got rid of libmhash dependency

git-svn-id: svn://svn.icculus.org/netradiant/trunk@21 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
rpolzer 2008-09-15 08:41:19 +00:00
parent 4aa2bb9bfc
commit 1832b7e473
7 changed files with 252 additions and 286 deletions

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@ -1,6 +1,8 @@
2008-09-15 Rudolf Polzer divVerent(at)alientrap.org
* all: added a Makefile to build GtkRadiant with q3map2. Currently without
plugins, will add these back later
* all: got rid of libmhash dependency, using mdfour.c from DarkPlaces
instead
2008-09-13 Rudolf Polzer divVerent(at)alientrap.org
* q3map2: update to ZeroRadiant's q3map2

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@ -79,7 +79,7 @@ clean:
$(CXX) -shared -o $@ $^ $(LDFLAGS) $(LDFLAGS_DLL) $(LIBS)
[ -z "$(LDD)" ] || [ -z "`$(LDD) -r $@ 2>&1 >/dev/null $(TEE_STDERR)`" ] || { $(RM) $@; exit 1; }
install/q3map2.$(EXE): LIBS := -lmhash $(LIBS_XML) $(LIBS_GLIB) $(LIBS_PNG)
install/q3map2.$(EXE): LIBS := $(LIBS_XML) $(LIBS_GLIB) $(LIBS_PNG)
install/q3map2.$(EXE): CPPFLAGS := $(CPPFLAGS_COMMON) $(CPPFLAGS_XML) $(CPPFLAGS_GLIB) $(CPPFLAGS_PNG) -Itools/quake3/common -Ilibs -Iinclude
install/q3map2.$(EXE): \
tools/quake3/common/cmdlib.o \
@ -91,6 +91,7 @@ install/q3map2.$(EXE): \
tools/quake3/common/threads.o \
tools/quake3/common/unzip.o \
tools/quake3/common/vfs.o \
tools/quake3/common/md4.o \
tools/quake3/q3map2/brush.o \
tools/quake3/q3map2/brush_primit.o \
tools/quake3/q3map2/bspfile_abstract.o \
@ -202,7 +203,7 @@ libddslib.$(A): CPPFLAGS := $(CPPFLAGS_COMMON) -Ilibs
libddslib.$(A): \
libs/ddslib/ddslib.o \
install/q3data.$(EXE): LIBS := -lmhash $(LIBS_XML) $(LIBS_GLIB)
install/q3data.$(EXE): LIBS := $(LIBS_XML) $(LIBS_GLIB)
install/q3data.$(EXE): CPPFLAGS := $(CPPFLAGS_COMMON) $(CPPFLAGS_XML) $(CPPFLAGS_GLIB) -Itools/quake3/common -Ilibs -Iinclude
install/q3data.$(EXE): \
tools/quake3/common/aselib.o \
@ -228,7 +229,7 @@ install/q3data.$(EXE): \
libmathlib.$(A) \
libl_net.$(A) \
install/radiant.$(EXE): LIBS := -lmhash -ldl -lGL -static-libgcc $(LIBS_XML) $(LIBS_GLIB) $(LIBS_GTK) $(LIBS_GTKGLEXT)
install/radiant.$(EXE): LIBS := -ldl -lGL -static-libgcc $(LIBS_XML) $(LIBS_GLIB) $(LIBS_GTK) $(LIBS_GTKGLEXT)
install/radiant.$(EXE): CPPFLAGS := $(CPPFLAGS_COMMON) $(CPPFLAGS_XML) $(CPPFLAGS_GLIB) $(CPPFLAGS_GTK) $(CPPFLAGS_GTKGLEXT) -Ilibs -Iinclude
#install/radiant.$(EXE): LDFLAGS := -fPIC -Wl,-fini,fini_stub $(LDFLAGS_COMMON)
install/radiant.$(EXE): \

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@ -1,298 +1,227 @@
/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
mdfour.c
This file is part of GtkRadiant.
An implementation of MD4 designed for use in the samba SMB
authentication protocol
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Copyright (C) 1997-1998 Andrew Tridgell
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id: mdfour.c 7689 2007-11-12 14:28:40Z divverent $
*/
/* GLOBAL.H - RSAREF types and constants */
#include <string.h> /* XoXus: needed for memset call */
#include "md4.h"
#include <string.h>
/* NOTE: This code makes no attempt to be fast!
