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props
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |
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botlib.vcxproj
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Updated Windows SDK version.
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2017-09-20 22:58:26 +03:00 |
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botlib.vcxproj.filters
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |
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cgame.def
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |
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cgame.vcxproj
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Updated Windows SDK version.
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2017-09-20 22:58:26 +03:00 |
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cgame.vcxproj.filters
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |
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DeclareDPIAware.manifest
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Fixed Vulkan issue when attachment size does not match framebuffer size.
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2017-10-07 18:02:36 +03:00 |
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game.def
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |
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game.vcxproj
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Updated Windows SDK version.
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2017-09-20 22:58:26 +03:00 |
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game.vcxproj.filters
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |
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q3_ui.vcxproj
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Updated Windows SDK version.
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2017-09-20 22:58:26 +03:00 |
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q3_ui.vcxproj.filters
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |
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quake3.sln
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |
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quake3.vcxproj
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DX12: added macro DISABLE_DX12 that allows to disable DX12 backend.
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2017-12-25 16:57:33 +01:00 |
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quake3.vcxproj.filters
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |
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quake3.vcxproj.user.example
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Enable validation layers through code instead of configuration file.
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2018-01-14 17:06:00 +01:00 |
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renderer.vcxproj
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DX12: alpha test.
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2017-12-16 15:51:26 +01:00 |
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renderer.vcxproj.filters
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DX12: alpha test.
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2017-12-16 15:51:26 +01:00 |
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ui.def
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Updated project structure:
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2017-05-26 13:02:09 +03:00 |