Quake-III-Arena-VS/visual-studio
2018-01-14 17:06:00 +01:00
..
props Updated project structure: 2017-05-26 13:02:09 +03:00
botlib.vcxproj Updated Windows SDK version. 2017-09-20 22:58:26 +03:00
botlib.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
cgame.def Updated project structure: 2017-05-26 13:02:09 +03:00
cgame.vcxproj Updated Windows SDK version. 2017-09-20 22:58:26 +03:00
cgame.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
DeclareDPIAware.manifest Fixed Vulkan issue when attachment size does not match framebuffer size. 2017-10-07 18:02:36 +03:00
game.def Updated project structure: 2017-05-26 13:02:09 +03:00
game.vcxproj Updated Windows SDK version. 2017-09-20 22:58:26 +03:00
game.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
q3_ui.vcxproj Updated Windows SDK version. 2017-09-20 22:58:26 +03:00
q3_ui.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
quake3.sln Updated project structure: 2017-05-26 13:02:09 +03:00
quake3.vcxproj DX12: added macro DISABLE_DX12 that allows to disable DX12 backend. 2017-12-25 16:57:33 +01:00
quake3.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
quake3.vcxproj.user.example Enable validation layers through code instead of configuration file. 2018-01-14 17:06:00 +01:00
renderer.vcxproj DX12: alpha test. 2017-12-16 15:51:26 +01:00
renderer.vcxproj.filters DX12: alpha test. 2017-12-16 15:51:26 +01:00
ui.def Updated project structure: 2017-05-26 13:02:09 +03:00