Radiant:
binds... * texbro: left double click loads directory, containing active shader * texbro: left triple click loads 'common' directory misc... * updating texture browser height after thumbnail scale, min/max size, show shaders options changed * tex bro: show textures option (to leave only shaders) * tex bro: Show all (ctrl + a) toggles 'Hide unused' (typically: ctrl+a: get all used, once more ctrl+a: get all loaded) * tex bro: 'flush and reload shaders' autoloads last selected dir * tex bro: show alpha transparency option; def = yes * tex bro: white+black stipple around shader thumbnails + is visible, while being selected * filter toobar is not part of plugin one
This commit is contained in:
parent
a59855266c
commit
23d2497f12
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@ -2781,37 +2781,61 @@ void MainFrame::Create(){
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GtkToolbar* main_toolbar = create_main_toolbar( CurrentStyle() );
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GtkToolbar* main_toolbar = create_main_toolbar( CurrentStyle() );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( main_toolbar ), FALSE, FALSE, 0 );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( main_toolbar ), FALSE, FALSE, 0 );
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if ( g_Layout_enablePluginToolbar.m_value || g_Layout_enableFilterToolbar.m_value ){
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GtkWidget* PFbox = gtk_hbox_new( FALSE, 3 );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( PFbox ), FALSE, FALSE, 0 );
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gtk_widget_show( PFbox );
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if ( g_Layout_enablePluginToolbar.m_value ){
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GtkToolbar* plugin_toolbar = create_plugin_toolbar();
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GtkToolbar* plugin_toolbar = create_plugin_toolbar();
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if ( !g_Layout_enablePluginToolbar.m_value ) {
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if ( g_Layout_enableFilterToolbar.m_value ){
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gtk_widget_hide( GTK_WIDGET( plugin_toolbar ) );
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gtk_box_pack_start( GTK_BOX( PFbox ), GTK_WIDGET( plugin_toolbar ), FALSE, FALSE, 0 );
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}
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else{
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gtk_box_pack_start( GTK_BOX( PFbox ), GTK_WIDGET( plugin_toolbar ), TRUE, TRUE, 0 );
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}
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}
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if ( g_Layout_enableFilterToolbar.m_value ){
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GtkToolbar* filter_toolbar = GTK_TOOLBAR( gtk_toolbar_new() );
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gtk_widget_show( GTK_WIDGET( filter_toolbar ) );
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toolbar_append_toggle_button( filter_toolbar, "World (ALT + 1)", "f-world.bmp", "FilterWorldBrushes" );
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toolbar_append_toggle_button( filter_toolbar, "Details (CTRL + D)", "f-details.bmp", "FilterDetails" );
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toolbar_append_toggle_button( filter_toolbar, "Structural (CTRL + SHIFT + D)", "f-structural.bmp", "FilterStructural" );
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toolbar_append_toggle_button( filter_toolbar, "Patches (CTRL + P)", "patch_wireframe.bmp", "FilterPatches" );
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gtk_toolbar_append_space( GTK_TOOLBAR( filter_toolbar ) );
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toolbar_append_toggle_button( filter_toolbar, "Areaportals (ALT + 3)", "f-areaportal.bmp", "FilterAreaportals" );
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toolbar_append_toggle_button( filter_toolbar, "Translucent (ALT + 4)", "f-translucent.bmp", "FilterTranslucent" );
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toolbar_append_toggle_button( filter_toolbar, "Liquids (ALT + 5)", "f-liquids.bmp", "FilterLiquids" );
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toolbar_append_toggle_button( filter_toolbar, "Caulk (ALT + 6)", "f-caulk.bmp", "FilterCaulk" );
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toolbar_append_toggle_button( filter_toolbar, "Clips (ALT + 7)", "f-clip.bmp", "FilterClips" );
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toolbar_append_toggle_button( filter_toolbar, "HintsSkips (CTRL + H)", "f-hint.bmp", "FilterHintsSkips" );
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//toolbar_append_toggle_button( filter_toolbar, "Paths (ALT + 8)", "texture_lock.bmp", "FilterPaths" );
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gtk_toolbar_append_space( GTK_TOOLBAR( filter_toolbar ) );
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toolbar_append_toggle_button( filter_toolbar, "Entities (ALT + 2)", "f-entities.bmp", "FilterEntities" );
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toolbar_append_toggle_button( filter_toolbar, "Lights (ALT + 0)", "lightinspector.bmp", "FilterLights" );
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toolbar_append_toggle_button( filter_toolbar, "Models (SHIFT + M)", "f-models.bmp", "FilterModels" );
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toolbar_append_toggle_button( filter_toolbar, "Triggers (CTRL + SHIFT + T)", "f-triggers.bmp", "FilterTriggers" );
