Update README.md
This commit is contained in:
parent
79c729531b
commit
9e6d17cc75
|
|
@ -1,11 +1,11 @@
|
|||
Welcome to the Quake 3 source code!
|
||||
===============================
|
||||
|
||||
Quake 3 is one of my favourite games. This repository is created in order to allow me to enjoy both this game and its source code in a world of changing standards. I do not modify gameplay code or do the changes that are invariant to gameplay.
|
||||
Quake 3 is one of my favourite games. This repository contains updated version of the original Q3 codebase with reorganized code structure, compatibility fixes, build setup for the latest Visual Studio and my own modifications that update the core tech but preserve original gameplay, look and feel.
|
||||
|
||||
The general direction is towards simplicity rather than complexity, so the codebase should be easy to build, executable does not require additional shared libraries to work, no crazy no-op oop or multi-layered abstractions in the code (until I need this, since there are no absolute rules). Only windows platform is supported.
|
||||
The general direction is to simplify the things. The codebase should be easy to build, executable does not require additional shared libraries to work, no crazy no-op OOP or multi-layered abstractions in the code (until I need this, since there are no absolute rules). Only windows platform is supported.
|
||||
|
||||
The screeenshot below has no relation to this codebase - just a random screenshot from my early programming experiments. Still it is here to stay.
|
||||
The screeenshot below has no relation to this codebase, I just like it.
|
||||
|
||||
Kenny
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user