/* POINTER defines a generic pointer type */
typedef unsigned char *POINTER;
It assumes that a int is at least 32 bits long
*/
/* UINT2 defines a two byte word */
typedef unsigned short int UINT2;
static struct mdfour *m;
/* UINT4 defines a four byte word */
typedef unsigned long int UINT4;
#define F(X,Y,Z) (((X)&(Y)) | ((~(X))&(Z)))
#define G(X,Y,Z) (((X)&(Y)) | ((X)&(Z)) | ((Y)&(Z)))
#define H(X,Y,Z) ((X)^(Y)^(Z))
#ifdef LARGE_INT32
#define lshift(x,s) ((((x)<<(s))&0xFFFFFFFF) | (((x)>>(32-(s)))&0xFFFFFFFF))
#else
#define lshift(x,s) (((x)<<(s)) | ((x)>>(32-(s))))
#endif
/* MD4.H - header file for MD4C.C */
#define ROUND1(a,b,c,d,k,s) a = lshift(a + F(b,c,d) + X[k], s)
#define ROUND2(a,b,c,d,k,s) a = lshift(a + G(b,c,d) + X[k] + 0x5A827999,s)
#define ROUND3(a,b,c,d,k,s) a = lshift(a + H(b,c,d) + X[k] + 0x6ED9EBA1,s)
/* Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991.
All rights reserved.
License to copy and use this software is granted provided that it is identified as the RSA Data Security, Inc. MD4 Message-Digest Algorithm in all material mentioning or referencing this software or this function.
License is also granted to make and use derivative works provided that such works are identified as derived from the RSA Data Security, Inc. MD4 Message-Digest Algorithm in all material mentioning or referencing the derived work.
RSA Data Security, Inc. makes no representations concerning either the merchantability of this software or the suitability of this software for any particular purpose. It is provided as is without express or implied warranty of any kind.
These notices must be retained in any copies of any part of this documentation and/or software. */
/* MD4 context. */
typedef struct {
UINT4 state[4]; /* state (ABCD) */
UINT4 count[2]; /* number of bits, modulo 2^64 (lsb first) */
unsigned char buffer[64]; /* input buffer */
} MD4_CTX;
void MD4Init (MD4_CTX *);
void MD4Update (MD4_CTX *, unsigned char *, unsigned int);
void MD4Final (unsigned char [16], MD4_CTX *);
/* MD4C.C - RSA Data Security, Inc., MD4 message-digest algorithm */
/* Copyright (C) 1990-2, RSA Data Security, Inc. All rights reserved.
License to copy and use this software is granted provided that it is identified as the
RSA Data Security, Inc. MD4 Message-Digest Algorithm
in all material mentioning or referencing this software or this function.
License is also granted to make and use derivative works provided that such works are identified as
derived from the RSA Data Security, Inc. MD4 Message-Digest Algorithm
in all material mentioning or referencing the derived work.
RSA Data Security, Inc. makes no representations concerning either the merchantability of this software or the suitability of this software for any particular purpose. It is provided
as is without express or implied warranty of any kind.