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//toolbar_append_toggle_button( filter_toolbar, "Decals (SHIFT + D)", "f-decals.bmp", "FilterDecals" );
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gtk_toolbar_append_space( GTK_TOOLBAR( filter_toolbar ) );
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toolbar_append_button( filter_toolbar, "InvertFilters", "f-invert.bmp", "InvertFilters" );
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toolbar_append_button( filter_toolbar, "ResetFilters", "f-reset.bmp", "ResetFilters" );
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gtk_box_pack_start( GTK_BOX( PFbox ), GTK_WIDGET( filter_toolbar ), TRUE, TRUE, 0 );
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}
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}
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}
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/*GtkToolbar* plugin_toolbar = create_plugin_toolbar();
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if ( !g_Layout_enablePluginToolbar.m_value ) {
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gtk_widget_hide( GTK_WIDGET( plugin_toolbar ) );
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}*/
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if ( g_Layout_enableFilterToolbar.m_value ) {
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if ( g_Layout_enableFilterToolbar.m_value ) {
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gtk_toolbar_append_space( GTK_TOOLBAR( plugin_toolbar ) );
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gtk_toolbar_append_space( GTK_TOOLBAR( plugin_toolbar ) );
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toolbar_append_toggle_button( plugin_toolbar, "World (ALT + 1)", "f-world.bmp", "FilterWorldBrushes" );
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toolbar_append_toggle_button( plugin_toolbar, "Details (CTRL + D)", "f-details.bmp", "FilterDetails" );
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toolbar_append_toggle_button( plugin_toolbar, "Structural (CTRL + SHIFT + D)", "f-structural.bmp", "FilterStructural" );
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toolbar_append_toggle_button( plugin_toolbar, "Patches (CTRL + P)", "patch_wireframe.bmp", "FilterPatches" );
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gtk_toolbar_append_space( GTK_TOOLBAR( plugin_toolbar ) );
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toolbar_append_toggle_button( plugin_toolbar, "Areaportals (ALT + 3)", "f-areaportal.bmp", "FilterAreaportals" );
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toolbar_append_toggle_button( plugin_toolbar, "Translucent (ALT + 4)", "f-translucent.bmp", "FilterTranslucent" );
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toolbar_append_toggle_button( plugin_toolbar, "Liquids (ALT + 5)", "f-liquids.bmp", "FilterLiquids" );
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toolbar_append_toggle_button( plugin_toolbar, "Caulk (ALT + 6)", "f-caulk.bmp", "FilterCaulk" );
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toolbar_append_toggle_button( plugin_toolbar, "Clips (ALT + 7)", "f-clip.bmp", "FilterClips" );
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toolbar_append_toggle_button( plugin_toolbar, "HintsSkips (CTRL + H)", "f-hint.bmp", "FilterHintsSkips" );
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//toolbar_append_toggle_button( plugin_toolbar, "Paths (ALT + 8)", "texture_lock.bmp", "FilterPaths" );
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gtk_toolbar_append_space( GTK_TOOLBAR( plugin_toolbar ) );
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toolbar_append_toggle_button( plugin_toolbar, "Entities (ALT + 2)", "f-entities.bmp", "FilterEntities" );
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toolbar_append_toggle_button( plugin_toolbar, "Lights (ALT + 0)", "lightinspector.bmp", "FilterLights" );
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toolbar_append_toggle_button( plugin_toolbar, "Models (SHIFT + M)", "f-models.bmp", "FilterModels" );
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toolbar_append_toggle_button( plugin_toolbar, "Triggers (CTRL + SHIFT + T)", "f-triggers.bmp", "FilterTriggers" );
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// toolbar_append_toggle_button( plugin_toolbar, "Decals (SHIFT + D)", "f-decals.bmp", "FilterDecals" );
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gtk_toolbar_append_space( GTK_TOOLBAR( plugin_toolbar ) );
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toolbar_append_button( plugin_toolbar, "InvertFilters", "f-invert.bmp", "InvertFilters" );
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toolbar_append_button( plugin_toolbar, "ResetFilters", "f-reset.bmp", "ResetFilters" );
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}
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}
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( plugin_toolbar ), FALSE, FALSE, 0 );
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GtkWidget* main_statusbar = create_main_statusbar( m_pStatusLabel );
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GtkWidget* main_statusbar = create_main_statusbar( m_pStatusLabel );
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gtk_box_pack_end( GTK_BOX( vbox ), main_statusbar, FALSE, TRUE, 2 );
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gtk_box_pack_end( GTK_BOX( vbox ), main_statusbar, FALSE, TRUE, 2 );
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@ -134,6 +134,7 @@ namespace
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bool g_TextureBrowser_shaderlistOnly = false;
