From ea30be213bca72dda7bf87da78918d60a2b48fd1 Mon Sep 17 00:00:00 2001 From: Artem Kharytoniuk Date: Sun, 6 Oct 2019 17:54:49 +0200 Subject: [PATCH] Update README.md --- README.md | 3 --- 1 file changed, 3 deletions(-) diff --git a/README.md b/README.md index 4ee56c3..96297e9 100644 --- a/README.md +++ b/README.md @@ -33,7 +33,4 @@ Vulkan backend provides the same graphics features as original OpenGL-based one * Q: How to enable twin mode from Q3 console? A: `\r_twinMode 1` or `\r_twinMode 1` then `\vid_restart`. * Q: How to check that Vulkan backend is really active? A: `gfxinfo` console command reports information about active rendering backend. -## DX12 support -DirectX 12 backend implementation is provided mostly for educational purposes and is not included in the prebuild binaries. It can be enabled by uncommenting `ENABLE_DX12` define in `dx.h` header and recompiling the project. - ![quake3-ke](https://user-images.githubusercontent.com/4964024/28160268-4f0707d4-67c8-11e7-9009-8540789aab0b.jpeg)