better move amount measurement logic for m2 = texbro scroll or tags condition
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@ -1020,7 +1020,7 @@ void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data
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const int scale = ( state & GDK_SHIFT_MASK )? 4 : 1;
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const int originy = TextureBrowser_getOriginY( textureBrowser ) + y * scale;
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TextureBrowser_setOriginY( textureBrowser, originy );
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textureBrowser.m_move_amount += y;
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textureBrowser.m_move_amount += std::abs( y );
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}
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}
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@ -1433,7 +1433,7 @@ gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event
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if ( event->type == GDK_BUTTON_RELEASE ) {
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if ( event->button == 3 ) {
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TextureBrowser_Tracking_MouseUp( *textureBrowser );
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if ( GlobalTextureBrowser().m_tags && std::abs( textureBrowser->m_move_amount ) < 16 ) {
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if ( GlobalTextureBrowser().m_tags && textureBrowser->m_move_amount < 16 ) {
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textureBrowser->m_rmbSelected = true;
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TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, textureBrowser->m_move_start.x(), textureBrowser->m_move_start.y(), false );
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