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bool g_TextureBrowser_shaderlistOnly = false;
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bool g_TextureBrowser_fixedSize = true;
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bool g_TextureBrowser_fixedSize = true;
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bool g_TextureBrowser_filterNotex = false;
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bool g_TextureBrowser_filterNotex = false;
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bool g_TextureBrowser_enableAlpha = true;
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}
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}
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class DeferredAdjustment
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class DeferredAdjustment
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@ -194,6 +195,9 @@ typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport>
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void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
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void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
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void TextureBrowser_showTexturesExport( const BoolImportCallback& importer );
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
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void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
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void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
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@ -203,6 +207,9 @@ typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> Texture
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void TextureBrowser_filterNotex( const BoolImportCallback& importer );
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void TextureBrowser_filterNotex( const BoolImportCallback& importer );
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
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void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
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class TextureBrowser
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class TextureBrowser
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{
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{
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public:
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public:
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@ -235,9 +242,11 @@ std::set<CopiedString> m_found_shaders;
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ToggleItem m_hideunused_item;
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ToggleItem m_hideunused_item;
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ToggleItem m_showshaders_item;
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ToggleItem m_showshaders_item;
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ToggleItem m_showtextures_item;
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ToggleItem m_showshaderlistonly_item;
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ToggleItem m_showshaderlistonly_item;
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ToggleItem m_fixedsize_item;
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ToggleItem m_fixedsize_item;
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ToggleItem m_filternotex_item;
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ToggleItem m_filternotex_item;
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ToggleItem m_enablealpha_item;
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guint m_sizeHandler;
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guint m_sizeHandler;
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guint m_exposeHandler;
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guint m_exposeHandler;
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@ -254,6 +263,7 @@ std::size_t m_mouseWheelScrollIncrement;
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std::size_t m_textureScale;
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std::size_t m_textureScale;
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// make the texture increments match the grid changes
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// make the texture increments match the grid changes
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bool m_showShaders;
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bool m_showShaders;
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bool m_showTextures;
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bool m_showTextureScrollbar;
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bool m_showTextureScrollbar;
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StartupShaders m_startupShaders;
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StartupShaders m_startupShaders;
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// if true, the texture window will only display in-use shaders
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// if true, the texture window will only display in-use shaders
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@ -340,9 +350,11 @@ TextureBrowser() :
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m_texture_scroll( 0 ),
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m_texture_scroll( 0 ),
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m_hideunused_item( TextureBrowserHideUnusedExport() ),
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m_hideunused_item( TextureBrowserHideUnusedExport() ),
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m_showshaders_item( TextureBrowserShowShadersExport() ),