These notices must be retained in any copies of any part of this documentation and/or software. */
/* Constants for MD4Transform routine. */
#define S11 3
#define S12 7
#define S13 11
#define S14 19
#define S21 3
#define S22 5
#define S23 9
#define S24 13
#define S31 3
#define S32 9
#define S33 11
#define S34 15
static void MD4Transform (UINT4 [4], unsigned char [64]);
static void Encode (unsigned char *, UINT4 *, unsigned int);
static void Decode (UINT4 *, unsigned char *, unsigned int);
static void MD4_memcpy (POINTER, POINTER, unsigned int);
static void MD4_memset (POINTER, int, unsigned int);
static unsigned char PADDING[64] = {
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
/* F, G and H are basic MD4 functions. */
#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
#define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
#define H(x, y, z) ((x) ^ (y) ^ (z))
/* ROTATE_LEFT rotates x left n bits. */
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
/* FF, GG and HH are transformations for rounds 1, 2 and 3 */
/* Rotation is separate from addition to prevent recomputation */
#define FF(a, b, c, d, x, s) {(a) += F ((b), (c), (d)) + (x); (a) = ROTATE_LEFT ((a), (s));}
#define GG(a, b, c, d, x, s) {(a) += G ((b), (c), (d)) + (x) + (UINT4)0x5a827999; (a) = ROTATE_LEFT ((a), (s));}
#define HH(a, b, c, d, x, s) {(a) += H ((b), (c), (d)) + (x) + (UINT4)0x6ed9eba1; (a) = \
ROTATE_LEFT ((a), (s)); }
/* MD4 initialization. Begins an MD4 operation, writing a new context. */
void MD4Init (MD4_CTX *context)
/* this applies md4 to 64 byte chunks */
static void mdfour64(uint32 *M)
{
context->count[0] = context->count[1] = 0;
int j;
uint32 AA, BB, CC, DD;
uint32 X[16];
uint32 A,B,C,D;
/* Load magic initialization constants.*/
context->state[0] = 0x67452301;
context->state[1] = 0xefcdab89;
context->state[2] = 0x98badcfe;
context->state[3] = 0x10325476;
for (j=0;j<16;j++)
X[j] = M[j];
A = m->A; B = m->B; C = m->C; D = m->D;
AA = A; BB = B; CC = C; DD = D;
ROUND1(A,B,C,D, 0, 3); ROUND1(D,A,B,C, 1, 7);
ROUND1(C,D,A,B, 2, 11); ROUND1(B,C,D,A, 3, 19);
ROUND1(A,B,C,D, 4, 3); ROUND1(D,A,B,C, 5, 7);
ROUND1(C,D,A,B, 6, 11); ROUND1(B,C,D,A, 7, 19);
ROUND1(A,B,C,D, 8, 3); ROUND1(D,A,B,C, 9, 7);
ROUND1(C,D,A,B, 10, 11); ROUND1(B,C,D,A, 11, 19);
ROUND1(A,B,C,D, 12, 3); ROUND1(D,A,B,C, 13, 7);
ROUND1(C,D,A,B, 14, 11); ROUND1(B,C,D,A, 15, 19);
ROUND2(A,B,C,D, 0, 3); ROUND2(D,A,B,C, 4, 5);
ROUND2(C,D,A,B, 8, 9); ROUND2(B,C,D,A, 12, 13);
ROUND2(A,B,C,D, 1, 3); ROUND2(D,A,B,C, 5, 5);
ROUND2(C,D,A,B, 9, 9); ROUND2(B,C,D,A, 13, 13);
ROUND2(A,B,C,D, 2, 3); ROUND2(D,A,B,C, 6, 5);
ROUND2(C,D,A,B, 10, 9); ROUND2(B,C,D,A, 14, 13);
ROUND2(A,B,C,D, 3, 3); ROUND2(D,A,B,C, 7, 5);
ROUND2(C,D,A,B, 11, 9); ROUND2(B,C,D,A, 15, 13);
ROUND3(A,B,C,D, 0, 3); ROUND3(D,A,B,C, 8, 9);
ROUND3(C,D,A,B, 4, 11); ROUND3(B,C,D,A, 12, 15);
ROUND3(A,B,C,D, 2, 3); ROUND3(D,A,B,C, 10, 9);
ROUND3(C,D,A,B, 6, 11); ROUND3(B,C,D,A, 14, 15);
ROUND3(A,B,C,D, 1, 3); ROUND3(D,A,B,C, 9, 9);
ROUND3(C,D,A,B, 5, 11); ROUND3(B,C,D,A, 13, 15);
ROUND3(A,B,C,D, 3, 3); ROUND3(D,A,B,C, 11, 9);
ROUND3(C,D,A,B, 7, 11); ROUND3(B,C,D,A, 15, 15);
A += AA; B += BB; C += CC; D += DD;
#ifdef LARGE_INT32
A &= 0xFFFFFFFF; B &= 0xFFFFFFFF;
C &= 0xFFFFFFFF; D &= 0xFFFFFFFF;
#endif
for (j=0;j<16;j++)
X[j] = 0;
m->A = A; m->B = B; m->C = C; m->D = D;
}
