Fix for the fix
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@ -641,7 +641,7 @@ inline void GlobalGameDescription_string_write_mapparameter(StringOutputStream&
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{
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string << "+set fs_game " << fs_game << " ";
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}
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if(g_pGameDescription->mGameType == "wolf"
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if(g_pGameDescription->mGameType == "wolf")
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//|| g_pGameDescription->mGameType == "et")
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{
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if (string_equal(gamemode_get(), "mp"))
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