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m_showshaders_item( TextureBrowserShowShadersExport() ),
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m_showtextures_item( TextureBrowserShowTexturesExport() ),
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m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
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m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
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m_fixedsize_item( TextureBrowserFixedSizeExport() ),
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m_fixedsize_item( TextureBrowserFixedSizeExport() ),
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m_filternotex_item( TextureBrowserFilterNotexExport() ),
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m_filternotex_item( TextureBrowserFilterNotexExport() ),
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m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
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m_heightChanged( true ),
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m_heightChanged( true ),
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m_originInvalid( true ),
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m_originInvalid( true ),
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m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
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m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
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@ -350,6 +362,7 @@ TextureBrowser() :
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m_mouseWheelScrollIncrement( 64 ),
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m_mouseWheelScrollIncrement( 64 ),
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m_textureScale( 50 ),
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m_textureScale( 50 ),
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m_showShaders( true ),
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m_showShaders( true ),
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m_showTextures( true ),
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m_showTextureScrollbar( true ),
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m_showTextureScrollbar( true ),
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m_startupShaders( STARTUPSHADERS_NONE ),
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m_startupShaders( STARTUPSHADERS_NONE ),
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m_hideUnused( false ),
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m_hideUnused( false ),
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@ -498,7 +511,7 @@ CopiedString g_notex;
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CopiedString g_shadernotex;
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CopiedString g_shadernotex;
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// if texture_showinuse jump over non in-use textures
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// if texture_showinuse jump over non in-use textures
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bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
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bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused ){
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// filter notex / shadernotex images
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// filter notex / shadernotex images
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if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
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if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
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return false;
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return false;
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@ -525,6 +538,10 @@ bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
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return false;
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return false;
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}
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}
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if ( !show_textures && shader->IsDefault() ) {
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return false;
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}
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if ( hideUnused && !shader->IsInUse() ) {
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if ( hideUnused && !shader->IsInUse() ) {
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return false;
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return false;
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}
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}
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@ -565,7 +582,7 @@ void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
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{
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{
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IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
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IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
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if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
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if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
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continue;
