no need to artificially limit lightmap position for random supersampling
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@ -1926,10 +1926,6 @@ static void RandomSubsampleRawLuxel( rawLightmap_t *lm, trace_t *trace, vec3_t s
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/* set origin */
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/* set origin */
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VectorCopy( sampleOrigin, origin );
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VectorCopy( sampleOrigin, origin );
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GaussLikeRandom(bias, &dx, &dy);
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GaussLikeRandom(bias, &dx, &dy);
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if(dx > 1) dx = 1;
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if(dy > 1) dy = 1;
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if(dx < -1) dx = -1;
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if(dy < -1) dy = -1;
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/* calculate position */
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/* calculate position */
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if( !SubmapRawLuxel( lm, x, y, dx, dy, &cluster, origin, normal ) )
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if( !SubmapRawLuxel( lm, x, y, dx, dy, &cluster, origin, normal ) )
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