ai_str_tolower(extension);
+ extension = ai_tolower(extension);
if (extension == "jpeg") {
extension = "jpg";
}
diff --git a/libs/assimp/include/assimp/MathFunctions.h b/libs/assimp/include/assimp/MathFunctions.h
index 1031eab9..2088c394 100644
--- a/libs/assimp/include/assimp/MathFunctions.h
+++ b/libs/assimp/include/assimp/MathFunctions.h
@@ -87,7 +87,7 @@ inline IntegerType lcm( IntegerType a, IntegerType b ) {
}
return a / t * b;
}
-/// @brief Will return the smallest epsilon-value for the requested type.
+/// @brief Will return the smallest epsilon-value for the requested type.
/// @return The numercical limit epsilon depending on its type.
template
inline T getEpsilon() {
@@ -97,7 +97,7 @@ inline T getEpsilon() {
/// @brief Will return the constant PI for the requested type.
/// @return Pi
template
-inline T PI() {
+inline T aiPi() {
return static_cast(3.14159265358979323846);
}
diff --git a/libs/assimp/include/assimp/StringUtils.h b/libs/assimp/include/assimp/StringUtils.h
index b612a84c..4afd717c 100644
--- a/libs/assimp/include/assimp/StringUtils.h
+++ b/libs/assimp/include/assimp/StringUtils.h
@@ -225,7 +225,7 @@ AI_FORCE_INLINE char_t ai_tolower(char_t in) {
/// @param in The incoming string.
/// @return The string as lowercase.
// ---------------------------------------------------------------------------------
-AI_FORCE_INLINE std::string ai_str_tolower(const std::string &in) {
+AI_FORCE_INLINE std::string ai_tolower(const std::string &in) {
std::string out(in);
ai_trim_left(out);
ai_trim_right(out);
diff --git a/libs/assimp/port/iOS/build.sh b/libs/assimp/port/iOS/build.sh
index f118c45c..335b450d 100644
--- a/libs/assimp/port/iOS/build.sh
+++ b/libs/assimp/port/iOS/build.sh
@@ -22,7 +22,7 @@ BUILD_TYPE=Release
################################################
# Minimum iOS deployment target version
################################################
-MIN_IOS_VERSION="6.0"
+MIN_IOS_VERSION="10.0"
IOS_SDK_TARGET=$MIN_IOS_VERSION
XCODE_ROOT_DIR=$(xcode-select --print-path)
@@ -60,8 +60,8 @@ build_arch()
unset DEVROOT SDKROOT CFLAGS LDFLAGS CPPFLAGS CXXFLAGS CMAKE_CLI_INPUT
- #export CC="$(xcrun -sdk iphoneos -find clang)"
- #export CPP="$CC -E"
+ export CC="$(xcrun -sdk iphoneos -find clang)"
+ export CPP="$CC -E"
export DEVROOT=$XCODE_ROOT_DIR/Platforms/$IOS_SDK_DEVICE.platform/Developer
export SDKROOT=$DEVROOT/SDKs/$IOS_SDK_DEVICE$IOS_SDK_VERSION.sdk
export CFLAGS="-arch $1 -pipe -no-cpp-precomp -stdlib=$CPP_STD_LIB -isysroot $SDKROOT -I$SDKROOT/usr/include/ -miphoneos-version-min=$IOS_SDK_TARGET"
diff --git a/libs/assimp/tools/assimp_view/LogWindow.cpp b/libs/assimp/tools/assimp_view/LogWindow.cpp
index 5397594d..8a47b259 100644
--- a/libs/assimp/tools/assimp_view/LogWindow.cpp
+++ b/libs/assimp/tools/assimp_view/LogWindow.cpp
@@ -105,7 +105,7 @@ void CLogWindow::Init() {
// setup the log text
this->szText = AI_VIEW_RTF_LOG_HEADER;
- ;
+
this->szPlainText = "";
}