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continue;
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}
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}
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@ -628,6 +645,7 @@ Signal0 m_realiseCallbacks;
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public:
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public:
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void realise(){
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void realise(){
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m_realiseCallbacks();
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m_realiseCallbacks();
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/* texturebrowser tree update on vfs restart */
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TextureBrowser_constructTreeStore();
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TextureBrowser_constructTreeStore();
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}
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}
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void unrealise(){
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void unrealise(){
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@ -855,6 +873,11 @@ void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
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}
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}
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
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void TextureBrowser_showTexturesExport( const BoolImportCallback& importer ){
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importer( GlobalTextureBrowser().m_showTextures );
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}
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
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void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
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void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
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importer( g_TextureBrowser_shaderlistOnly );
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importer( g_TextureBrowser_shaderlistOnly );
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}
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}
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@ -870,6 +893,11 @@ void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
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}
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}
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
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void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
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importer( g_TextureBrowser_enableAlpha );
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}
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
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void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
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void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
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if ( hideUnused ) {
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if ( hideUnused ) {
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textureBrowser.m_hideUnused = true;
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textureBrowser.m_hideUnused = true;
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@ -905,7 +933,7 @@ void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
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{
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{
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IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
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IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
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if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
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if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
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continue;
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continue;
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}
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}
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@ -946,7 +974,7 @@ IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
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{
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{
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IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
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IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
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if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
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if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
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continue;
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continue;
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}
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}
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@ -1063,7 +1091,15 @@ void Texture_Draw( TextureBrowser& textureBrowser ){
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glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
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glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
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||||||
