add -complevel to -pk3
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05be4d4936
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02fce47d00
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@ -212,7 +212,7 @@ char g_q3map2path[1024];
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*/
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int pk3BSPMain( int argc, char **argv ){
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int i;
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int i, compLevel = 10;
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qboolean dbg = qfalse, png = qfalse, packFAIL = qfalse;
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/* process arguments */
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@ -223,6 +223,13 @@ int pk3BSPMain( int argc, char **argv ){
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else if ( !strcmp( argv[ i ], "-png" ) ) {
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png = qtrue;
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}
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else if ( !strcmp( argv[ i ], "-complevel" ) ) {
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compLevel = atoi( argv[ i + 1 ] );
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i++;
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if ( compLevel < -1 ) compLevel = -1;
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if ( compLevel > 10 ) compLevel = 10;
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Sys_Printf( "Compression level set to %i\n", compLevel );
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}
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}
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/* do some path mangling */
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@ -668,7 +675,7 @@ int pk3BSPMain( int argc, char **argv ){
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Sys_Printf( "\n\tShader referenced textures....\n" );
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for ( i = 0; i < pk3Textures->n; ++i ){
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if( !packTexture( pk3Textures->s[i], packname, 10, png ) ){
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if( !packTexture( pk3Textures->s[i], packname, compLevel, png ) ){
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Sys_FPrintf( SYS_WRN, " !FAIL! %s\n", pk3Textures->s[i] );
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packFAIL = qtrue;
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}
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@ -678,7 +685,7 @@ int pk3BSPMain( int argc, char **argv ){
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for ( i = 0; i < pk3Shaders->n; ++i ){
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if ( pk3Shaders->s[i][0] != '\0' ){
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if( !packTexture( pk3Shaders->s[i], packname, 10, png ) ){
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if( !packTexture( pk3Shaders->s[i], packname, compLevel, png ) ){
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if ( i == pk3Shaders->n - 1 ){ //levelshot typically
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Sys_Printf( " ~fail %s\n", pk3Shaders->s[i] );
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}
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@ -695,7 +702,7 @@ int pk3BSPMain( int argc, char **argv ){
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for ( i = 0; i < pk3Shaderfiles->n; ++i ){
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if ( pk3Shaderfiles->s[i][0] != '\0' ){
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sprintf( str, "%s/%s", game->shaderPath, pk3Shaderfiles->s[i] );
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if ( !packResource( str, packname, 10 ) ){
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if ( !packResource( str, packname, compLevel ) ){
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Sys_FPrintf( SYS_WRN, " !FAIL! %s\n", pk3Shaders->s[i] );
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packFAIL = qtrue;
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}
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@ -706,7 +713,7 @@ int pk3BSPMain( int argc, char **argv ){
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for ( i = 0; i < pk3Sounds->n; ++i ){
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if ( pk3Sounds->s[i][0] != '\0' ){
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if ( !packResource( pk3Sounds->s[i], packname, 10 ) ){
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if ( !packResource( pk3Sounds->s[i], packname, compLevel ) ){
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Sys_FPrintf( SYS_WRN, " !FAIL! %s\n", pk3Sounds->s[i] );
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packFAIL = qtrue;
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}
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@ -716,7 +723,7 @@ int pk3BSPMain( int argc, char **argv ){
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Sys_Printf( "\n\tVideos....\n" );
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for ( i = 0; i < pk3Videos->n; ++i ){
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if ( !packResource( pk3Videos->s[i], packname, 10 ) ){
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if ( !packResource( pk3Videos->s[i], packname, compLevel ) ){
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Sys_FPrintf( SYS_WRN, " !FAIL! %s\n", pk3Videos->s[i] );
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packFAIL = qtrue;
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}
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@ -725,8 +732,8 @@ int pk3BSPMain( int argc, char **argv ){
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Sys_Printf( "\n\t.bsp and stuff\n" );
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sprintf( str, "maps/%s.bsp", nameOFmap );
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//if ( vfsPackFile( str, packname, 10 ) ){
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if ( vfsPackFile_Absolute_Path( source, str, packname, 10 ) ){
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//if ( vfsPackFile( str, packname, compLevel ) ){
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if ( vfsPackFile_Absolute_Path( source, str, packname, compLevel ) ){
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Sys_Printf( "++%s\n", str );
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}
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else{
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@ -735,15 +742,15 @@ int pk3BSPMain( int argc, char **argv ){
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}
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sprintf( str, "maps/%s.aas", nameOFmap );
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if ( !packResource( str, packname, 10 ) )
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if ( !packResource( str, packname, compLevel ) )
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Sys_Printf( " ~fail %s\n", str );
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sprintf( str, "scripts/%s.arena", nameOFmap );
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if ( !packResource( str, packname, 10 ) )
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if ( !packResource( str, packname, compLevel ) )
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Sys_Printf( " ~fail %s\n", str );
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sprintf( str, "scripts/%s.defi", nameOFmap );
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if ( !packResource( str, packname, 10 ) )
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if ( !packResource( str, packname, compLevel ) )
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Sys_Printf( " ~fail %s\n", str );
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if ( !packFAIL ){
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