fix a warning; NULL out the unused faces of misc_models (apparently this changes nothing)

git-svn-id: svn://svn.icculus.org/netradiant/trunk@137 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
divverent 2008-12-09 14:57:03 +00:00
parent bdd6a6743a
commit 1c46929cfd
2 changed files with 4 additions and 3 deletions

View File

@ -806,7 +806,7 @@ GtkWindow* PrefsDlg::BuildDialog()
{ {
GtkCellRenderer* renderer = gtk_cell_renderer_text_new(); GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes("Preferences", renderer, "text", 0, 0); GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes("Preferences", renderer, "text", 0, NULL);
gtk_tree_view_append_column(GTK_TREE_VIEW(view), column); gtk_tree_view_append_column(GTK_TREE_VIEW(view), column);
} }

View File

@ -544,8 +544,9 @@ void InsertModel( char *name, int frame, m4x4_t transform, remap_t *remap, shade
{ {
/* set up brush sides */ /* set up brush sides */
buildBrush->numsides = 5; buildBrush->numsides = 5;
for( j = 0; j < buildBrush->numsides; j++ ) buildBrush->sides[ 0 ].shaderInfo = si;
buildBrush->sides[ j ].shaderInfo = si; for( j = 1; j < buildBrush->numsides; j++ )
buildBrush->sides[ j ].shaderInfo = NULL; // don't emit these faces as draw surfaces, should make smaller BSPs; hope this works
buildBrush->sides[ 0 ].planenum = FindFloatPlane( plane, plane[ 3 ], 3, points ); buildBrush->sides[ 0 ].planenum = FindFloatPlane( plane, plane[ 3 ], 3, points );
buildBrush->sides[ 1 ].planenum = FindFloatPlane( pa, pa[ 3 ], 2, &points[ 1 ] ); // pa contains points[1] and points[2] buildBrush->sides[ 1 ].planenum = FindFloatPlane( pa, pa[ 3 ], 2, &points[ 1 ] ); // pa contains points[1] and points[2]