Quake-III-Arena-VS/config/visual-studio
Artem Kharytoniuk f12488d99f Added vk.h/cpp - it is going to be the main vulkan related module in the renderer.
The plan is to remove other vulkan modules copied from the demo project for quick bootstrapping and replace them by more engine specific vulkan code.
2017-03-24 11:52:01 +02:00
..
props Updated folders structure: binaries -> bin. 2017-03-17 12:27:59 +02:00
botlib.vcxproj Updated VS projects. 2017-03-17 15:37:05 +02:00
botlib.vcxproj.filters Updated VS projects. 2017-03-17 15:37:05 +02:00
cgame.def Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
cgame.vcxproj Updated VS projects. 2017-03-17 15:37:05 +02:00
cgame.vcxproj.filters Updated VS projects. 2017-03-17 15:37:05 +02:00
game.def Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
game.vcxproj Updated VS projects. 2017-03-17 15:37:05 +02:00
game.vcxproj.filters Updated VS projects. 2017-03-17 15:37:05 +02:00
q3_ui.vcxproj Updated VS projects. 2017-03-17 15:37:05 +02:00
q3_ui.vcxproj.filters Updated VS projects. 2017-03-17 15:37:05 +02:00
quake3.sln Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
quake3.vcxproj Updated VS projects. 2017-03-17 15:37:05 +02:00
quake3.vcxproj.filters Updated VS projects. 2017-03-17 15:37:05 +02:00
renderer.vcxproj Added vk.h/cpp - it is going to be the main vulkan related module in the renderer. 2017-03-24 11:52:01 +02:00
renderer.vcxproj.filters Added vk.h/cpp - it is going to be the main vulkan related module in the renderer. 2017-03-24 11:52:01 +02:00
ui.def Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00