C++ conversion: bug fix(silly typos).

This commit is contained in:
Artem Kharytoniuk 2016-07-07 23:17:02 +03:00
parent e1d1891e39
commit f2dd9e6420

View File

@ -375,7 +375,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
case G_ENTITIES_IN_BOX:
return SV_AreaEntities( (const vec_t*) VMA(1), (const vec_t*) VMA(2), (int*) VMA(3), args[4] );
case G_ENTITY_CONTACT:
return SV_EntityContact((vec_t*) VMA(1), (vec_t*) VMA(2), (const sharedEntity_t*) (3), /*int capsule*/ qfalse);
return SV_EntityContact((vec_t*) VMA(1), (vec_t*) VMA(2), (const sharedEntity_t*) VMA(3), /*int capsule*/ qfalse);
case G_ENTITY_CONTACTCAPSULE:
return SV_EntityContact( (vec_t*) VMA(1), (vec_t*) VMA(2), (const sharedEntity_t*) VMA(3), /*int capsule*/ qtrue );
case G_TRACE:
@ -387,7 +387,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
case G_POINT_CONTENTS:
return SV_PointContents( (const vec_t*) VMA(1), args[2] );
case G_SET_BRUSH_MODEL:
SV_SetBrushModel( (sharedEntity_t*) (1), (const char*) VMA(2) );
SV_SetBrushModel( (sharedEntity_t*) VMA(1), (const char*) VMA(2) );
return 0;
case G_IN_PVS:
return SV_inPVS( (const vec_t*) VMA(1), (const vec_t*) VMA(2) );
@ -410,7 +410,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
SV_GetServerinfo( (char*) VMA(1), args[2] );
return 0;
case G_ADJUST_AREA_PORTAL_STATE:
SV_AdjustAreaPortalState( (sharedEntity_t*) (1), (qboolean) args[2] );
SV_AdjustAreaPortalState( (sharedEntity_t*) VMA(1), (qboolean) args[2] );
return 0;
case G_AREAS_CONNECTED:
return CM_AreasConnected( args[1], args[2] );