glDisable( GL_DEPTH_TEST );
|
glDisable( GL_DEPTH_TEST );
|
||||||
|
//glDisable( GL_BLEND );
|
||||||
|
if ( g_TextureBrowser_enableAlpha ) {
|
||||||
|
glEnable( GL_BLEND );
|
||||||
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
}
|
||||||
|
else {
|
||||||
glDisable( GL_BLEND );
|
glDisable( GL_BLEND );
|
||||||
|
}
|
||||||
|
|
||||||
glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
|
glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
|
||||||
glEnable( GL_TEXTURE_2D );
|
glEnable( GL_TEXTURE_2D );
|
||||||
|
|
||||||
|
|
@ -1077,7 +1113,7 @@ void Texture_Draw( TextureBrowser& textureBrowser ){
|
||||||
{
|
{
|
||||||
IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
|
IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
|
||||||
|
|
||||||
if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
|
if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1105,8 +1141,41 @@ void Texture_Draw( TextureBrowser& textureBrowser ){
|
||||||
// shaders have a white border, simple textures don't
|
// shaders have a white border, simple textures don't
|
||||||
// if !texture_showinuse: (some textures displayed may not be in use)
|
// if !texture_showinuse: (some textures displayed may not be in use)
|
||||||
// draw an additional square around with 0.5 1 0.5 color
|
// draw an additional square around with 0.5 1 0.5 color
|
||||||
|
glLineWidth( 1 );
|
||||||
|
// shader border:
|
||||||
|
if ( !shader->IsDefault() ) {
|
||||||
|
//real 1px white/black stipple
|
||||||
|
glColor3f( 0, 0, 0 );
|
||||||
|
glDisable( GL_TEXTURE_2D );
|
||||||
|
|
||||||
|
float xf = (float)x;
|
||||||
|
float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
|
||||||
|
glBegin( GL_LINE_LOOP );
|
||||||
|
glVertex2f( xf - 1.5,yf + 1.5 );
|
||||||
|
glVertex2f( xf - 1.5,yf - nHeight - 1.5 );
|
||||||
|
glVertex2f( xf + 1.5 + nWidth,yf - nHeight - 1.5 );
|
||||||
|
glVertex2f( xf + 1.5 + nWidth,yf + 1.5 );
|
||||||
|
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
glEnable( GL_LINE_STIPPLE );
|
||||||
|
glLineStipple( 1, 0x0FFF );
|
||||||
|
|
||||||
|
glBegin( GL_LINE_LOOP );
|
||||||
|
glColor3f( 1, 1, 1 );
|
||||||
|
|
||||||
|
glVertex2f( xf - 1.5,yf + 1.5 );
|
||||||
|
glVertex2f( xf - 1.5,yf - nHeight - 1.5 );
|
||||||
|
glVertex2f( xf + 1.5 + nWidth,yf - nHeight - 1.5 );
|
||||||
|
glVertex2f( xf + 1.5 + nWidth,yf + 1.5 );
|
||||||
|
|
||||||
|
glEnd();
|
||||||
|
glDisable( GL_LINE_STIPPLE );
|
||||||
|
glEnable( GL_TEXTURE_2D );
|
||||||
|
|
||||||
|
}
|
||||||
if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
|
if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
|
||||||
glLineWidth( 3 );
|
glLineWidth( 2 );
|
||||||
if ( textureBrowser.m_rmbSelected ) {
|
if ( textureBrowser.m_rmbSelected ) {
|
||||||
glColor3f( 0,0,1 );
|
glColor3f( 0,0,1 );
|
||||||
}
|
}
|
||||||
|
|
@ -1125,35 +1194,44 @@ void Texture_Draw( TextureBrowser& textureBrowser ){
|
||||||
glEnable( GL_TEXTURE_2D );
|
glEnable( GL_TEXTURE_2D );
|
||||||
glLineWidth( 1 );
|
glLineWidth( 1 );
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
glLineWidth( 1 );
|
|
||||||
// shader border:
|
|
||||||
if ( !shader->IsDefault() ) {
|
|
||||||
glColor3f( 1,1,1 );
|
|
||||||
glDisable( GL_TEXTURE_2D );
|
|
||||||
|
|
||||||
glBegin( GL_LINE_LOOP );
|
|
||||||
glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
|
|
||||||
glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
|
|
||||||
glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
|
|
||||||
glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
|
|
||||||
glEnd();
|
|
||||||
glEnable( GL_TEXTURE_2D );
|
|
||||||
}
|
|
||||||
|
|
||||||
// highlight in-use textures
|
// highlight in-use textures
|
||||||
if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
|
else if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
|
||||||
|
//1px with float
|
||||||
|
float xf = (float)x;
|
||||||
|
float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
|
||||||
glColor3f( 0.5,1,0.5 );
|
glColor3f( 0.5,1,0.5 );
|
||||||
glDisable( GL_TEXTURE_2D );
|
glDisable( GL_TEXTURE_2D );
|
||||||
glBegin( GL_LINE_LOOP );
|
glBegin( GL_LINE_LOOP );
|
||||||
glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
|
glVertex2f( xf - 3.5,yf + 3.5 );
|
||||||
glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
|
glVertex2f( xf - 3.5,yf - nHeight - 3.5 );
|
||||||
glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
|
glVertex2f( xf + 3.5 + nWidth,yf - nHeight - 3.5 );
|
||||||
glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
|
glVertex2f( xf + 3.5 + nWidth,yf + 3.5 );
|
||||||
glEnd();
|
glEnd();
|
||||||
glEnable( GL_TEXTURE_2D );
|
glEnable( GL_TEXTURE_2D );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// draw checkerboard for transparent textures
|
||||||
|
if ( g_TextureBrowser_enableAlpha )
|
||||||
|
{
|
||||||
|
glDisable( GL_TEXTURE_2D );
|
||||||
|
glBegin( GL_QUADS );
|
||||||
|
int font_height = TextureBrowser_fontHeight( textureBrowser );
|
||||||
|
for ( int i = 0; i < nHeight; i += 8 )
|
||||||
|
for ( int j = 0; j < nWidth; j += 8 )
|
||||||
|
{
|
||||||
|
unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
|
||||||
|
glColor3ub( color, color, color );
|
||||||
|
int left = j;
|
||||||
|
int right = std::min(j+8, nWidth);
|
||||||
|
int top = i;
|
||||||
|
int bottom = std::min(i+8, nHeight);
|
||||||
|
glVertex2i(x + right, y - nHeight - font_height + top);
|
||||||
|
glVertex2i(x + left, y - nHeight - font_height + top);
|
||||||
|
glVertex2i(x + left, y - nHeight - font_height + bottom);
|
||||||
|
glVertex2i(x + right, y - nHeight - font_height + bottom);
|
||||||
|
}
|
||||||
|
glEnd();
|
||||||
|
glEnable( GL_TEXTURE_2D );