/* MD4 block update operation. Continues an MD4 message-digest operation, processing another message block, and updating the context. */
void MD4Update (MD4_CTX *context, unsigned char *input, unsigned int inputLen)
static void copy64(uint32 *M, unsigned char *in)
{
unsigned int i, index, partLen;
int i;
/* Compute number of bytes mod 64 */
index = (unsigned int)((context->count[0] >> 3) & 0x3F);
for (i=0;i<16;i++)
M[i] = (in[i*4+3]<<24) | (in[i*4+2]<<16) |
(in[i*4+1]<<8) | (in[i*4+0]<<0);
}
/* Update number of bits */
if ((context->count[0] += ((UINT4)inputLen << 3))< ((UINT4)inputLen << 3))
context->count[1]++;
static void copy4(unsigned char *out,uint32 x)
{
out[0] = x&0xFF;
out[1] = (x>>8)&0xFF;
out[2] = (x>>16)&0xFF;
out[3] = (x>>24)&0xFF;
}
context->count[1] += ((UINT4)inputLen >> 29);
partLen = 64 - index;
/* Transform as many times as possible.*/
if (inputLen >= partLen)
{
memcpy((POINTER)&context->buffer[index], (POINTER)input, partLen);
MD4Transform (context->state, context->buffer);
for (i = partLen; i + 63 < inputLen; i += 64)
MD4Transform (context->state, &input[i]);
index = 0;
}
else
i = 0;
/* Buffer remaining input */
memcpy ((POINTER)&context->buffer[index], (POINTER)&input[i], inputLen-i);
void mdfour_begin(struct mdfour *md)
{
md->A = 0x67452301;
md->B = 0xefcdab89;
md->C = 0x98badcfe;
md->D = 0x10325476;
md->totalN = 0;
}
/* MD4 finalization. Ends an MD4 message-digest operation, writing the the message digest and zeroizing the context. */
void MD4Final (unsigned char digest[16], MD4_CTX *context)
static void mdfour_tail(unsigned char *in, int n)
{
unsigned char bits[8];
unsigned int index, padLen;
unsigned char buf[128];
uint32 M[16];
uint32 b;
/* Save number of bits */
Encode (bits, context->count, 8);
m->totalN += n;
/* Pad out to 56 mod 64.*/
index = (unsigned int)((context->count[0] >> 3) & 0x3f);
padLen = (index < 56) ? (56 - index) : (120 - index);
MD4Update (context, PADDING, padLen);
b = m->totalN * 8;
/* Append length (before padding) */
MD4Update (context, bits, 8);
/* Store state in digest */
Encode (digest, context->state, 16);
memset(buf, 0, 128);
if (n) memcpy(buf, in, n);
buf[n] = 0x80;
/* Zeroize sensitive information.*/
memset ((POINTER)context, 0, sizeof (*context));
}
/* MD4 basic transformation. Transforms state based on block. */
static void MD4Transform (UINT4 state[4], unsigned char block[64])
{
UINT4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
Decode (x, block, 64);
/* Round 1 */
FF (a, b, c, d, x[ 0], S11); /* 1 */
FF (d, a, b, c, x[ 1], S12); /* 2 */
FF (c, d, a, b, x[ 2], S13); /* 3 */
FF (b, c, d, a, x[ 3], S14); /* 4 */
FF (a, b, c, d, x[ 4], S11); /* 5 */
FF (d, a, b, c, x[ 5], S12); /* 6 */
FF (c, d, a, b, x[ 6], S13); /* 7 */
FF (b, c, d, a, x[ 7], S14); /* 8 */
FF (a, b, c, d, x[ 8], S11); /* 9 */
FF (d, a, b, c, x[ 9], S12); /* 10 */
FF (c, d, a, b, x[10], S13); /* 11 */
FF (b, c, d, a, x[11], S14); /* 12 */
FF (a, b, c, d, x[12], S11); /* 13 */
FF (d, a, b, c, x[13], S12); /* 14 */
FF (c, d, a, b, x[14], S13); /* 15 */
FF (b, c, d, a, x[15], S14); /* 16 */
/* Round 2 */
GG (a, b, c, d, x[ 0], S21); /* 17 */
GG (d, a, b, c, x[ 4], S22); /* 18 */
GG (c, d, a, b, x[ 8], S23); /* 19 */
GG (b, c, d, a, x[12], S24); /* 20 */
GG (a, b, c, d, x[ 1], S21); /* 21 */
GG (d, a, b, c, x[ 5], S22); /* 22 */
GG (c, d, a, b, x[ 9], S23); /* 23 */
