Artem Kharytoniuk
f823930d83
Demo project files removal and cleanup.
2017-04-22 01:16:32 +03:00
Artem Kharytoniuk
e3f41dd276
Demo project files removal and cleanup.
2017-04-20 12:57:46 +03:00
Artem Kharytoniuk
76d4deb58a
Specify shaders directly as arrays of bytes in source code.
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This allows us to provide all functionality in executable file without providing additional data files.
Added bin2hex utility that does [spirv binary->cpp code] conversion.
Idea is based on vkQuake implementation.
2017-04-05 14:26:15 +03:00
Artem Kharytoniuk
f12488d99f
Added vk.h/cpp - it is going to be the main vulkan related module in the renderer.
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The plan is to remove other vulkan modules copied from the demo project for quick bootstrapping and replace them by more engine specific vulkan code.
2017-03-24 11:52:01 +02:00
Artem Kharytoniuk
3113bc698b
Removed filter for 3rd party headers from renderer project.
2017-03-17 17:03:01 +02:00
Artem Kharytoniuk
12e190c7c7
Updated VS projects.
2017-03-17 15:37:05 +02:00
Artem Kharytoniuk
19749d74c8
Created separate vulkan window with running demo and update it on each renderer tick.
2017-03-17 12:13:51 +02:00
Artem Kharytoniuk
edc4f2cad2
Renamed visual studio projects folder: vs2015 -> visual-studio.
2017-03-13 13:45:06 +02:00