|
||||||
}
|
}
|
||||||
|
|
||||||
// Draw the texture
|
// Draw the texture
|
||||||
|
|
@ -1206,16 +1284,30 @@ void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
|
||||||
void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
|
void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
|
||||||
textureBrowser.m_textureScale = scale;
|
textureBrowser.m_textureScale = scale;
|
||||||
|
|
||||||
|
textureBrowser.m_heightChanged = true;
|
||||||
|
textureBrowser.m_originInvalid = true;
|
||||||
|
g_activeShadersChangedCallbacks();
|
||||||
|
|
||||||
TextureBrowser_queueDraw( textureBrowser );
|
TextureBrowser_queueDraw( textureBrowser );
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
|
void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
|
||||||
textureBrowser.m_uniformTextureSize = scale;
|
textureBrowser.m_uniformTextureSize = scale;
|
||||||
|
|
||||||
|
textureBrowser.m_heightChanged = true;
|
||||||
|
textureBrowser.m_originInvalid = true;
|
||||||
|
g_activeShadersChangedCallbacks();
|
||||||
|
|
||||||
TextureBrowser_queueDraw( textureBrowser );
|
TextureBrowser_queueDraw( textureBrowser );
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextureBrowser_setUniformMinSize( TextureBrowser& textureBrowser, std::size_t scale ){
|
void TextureBrowser_setUniformMinSize( TextureBrowser& textureBrowser, std::size_t scale ){
|
||||||
textureBrowser.m_uniformTextureMinSize = scale;
|
textureBrowser.m_uniformTextureMinSize = scale;
|
||||||
|
|
||||||
|
textureBrowser.m_heightChanged = true;
|
||||||
|
textureBrowser.m_originInvalid = true;
|
||||||
|
g_activeShadersChangedCallbacks();
|
||||||
|
|
||||||
TextureBrowser_queueDraw( textureBrowser );
|
TextureBrowser_queueDraw( textureBrowser );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1331,6 +1423,27 @@ gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if ( event->type == GDK_2BUTTON_PRESS ) {
|
||||||
|
const char* sh = textureBrowser->shader.c_str();
|
||||||
|
char* dir = strrchr( sh, '/' );
|
||||||
|
if( dir != NULL ){
|
||||||
|
*(dir + 1) = '\0';
|
||||||
|
dir = strchr( sh, '/' );
|
||||||
|
if( dir != NULL ){
|
||||||
|
dir++;
|
||||||
|
if( *dir != '\0'){
|
||||||
|
ScopeDisableScreenUpdates disableScreenUpdates( dir, "Loading Textures" );
|
||||||
|
TextureBrowser_ShowDirectory( *textureBrowser, dir );
|
||||||
|
TextureBrowser_queueDraw( *textureBrowser );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if ( event->type == GDK_3BUTTON_PRESS ) {
|
||||||
|
ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
|
||||||
|
TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
|
||||||
|
TextureBrowser_queueDraw( *textureBrowser );
|
||||||
|
}
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1613,12 +1726,9 @@ GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
|
||||||
}
|
}
|
||||||
|
|
||||||
create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
|
create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
|
||||||
if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
|
create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
|
||||||
create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
|
|
||||||
}
|
|
||||||
menu_separator( menu );
|
menu_separator( menu );
|
||||||
|
|
||||||
create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
|
|
||||||
|
|
||||||
// we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
|
// we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
|
||||||
if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
|
if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
|
||||||
|
|
@ -1627,16 +1737,23 @@ GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
|
create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
|
||||||
|
create_check_menu_item_with_mnemonic( menu, "Show textures", "ToggleShowTextures" );
|
||||||
|
menu_separator( menu );
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
|
|
||||||
create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
|
|
||||||
}
|
|
||||||
if ( g_TextureBrowser.m_tags ) {
|
if ( g_TextureBrowser.m_tags ) {
|
||||||
create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
|
create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
|
||||||
}
|
}
|
||||||
|
if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
|
||||||
|
create_check_menu_item_with_mnemonic( menu, "ShaderList Only", "ToggleShowShaderlistOnly" );
|
||||||
|
}
|
||||||
|
if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
|
||||||
|
create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
|
||||||
|
menu_separator( menu );
|
||||||
|
}
|
||||||
|
|
||||||
create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
|
create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
|
||||||
|
create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
|
||||||
|
|
||||||
if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
|
if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
|
||||||
menu_separator( menu );
|
menu_separator( menu );
|
||||||
|
|
@ -2360,14 +2477,58 @@ void TextureBrowser_pasteTag(){
|
||||||
}
|
}
|
||||||
|
|
||||||
void RefreshShaders(){
|
void RefreshShaders(){
|
||||||
|
|
||||||
|
/* When shaders are refreshed, forces reloading the textures as well.
|
||||||
|
Previously it would at best only display shaders, at worst mess up some textured objects. */
|
||||||
|
|
||||||
|
GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
|
||||||
|
GtkTreeModel* model = NULL;
|
||||||
|
GtkTreeIter iter;
|
||||||
|
if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
|
||||||
|
{
|
||||||
|
gchar dirName[1024];
|
||||||
|
gchar* buffer;
|
||||||
|
gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
|
||||||
