diff --git a/src/engine/platform/win_glimp.c b/src/engine/platform/win_glimp.c index b3af112..c6d7db9 100644 --- a/src/engine/platform/win_glimp.c +++ b/src/engine/platform/win_glimp.c @@ -667,8 +667,8 @@ static void GLW_InitExtensions( void ) if (!strstr(glConfig.extensions_string, "GL_ARB_multitexture")) ri.Error(ERR_FATAL, "GL_ARB_multitexture not found"); - qglActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)qwglGetProcAddress("glActiveTextureARB"); - qglClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)qwglGetProcAddress("glClientActiveTextureARB"); + qglActiveTextureARB = ( void (APIENTRY * ) (GLenum target) ) qwglGetProcAddress("glActiveTextureARB"); + qglClientActiveTextureARB = ( void (APIENTRY * ) (GLenum target) ) qwglGetProcAddress("glClientActiveTextureARB"); if (!qglActiveTextureARB || !qglClientActiveTextureARB) ri.Error(ERR_FATAL, "GL_ARB_multitexture: could not initialize function pointers"); diff --git a/src/engine/platform/win_qgl.c b/src/engine/platform/win_qgl.c index da826fc..e0863a0 100644 --- a/src/engine/platform/win_qgl.c +++ b/src/engine/platform/win_qgl.c @@ -29,716 +29,135 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA ** QGL_Init() - loads libraries, assigns function pointers, etc. ** QGL_Shutdown() - unloads libraries, NULLs function pointers */ -#include #include "../renderer/tr_local.h" #include "glw_win.h" void QGL_EnableLogging( qboolean enable ); -int ( WINAPI * qwglSwapIntervalEXT)( int interval ); - -int ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *); -int ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); -int ( WINAPI * qwglGetPixelFormat)(HDC); -BOOL ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *); -BOOL ( WINAPI * qwglSwapBuffers)(HDC); - -BOOL ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT); HGLRC ( WINAPI * qwglCreateContext)(HDC); -HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int); BOOL ( WINAPI * qwglDeleteContext)(HGLRC); -HGLRC ( WINAPI * qwglGetCurrentContext)(VOID); -HDC ( WINAPI * qwglGetCurrentDC)(VOID); PROC ( WINAPI * qwglGetProcAddress)(LPCSTR); BOOL ( WINAPI * qwglMakeCurrent)(HDC, HGLRC); -BOOL ( WINAPI * qwglShareLists)(HGLRC, HGLRC); -BOOL ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD); +int ( WINAPI * qwglSwapIntervalEXT)( int interval ); -BOOL ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT, - FLOAT, int, LPGLYPHMETRICSFLOAT); - -BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT, - LPLAYERPLANEDESCRIPTOR); -int ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int, - CONST COLORREF *); -int ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int, - COLORREF *); -BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL); -BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT); - -void ( APIENTRY * qglAccum )(GLenum op, GLfloat value); void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref); -GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences); -void ( APIENTRY * qglArrayElement )(GLint i); void ( APIENTRY * qglBegin )(GLenum mode); void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture); -void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor); void ( APIENTRY * qglCallList )(GLuint list); -void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists); void ( APIENTRY * qglClear )(GLbitfield mask); -void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); void ( APIENTRY * qglClearDepth )(GLclampd depth); -void ( APIENTRY * qglClearIndex )(GLfloat c); void ( APIENTRY * qglClearStencil )(GLint s); void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation); -void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue); -void ( APIENTRY * qglColor3bv )(const GLbyte *v); -void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue); -void ( APIENTRY * qglColor3dv )(const GLdouble *v); void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue); -void ( APIENTRY * qglColor3fv )(const GLfloat *v); -void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue); -void ( APIENTRY * qglColor3iv )(const GLint *v); -void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue); -void ( APIENTRY * qglColor3sv )(const GLshort *v); -void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue); -void ( APIENTRY * qglColor3ubv )(const GLubyte *v); -void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue); -void ( APIENTRY * qglColor3uiv )(const GLuint *v); -void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue); -void ( APIENTRY * qglColor3usv )(const GLushort *v); -void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -void ( APIENTRY * qglColor4bv )(const GLbyte *v); -void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -void ( APIENTRY * qglColor4dv )(const GLdouble *v); void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -void ( APIENTRY * qglColor4fv )(const GLfloat *v); -void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha); -void ( APIENTRY * qglColor4iv )(const GLint *v); -void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha); -void ( APIENTRY * qglColor4sv )(const GLshort *v); -void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -void ( APIENTRY * qglColor4ubv )(const GLubyte *v); -void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha); -void ( APIENTRY * qglColor4uiv )(const GLuint *v); -void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha); -void ( APIENTRY * qglColor4usv )(const GLushort *v); void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode); void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); void ( APIENTRY * qglCullFace )(GLenum mode); -void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range); void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures); void ( APIENTRY * qglDepthFunc )(GLenum func); void ( APIENTRY * qglDepthMask )(GLboolean flag); void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar); void ( APIENTRY * qglDisable )(GLenum cap); void ( APIENTRY * qglDisableClientState )(GLenum array); -void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count); void ( APIENTRY * qglDrawBuffer )(GLenum mode); void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -void ( APIENTRY * qglEdgeFlag )(GLboolean flag); -void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer); -void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag); void ( APIENTRY * qglEnable )(GLenum cap); void ( APIENTRY * qglEnableClientState )(GLenum array); void ( APIENTRY * qglEnd )(void); -void ( APIENTRY * qglEndList )(void); -void ( APIENTRY * qglEvalCoord1d )(GLdouble u); -void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u); -void ( APIENTRY * qglEvalCoord1f )(GLfloat u); -void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u); -void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v); -void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u); -void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v); -void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u); -void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2); -void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -void ( APIENTRY * qglEvalPoint1 )(GLint i); -void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j); -void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer); void ( APIENTRY * qglFinish )(void); -void ( APIENTRY * qglFlush )(void); -void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param); -void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params); -void ( APIENTRY * qglFogi )(GLenum pname, GLint param); -void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params); -void ( APIENTRY * qglFrontFace )(GLenum mode); -void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLuint ( APIENTRY * qglGenLists )(GLsizei range); -void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures); -void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params); -void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation); -void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params); GLenum ( APIENTRY * qglGetError )(void); -void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params); void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params); -void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params); -void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params); -void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v); -void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v); -void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v); -void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params); -void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params); -void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values); -void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values); -void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values); -void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params); -void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask); const GLubyte * ( APIENTRY * qglGetString )(GLenum name); -void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params); -void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params); -void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params); -void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params); -void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params); -void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params); -void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params); -void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params); -void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params); -void ( APIENTRY * qglHint )(GLenum target, GLenum mode); -void ( APIENTRY * qglIndexMask )(GLuint mask); -void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); -void ( APIENTRY * qglIndexd )(GLdouble c); -void ( APIENTRY * qglIndexdv )(const GLdouble *c); -void ( APIENTRY * qglIndexf )(GLfloat c); -void ( APIENTRY * qglIndexfv )(const GLfloat *c); -void ( APIENTRY * qglIndexi )(GLint c); -void ( APIENTRY * qglIndexiv )(const GLint *c); -void ( APIENTRY * qglIndexs )(GLshort c); -void ( APIENTRY * qglIndexsv )(const GLshort *c); -void ( APIENTRY * qglIndexub )(GLubyte c); -void ( APIENTRY * qglIndexubv )(const GLubyte *c); -void ( APIENTRY * qglInitNames )(void); -void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer); -GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap); -GLboolean ( APIENTRY * qglIsList )(GLuint list); -GLboolean ( APIENTRY * qglIsTexture )(GLuint texture); -void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param); -void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params); -void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param); -void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params); -void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param); -void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params); -void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param); -void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params); -void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern); void ( APIENTRY * qglLineWidth )(GLfloat width); -void ( APIENTRY * qglListBase )(GLuint base); void ( APIENTRY * qglLoadIdentity )(void); -void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m); void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m); -void ( APIENTRY * qglLoadName )(GLuint name); -void ( APIENTRY * qglLogicOp )(GLenum opcode); -void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2); -void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2); -void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param); -void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params); -void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param); -void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params); void ( APIENTRY * qglMatrixMode )(GLenum mode); -void ( APIENTRY * qglMultMatrixd )(const GLdouble *m); -void ( APIENTRY * qglMultMatrixf )(const GLfloat *m); -void ( APIENTRY * qglNewList )(GLuint list, GLenum mode); -void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz); -void ( APIENTRY * qglNormal3bv )(const GLbyte *v); -void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz); -void ( APIENTRY * qglNormal3dv )(const GLdouble *v); -void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz); -void ( APIENTRY * qglNormal3fv )(const GLfloat *v); -void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz); -void ( APIENTRY * qglNormal3iv )(const GLint *v); -void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz); -void ( APIENTRY * qglNormal3sv )(const GLshort *v); -void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -void ( APIENTRY * qglPassThrough )(GLfloat token); -void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values); -void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values); -void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values); -void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param); -void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param); -void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param); -void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param); -void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor); -void ( APIENTRY * qglPointSize )(GLfloat size); void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode); void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units); -void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask); -void ( APIENTRY * qglPopAttrib )(void); -void ( APIENTRY * qglPopClientAttrib )(void); void ( APIENTRY * qglPopMatrix )(void); -void ( APIENTRY * qglPopName )(void); -void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities); -void ( APIENTRY * qglPushAttrib )(GLbitfield mask); -void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask); void ( APIENTRY * qglPushMatrix )(void); -void ( APIENTRY * qglPushName )(GLuint name); -void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y); -void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v); -void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y); -void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v); -void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y); -void ( APIENTRY * qglRasterPos2iv )(const GLint *v); -void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y); -void ( APIENTRY * qglRasterPos2sv )(const GLshort *v); -void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z); -void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v); -void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z); -void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v); -void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z); -void ( APIENTRY * qglRasterPos3iv )(const GLint *v); -void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z); -void ( APIENTRY * qglRasterPos3sv )(const GLshort *v); -void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v); -void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v); -void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w); -void ( APIENTRY * qglRasterPos4iv )(const GLint *v); -void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w); -void ( APIENTRY * qglRasterPos4sv )(const GLshort *v); -void ( APIENTRY * qglReadBuffer )(GLenum mode); void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2); -void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2); -void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2); -void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2); -void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2); -GLint ( APIENTRY * qglRenderMode )(GLenum mode); -void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z); -void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z); void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height); -void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer); void ( APIENTRY * qglShadeModel )(GLenum mode); void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask); void ( APIENTRY * qglStencilMask )(GLuint mask); void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass); -void ( APIENTRY * qglTexCoord1d )(GLdouble s); -void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v); -void ( APIENTRY * qglTexCoord1f )(GLfloat s); -void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v); -void ( APIENTRY * qglTexCoord1i )(GLint s); -void ( APIENTRY * qglTexCoord1iv )(const GLint *v); -void ( APIENTRY * qglTexCoord1s )(GLshort s); -void ( APIENTRY * qglTexCoord1sv )(const GLshort *v); -void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t); -void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v); void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t); void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v); -void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t); -void ( APIENTRY * qglTexCoord2iv )(const GLint *v); -void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t); -void ( APIENTRY * qglTexCoord2sv )(const GLshort *v); -void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r); -void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v); -void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r); -void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v); -void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r); -void ( APIENTRY * qglTexCoord3iv )(const GLint *v); -void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r); -void ( APIENTRY * qglTexCoord3sv )(const GLshort *v); -void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v); -void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v); -void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q); -void ( APIENTRY * qglTexCoord4iv )(const GLint *v); -void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q); -void ( APIENTRY * qglTexCoord4sv )(const GLshort *v); void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param); -void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params); -void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param); -void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params); -void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param); -void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params); -void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param); -void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params); -void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param); -void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params); -void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param); void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params); -void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param); -void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params); -void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z); void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z); -void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y); -void ( APIENTRY * qglVertex2dv )(const GLdouble *v); void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y); -void ( APIENTRY * qglVertex2fv )(const GLfloat *v); -void ( APIENTRY * qglVertex2i )(GLint x, GLint y); -void ( APIENTRY * qglVertex2iv )(const GLint *v); -void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y); -void ( APIENTRY * qglVertex2sv )(const GLshort *v); -void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z); -void ( APIENTRY * qglVertex3dv )(const GLdouble *v); void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z); void ( APIENTRY * qglVertex3fv )(const GLfloat *v); -void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z); -void ( APIENTRY * qglVertex3iv )(const GLint *v); -void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z); -void ( APIENTRY * qglVertex3sv )(const GLshort *v); -void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void ( APIENTRY * qglVertex4dv )(const GLdouble *v); -void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void ( APIENTRY * qglVertex4fv )(const GLfloat *v); -void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w); -void ( APIENTRY * qglVertex4iv )(const GLint *v); -void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w); -void ( APIENTRY * qglVertex4sv )(const GLshort *v); void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height); - -static void ( APIENTRY * dllAccum )(GLenum op, GLfloat value); static void ( APIENTRY * dllAlphaFunc )(GLenum func, GLclampf ref); -GLboolean ( APIENTRY * dllAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences); -static void ( APIENTRY * dllArrayElement )(GLint i); static void ( APIENTRY * dllBegin )(GLenum mode); static void ( APIENTRY * dllBindTexture )(GLenum target, GLuint texture); -static void ( APIENTRY * dllBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); static void ( APIENTRY * dllBlendFunc )(GLenum sfactor, GLenum dfactor); static void ( APIENTRY * dllCallList )(GLuint list); -static void ( APIENTRY * dllCallLists )(GLsizei n, GLenum type, const GLvoid *lists); static void ( APIENTRY * dllClear )(GLbitfield mask); -static void ( APIENTRY * dllClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); static void ( APIENTRY * dllClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); static void ( APIENTRY * dllClearDepth )(GLclampd depth); -static void ( APIENTRY * dllClearIndex )(GLfloat c); static void ( APIENTRY * dllClearStencil )(GLint s); static void ( APIENTRY * dllClipPlane )(GLenum plane, const GLdouble *equation); -static void ( APIENTRY * dllColor3b )(GLbyte red, GLbyte green, GLbyte blue); -static void ( APIENTRY * dllColor3bv )(const GLbyte *v); -static void ( APIENTRY * dllColor3d )(GLdouble red, GLdouble green, GLdouble blue); -static void ( APIENTRY * dllColor3dv )(const GLdouble *v); static void ( APIENTRY * dllColor3f )(GLfloat red, GLfloat green, GLfloat blue); -static void ( APIENTRY * dllColor3fv )(const GLfloat *v); -static void ( APIENTRY * dllColor3i )(GLint red, GLint green, GLint blue); -static void ( APIENTRY * dllColor3iv )(const GLint *v); -static void ( APIENTRY * dllColor3s )(GLshort red, GLshort green, GLshort blue); -static void ( APIENTRY * dllColor3sv )(const GLshort *v); -static void ( APIENTRY * dllColor3ub )(GLubyte red, GLubyte green, GLubyte blue); -static void ( APIENTRY * dllColor3ubv )(const GLubyte *v); -static void ( APIENTRY * dllColor3ui )(GLuint red, GLuint green, GLuint blue); -static void ( APIENTRY * dllColor3uiv )(const GLuint *v); -static void ( APIENTRY * dllColor3us )(GLushort red, GLushort green, GLushort blue); -static void ( APIENTRY * dllColor3usv )(const GLushort *v); -static void ( APIENTRY * dllColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -static void ( APIENTRY * dllColor4bv )(const GLbyte *v); -static void ( APIENTRY * dllColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -static void ( APIENTRY * dllColor4dv )(const GLdouble *v); static void ( APIENTRY * dllColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -static void ( APIENTRY * dllColor4fv )(const GLfloat *v); -static void ( APIENTRY * dllColor4i )(GLint red, GLint green, GLint blue, GLint alpha); -static void ( APIENTRY * dllColor4iv )(const GLint *v); -static void ( APIENTRY * dllColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha); -static void ( APIENTRY * dllColor4sv )(const GLshort *v); -static void ( APIENTRY * dllColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -static void ( APIENTRY * dllColor4ubv )(const GLubyte *v); -static void ( APIENTRY * dllColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha); -static void ( APIENTRY * dllColor4uiv )(const GLuint *v); -static void ( APIENTRY * dllColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha); -static void ( APIENTRY * dllColor4usv )(const GLushort *v); static void ( APIENTRY * dllColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -static void ( APIENTRY * dllColorMaterial )(GLenum face, GLenum mode); static void ( APIENTRY * dllColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -static void ( APIENTRY * dllCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -static void ( APIENTRY * dllCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -static void ( APIENTRY * dllCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -static void ( APIENTRY * dllCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -static void ( APIENTRY * dllCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); static void ( APIENTRY * dllCullFace )(GLenum mode); -static void ( APIENTRY * dllDeleteLists )(GLuint list, GLsizei range); static void ( APIENTRY * dllDeleteTextures )(GLsizei n, const GLuint *textures); static void ( APIENTRY * dllDepthFunc )(GLenum func); static void ( APIENTRY * dllDepthMask )(GLboolean flag); static void ( APIENTRY * dllDepthRange )(GLclampd zNear, GLclampd zFar); static void ( APIENTRY * dllDisable )(GLenum cap); static void ( APIENTRY * dllDisableClientState )(GLenum array); -static void ( APIENTRY * dllDrawArrays )(GLenum mode, GLint first, GLsizei