GG (b, c, d, a, x[13], S24); /* 24 */
GG (a, b, c, d, x[ 2], S21); /* 25 */
GG (d, a, b, c, x[ 6], S22); /* 26 */
GG (c, d, a, b, x[10], S23); /* 27 */
GG (b, c, d, a, x[14], S24); /* 28 */
GG (a, b, c, d, x[ 3], S21); /* 29 */
GG (d, a, b, c, x[ 7], S22); /* 30 */
GG (c, d, a, b, x[11], S23); /* 31 */
GG (b, c, d, a, x[15], S24); /* 32 */
/* Round 3 */
HH (a, b, c, d, x[ 0], S31); /* 33 */
HH (d, a, b, c, x[ 8], S32); /* 34 */
HH (c, d, a, b, x[ 4], S33); /* 35 */
HH (b, c, d, a, x[12], S34); /* 36 */
HH (a, b, c, d, x[ 2], S31); /* 37 */
HH (d, a, b, c, x[10], S32); /* 38 */
HH (c, d, a, b, x[ 6], S33); /* 39 */
HH (b, c, d, a, x[14], S34); /* 40 */
HH (a, b, c, d, x[ 1], S31); /* 41 */
HH (d, a, b, c, x[ 9], S32); /* 42 */
HH (c, d, a, b, x[ 5], S33); /* 43 */
HH (b, c, d, a, x[13], S34); /* 44 */
HH (a, b, c, d, x[ 3], S31); /* 45 */
HH (d, a, b, c, x[11], S32); /* 46 */
HH (c, d, a, b, x[ 7], S33); /* 47 */
HH (b, c, d, a, x[15], S34); /* 48 */
state[0] += a;
state[1] += b;
state[2] += c;
state[3] += d;
/* Zeroize sensitive information.*/
memset ((POINTER)x, 0, sizeof (x));
}
/* Encodes input (UINT4) into output (unsigned char). Assumes len is a multiple of 4. */
static void Encode (unsigned char *output, UINT4 *input, unsigned int len)
{
unsigned int i, j;
for (i = 0, j = 0; j < len; i++, j += 4) {
output[j] = (unsigned char)(input[i] & 0xff);
output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);
output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);
output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);
if (n <= 55) {
copy4(buf+56, b);
copy64(M, buf);
mdfour64(M);
} else {
copy4(buf+120, b);
copy64(M, buf);
mdfour64(M);
copy64(M, buf+64);
mdfour64(M);
}
}
/* Decodes input (unsigned char) into output (UINT4). Assumes len is a multiple of 4. */
static void Decode (UINT4 *output, unsigned char *input, unsigned int len)
void mdfour_update(struct mdfour *md, unsigned char *in, int n)
{
unsigned int i, j;
uint32 M[16];
for (i = 0, j = 0; j < len; i++, j += 4)
output[i] = ((UINT4)input[j]) | (((UINT4)input[j+1]) << 8) | (((UINT4)input[j+2]) << 16) | (((UINT4)input[j+3]) << 24);
// start of edit by Forest 'LordHavoc' Hale
// commented out to prevent crashing when length is 0
// if (n == 0) mdfour_tail(in, n);
// end of edit by Forest 'LordHavoc' Hale
m = md;
while (n >= 64) {
copy64(M, in);
mdfour64(M);
in += 64;
n -= 64;
m->totalN += 64;
}
mdfour_tail(in, n);
}
//===================================================================
void mdfour_result(struct mdfour *md, unsigned char *out)
{
m = md;
copy4(out, m->A);
copy4(out+4, m->B);
copy4(out+8, m->C);
copy4(out+12, m->D);
}
void mdfour(unsigned char *out, unsigned char *in, int n)
{
struct mdfour md;
mdfour_begin(&md);
mdfour_update(&md, in, n);
mdfour_result(&md, out);
}
///////////////////////////////////////////////////////////////
// MD4-based checksum utility functions
//
// Copyright (C) 2000 Jeff Teunissen <d2deek@pmail.net>
//
// Author: Jeff Teunissen <d2deek@pmail.net>
// Date: 01 Jan 2000
unsigned Com_BlockChecksum (void *buffer, int length)
{
int digest[4];
unsigned val;
MD4_CTX ctx;
int digest[4];
unsigned val;
mdfour ( (unsigned char *) digest, (unsigned char *) buffer, length );
MD4Init (&ctx);
MD4Update (&ctx, (unsigned char *)buffer, length);
MD4Final ( (unsigned char *)digest, &ctx);
val = digest[0] ^ digest[1] ^ digest[2] ^ digest[3];