|
strcpy( dirName, buffer );
|
||||||
|
g_free( buffer );
|
||||||
|
if ( !TextureBrowser_showWads() ) {
|
||||||
|
strcat( dirName, "/" );
|
||||||
|
}
|
||||||
|
|
||||||
ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
|
ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
|
||||||
GlobalShaderSystem().refresh();
|
GlobalShaderSystem().refresh();
|
||||||
UpdateAllWindows();
|
UpdateAllWindows();
|
||||||
|
|
||||||
|
TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
|
||||||
|
TextureBrowser_queueDraw( GlobalTextureBrowser() );
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
|
||||||
|
GlobalShaderSystem().refresh();
|
||||||
|
UpdateAllWindows();
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextureBrowser_ToggleShowShaders(){
|
void TextureBrowser_ToggleShowShaders(){
|
||||||
g_TextureBrowser.m_showShaders ^= 1;
|
g_TextureBrowser.m_showShaders ^= 1;
|
||||||
g_TextureBrowser.m_showshaders_item.update();
|
g_TextureBrowser.m_showshaders_item.update();
|
||||||
|
|
||||||
|
g_TextureBrowser.m_heightChanged = true;
|
||||||
|
g_TextureBrowser.m_originInvalid = true;
|
||||||
|
g_activeShadersChangedCallbacks();
|
||||||
|
|
||||||
|
TextureBrowser_queueDraw( g_TextureBrowser );
|
||||||
|
}
|
||||||
|
|
||||||
|
void TextureBrowser_ToggleShowTextures(){
|
||||||
|
g_TextureBrowser.m_showTextures ^= 1;
|
||||||
|
g_TextureBrowser.m_showtextures_item.update();
|
||||||
|
|
||||||
|
g_TextureBrowser.m_heightChanged = true;
|
||||||
|
g_TextureBrowser.m_originInvalid = true;
|
||||||
|
g_activeShadersChangedCallbacks();
|
||||||
|
|
||||||
TextureBrowser_queueDraw( g_TextureBrowser );
|
TextureBrowser_queueDraw( g_TextureBrowser );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -2381,7 +2542,9 @@ void TextureBrowser_ToggleShowShaderListOnly(){
|
||||||
void TextureBrowser_showAll(){
|
void TextureBrowser_showAll(){
|
||||||
g_TextureBrowser_currentDirectory = "";
|
g_TextureBrowser_currentDirectory = "";
|
||||||
g_TextureBrowser.m_searchedTags = false;
|
g_TextureBrowser.m_searchedTags = false;
|
||||||
TextureBrowser_heightChanged( g_TextureBrowser );
|
// TextureBrowser_SetHideUnused( g_TextureBrowser, false );
|
||||||
|
TextureBrowser_ToggleHideUnused();
|
||||||
|
//TextureBrowser_heightChanged( g_TextureBrowser );
|
||||||
TextureBrowser_updateTitle();
|
TextureBrowser_updateTitle();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -2424,6 +2587,12 @@ void TextureBrowser_FilterNotex(){
|
||||||
TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
|
TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TextureBrowser_EnableAlpha(){
|
||||||
|
g_TextureBrowser_enableAlpha ^= 1;
|
||||||
|
GlobalTextureBrowser().m_enablealpha_item.update();
|
||||||
|
TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
|
||||||
|
}
|
||||||
|
|
||||||
void TextureBrowser_exportTitle( const StringImportCallback& importer ){
|
void TextureBrowser_exportTitle( const StringImportCallback& importer ){
|
||||||
StringOutputStream buffer( 64 );
|
StringOutputStream buffer( 64 );
|
||||||
buffer << "Textures: ";
|
buffer << "Textures: ";
|
||||||
|
|
@ -2548,9 +2717,11 @@ void TextureBrowser_Construct(){
|
||||||
GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
|
GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
|
||||||
GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
|
GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
|
||||||
GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
|
GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
|
||||||
|
GlobalToggles_insert( "ToggleShowTextures", FreeCaller<TextureBrowser_ToggleShowTextures>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
|
||||||
GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
|
GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
|
||||||
GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
|
GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
|
||||||
GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
|
GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
|
||||||
|
GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
|
||||||
|
|
||||||
GlobalPreferenceSystem().registerPreference( "TextureScale",
|
GlobalPreferenceSystem().registerPreference( "TextureScale",
|
||||||
makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
|
makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
|
||||||
|
|
@ -2567,9 +2738,11 @@ void TextureBrowser_Construct(){
|
||||||
BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
|
BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
|
||||||
);
|
);
|
||||||
GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
|
GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
|
||||||
|
GlobalPreferenceSystem().registerPreference( "ShowTextures", BoolImportStringCaller( GlobalTextureBrowser().m_showTextures ), BoolExportStringCaller( GlobalTextureBrowser().m_showTextures ) );
|
||||||
GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
|
GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
|
||||||
GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
|
GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
|
||||||
GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
|
GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
|
||||||
|
GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
|
||||||
GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
|
GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
|
||||||
GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
|
GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
|
||||||
GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
|
GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user