Quake-III-Arena-VS/config/visual-studio
2017-03-17 12:27:59 +02:00
..
props Updated folders structure: binaries -> bin. 2017-03-17 12:27:59 +02:00
botlib.vcxproj Updated windows sdk version. 2017-03-13 17:01:13 +02:00
botlib.vcxproj.filters Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
cgame.def Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
cgame.vcxproj Removed linker dependencies from the game projects. Default libraries (crt and core windows) will do the job. 2017-03-16 20:18:56 +02:00
cgame.vcxproj.filters Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
game.def Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
game.vcxproj Removed linker dependencies from the game projects. Default libraries (crt and core windows) will do the job. 2017-03-16 20:18:56 +02:00
game.vcxproj.filters Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
q3_ui.vcxproj Removed linker dependencies from the game projects. Default libraries (crt and core windows) will do the job. 2017-03-16 20:18:56 +02:00
q3_ui.vcxproj.filters Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
quake3.sln Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
quake3.vcxproj Created separate vulkan window with running demo and update it on each renderer tick. 2017-03-17 12:13:51 +02:00
quake3.vcxproj.filters Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
renderer.vcxproj Created separate vulkan window with running demo and update it on each renderer tick. 2017-03-17 12:13:51 +02:00
renderer.vcxproj.filters Created separate vulkan window with running demo and update it on each renderer tick. 2017-03-17 12:13:51 +02:00
ui.def Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00