fix some compile errors

This commit is contained in:
Rudolf Polzer 2011-06-05 19:18:08 +02:00
parent 5fe03b9130
commit 22bb91a57d
2 changed files with 3 additions and 3 deletions

View File

@ -258,7 +258,7 @@ void PicoSetShaderShininess( picoShader_t *shader, float value );
void PicoSetSurfaceData( picoSurface_t *surface, void *data ); void PicoSetSurfaceData( picoSurface_t *surface, void *data );
void PicoSetSurfaceType( picoSurface_t *surface, picoSurfaceType_t type ); void PicoSetSurfaceType( picoSurface_t *surface, picoSurfaceType_t type );
void PicoSetSurfaceName( picoSurface_t *surface, char *name ); void PicoSetSurfaceName( picoSurface_t *surface, const char *name );
void PicoSetSurfaceShader( picoSurface_t *surface, picoShader_t *shader ); void PicoSetSurfaceShader( picoSurface_t *surface, picoShader_t *shader );
void PicoSetSurfaceXYZ( picoSurface_t *surface, int num, picoVec3_t xyz ); void PicoSetSurfaceXYZ( picoSurface_t *surface, int num, picoVec3_t xyz );
void PicoSetSurfaceNormal( picoSurface_t *surface, int num, picoVec3_t normal ); void PicoSetSurfaceNormal( picoSurface_t *surface, int num, picoVec3_t normal );
@ -341,7 +341,7 @@ void PicoFixSurfaceNormals( picoSurface_t *surface );
int PicoRemapModel( picoModel_t *model, char *remapFile ); int PicoRemapModel( picoModel_t *model, char *remapFile );
void PicoAddTriangleToModel( picoModel_t *model, picoVec3_t** xyz, picoVec3_t** normals, int numSTs, picoVec2_t **st, int numColors, picoColor_t **colors, picoShader_t* shader, picoIndex_t* smoothingGroup); void PicoAddTriangleToModel( picoModel_t *model, picoVec3_t** xyz, picoVec3_t** normals, int numSTs, picoVec2_t **st, int numColors, picoColor_t **colors, picoShader_t* shader, const char *name, picoIndex_t* smoothingGroup);
/* end marker */ /* end marker */
#ifdef __cplusplus #ifdef __cplusplus

View File

@ -912,7 +912,7 @@ void PicoSetSurfaceType( picoSurface_t *surface, picoSurfaceType_t type )
void PicoSetSurfaceName( picoSurface_t *surface, char *name ) void PicoSetSurfaceName( picoSurface_t *surface, const char *name )
{ {
if( surface == NULL || name == NULL ) if( surface == NULL || name == NULL )
return; return;