Quake-III-Arena-VS/visual-studio/cgame.vcxproj.filters
Artem Kharytoniuk 2ed689cc30 Updated project structure:
moved visual-studio folder one level up,
  updated relative paths in vs project files.
  removed 3rd party folder, put corresponding headers directly into renderer's source code.
2017-05-26 13:02:09 +03:00

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{dd28f453-e1cd-4091-b6f4-41ece1c9b44f}</UniqueIdentifier>
<Extensions>c</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{74a61878-baea-4625-96de-6f64a05d44f1}</UniqueIdentifier>
<Extensions>h</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\game\bg_misc.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\game\bg_pmove.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\game\bg_slidemove.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_consolecmds.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_draw.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_drawtools.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_effects.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_ents.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_event.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_info.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_localents.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_main.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_marks.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_players.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_playerstate.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_predict.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_scoreboard.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_servercmds.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_snapshot.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_syscalls.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_view.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\cgame\cg_weapons.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\game\q_math.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\game\q_shared.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\game\bg_public.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\cgame\cg_local.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\cgame\cg_public.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\game\q_shared.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\game\surfaceflags.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>