DX12: undef macro.

This commit is contained in:
Artem Kharytoniuk 2017-12-25 01:05:23 +01:00
parent f4e9df2de2
commit aa43a0e5a5

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@ -854,6 +854,7 @@ static ID3D12PipelineState* create_pipeline(const Vk_Pipeline_Def& def) {
}
#undef GET_PS_BYTECODE
#undef BYTECODE
// Vertex elements.
D3D12_INPUT_ELEMENT_DESC input_element_desc[] =