return val;
}
void Com_BlockFullChecksum (void *buffer, int len, unsigned char *outbuf)
{
mdfour ( outbuf, (unsigned char *) buffer, len );
}

57
tools/quake3/common/md4.h Normal file
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@ -0,0 +1,57 @@
/*
mdfour.h
an implementation of MD4 designed for use in the SMB authentication
protocol
Copyright (C) Andrew Tridgell 1997-1998
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef _MDFOUR_H
#define _MDFOUR_H
#ifndef int32
#define int32 int
#endif
#if SIZEOF_INT > 4
#define LARGE_INT32
#endif
#ifndef uint32
#define uint32 unsigned int32
#endif
struct mdfour {
uint32 A, B, C, D;
uint32 totalN;
};
void mdfour_begin(struct mdfour *md); // old: MD4Init
void mdfour_update(struct mdfour *md, unsigned char *in, int n); //old: MD4Update
void mdfour_result(struct mdfour *md, unsigned char *out); // old: MD4Final
void mdfour(unsigned char *out, unsigned char *in, int n);
unsigned Com_BlockChecksum (void *buffer, int length);
void Com_BlockFullChecksum (void *buffer, int len, unsigned char *outbuf);
#endif // _MDFOUR_H

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@ -71,20 +71,7 @@ calculates an md4 checksum for a block of data
static int MD4BlockChecksum( void *buffer, int length )
{
MHASH mh;
int digest[ 4 ], checksum;
/* make md4 hash */
mh = mhash_init( MHASH_MD4 );
if( !mh )
Error( "Unable to initialize MD4 hash context" );
mhash( mh, buffer, length );
mhash_deinit( mh, digest );
/* xor the bits and return */
checksum = digest[ 0 ] ^ digest[ 1 ] ^ digest[ 2 ] ^ digest[ 3 ];
return checksum;
return Com_BlockChecksum(buffer, length);
}

View File

@ -79,7 +79,7 @@ dependencies
#include "inout.h"
#include "vfs.h"
#include "png.h"
#include "mhash.h"
#include "md4.h"
#include <stdlib.h>

View File

@ -408,7 +408,6 @@ shaderInfo_t *CustomShader( shaderInfo_t *si, char *find, char *replace )
char shader[ MAX_QPATH ];
char *s;
int loc;
MHASH mh;
byte digest[ 16 ];
char *srcShaderText, temp[ 8192 ], shaderText[ 8192 ]; /* ydnar: fixme (make this bigger?) */
@ -529,12 +528,8 @@ shaderInfo_t *CustomShader( shaderInfo_t *si, char *find, char *replace )
strcat( shaderText, &srcShaderText[ loc + strlen( find ) ] );
}
/* make md5 hash of the shader text */
mh = mhash_init( MHASH_MD5 );
if( !mh )
Error( "Unable to initialize MD5 hash context" );
mhash( mh, shaderText, strlen( shaderText ) );
mhash_deinit( mh, digest );
/* make md4 hash of the shader text */
Com_BlockFullChecksum(shaderText, strlen(shaderText), digest);
/* mangle hash into a shader name */
sprintf( shader, "%s/%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X", mapName,
@ -570,7 +565,6 @@ adds a vertexremapshader key/value pair to worldspawn
void EmitVertexRemapShader( char *from, char *to )
{
MHASH mh;
byte digest[ 16 ];
char key[ 64 ], value[ 256 ];
@ -583,12 +577,8 @@ void EmitVertexRemapShader( char *from, char *to )
/* build value */
sprintf( value, "%s;%s", from, to );
/* make md5 hash */
mh = mhash_init( MHASH_MD5 );
if( !mh )
Error( "Unable to initialize MD5 hash context" );
mhash( mh, value, strlen( value ) );
mhash_deinit( mh, digest );
/* make md4 hash */
Com_BlockFullChecksum(value, strlen(value), digest);
/* make key (this is annoying, as vertexremapshader is precisely 17 characters,
which is one too long, so we leave off the last byte of the md5 digest) */