count); static void ( APIENTRY * dllDrawBuffer )(GLenum mode); static void ( APIENTRY * dllDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -static void ( APIENTRY * dllDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -static void ( APIENTRY * dllEdgeFlag )(GLboolean flag); -static void ( APIENTRY * dllEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer); -static void ( APIENTRY * dllEdgeFlagv )(const GLboolean *flag); static void ( APIENTRY * dllEnable )(GLenum cap); static void ( APIENTRY * dllEnableClientState )(GLenum array); static void ( APIENTRY * dllEnd )(void); -static void ( APIENTRY * dllEndList )(void); -static void ( APIENTRY * dllEvalCoord1d )(GLdouble u); -static void ( APIENTRY * dllEvalCoord1dv )(const GLdouble *u); -static void ( APIENTRY * dllEvalCoord1f )(GLfloat u); -static void ( APIENTRY * dllEvalCoord1fv )(const GLfloat *u); -static void ( APIENTRY * dllEvalCoord2d )(GLdouble u, GLdouble v); -static void ( APIENTRY * dllEvalCoord2dv )(const GLdouble *u); -static void ( APIENTRY * dllEvalCoord2f )(GLfloat u, GLfloat v); -static void ( APIENTRY * dllEvalCoord2fv )(const GLfloat *u); -static void ( APIENTRY * dllEvalMesh1 )(GLenum mode, GLint i1, GLint i2); -static void ( APIENTRY * dllEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -static void ( APIENTRY * dllEvalPoint1 )(GLint i); -static void ( APIENTRY * dllEvalPoint2 )(GLint i, GLint j); -static void ( APIENTRY * dllFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer); static void ( APIENTRY * dllFinish )(void); -static void ( APIENTRY * dllFlush )(void); -static void ( APIENTRY * dllFogf )(GLenum pname, GLfloat param); -static void ( APIENTRY * dllFogfv )(GLenum pname, const GLfloat *params); -static void ( APIENTRY * dllFogi )(GLenum pname, GLint param); -static void ( APIENTRY * dllFogiv )(GLenum pname, const GLint *params); -static void ( APIENTRY * dllFrontFace )(GLenum mode); -static void ( APIENTRY * dllFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLuint ( APIENTRY * dllGenLists )(GLsizei range); -static void ( APIENTRY * dllGenTextures )(GLsizei n, GLuint *textures); -static void ( APIENTRY * dllGetBooleanv )(GLenum pname, GLboolean *params); -static void ( APIENTRY * dllGetClipPlane )(GLenum plane, GLdouble *equation); -static void ( APIENTRY * dllGetDoublev )(GLenum pname, GLdouble *params); GLenum ( APIENTRY * dllGetError )(void); -static void ( APIENTRY * dllGetFloatv )(GLenum pname, GLfloat *params); static void ( APIENTRY * dllGetIntegerv )(GLenum pname, GLint *params); -static void ( APIENTRY * dllGetLightfv )(GLenum light, GLenum pname, GLfloat *params); -static void ( APIENTRY * dllGetLightiv )(GLenum light, GLenum pname, GLint *params); -static void ( APIENTRY * dllGetMapdv )(GLenum target, GLenum query, GLdouble *v); -static void ( APIENTRY * dllGetMapfv )(GLenum target, GLenum query, GLfloat *v); -static void ( APIENTRY * dllGetMapiv )(GLenum target, GLenum query, GLint *v); -static void ( APIENTRY * dllGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params); -static void ( APIENTRY * dllGetMaterialiv )(GLenum face, GLenum pname, GLint *params); -static void ( APIENTRY * dllGetPixelMapfv )(GLenum map, GLfloat *values); -static void ( APIENTRY * dllGetPixelMapuiv )(GLenum map, GLuint *values); -static void ( APIENTRY * dllGetPixelMapusv )(GLenum map, GLushort *values); -static void ( APIENTRY * dllGetPointerv )(GLenum pname, GLvoid* *params); -static void ( APIENTRY * dllGetPolygonStipple )(GLubyte *mask); const GLubyte * ( APIENTRY * dllGetString )(GLenum name); -static void ( APIENTRY * dllGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params); -static void ( APIENTRY * dllGetTexEnviv )(GLenum target, GLenum pname, GLint *params); -static void ( APIENTRY * dllGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params); -static void ( APIENTRY * dllGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params); -static void ( APIENTRY * dllGetTexGeniv )(GLenum coord, GLenum pname, GLint *params); -static void ( APIENTRY * dllGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -static void ( APIENTRY * dllGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params); -static void ( APIENTRY * dllGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params); -static void ( APIENTRY * dllGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params); -static void ( APIENTRY * dllGetTexParameteriv )(GLenum target, GLenum pname, GLint *params); -static void ( APIENTRY * dllHint )(GLenum target, GLenum mode); -static void ( APIENTRY * dllIndexMask )(GLuint mask); -static void ( APIENTRY * dllIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); -static void ( APIENTRY * dllIndexd )(GLdouble c); -static void ( APIENTRY * dllIndexdv )(const GLdouble *c); -static void ( APIENTRY * dllIndexf )(GLfloat c); -static void ( APIENTRY * dllIndexfv )(const GLfloat *c); -static void ( APIENTRY * dllIndexi )(GLint c); -static void ( APIENTRY * dllIndexiv )(const GLint *c); -static void ( APIENTRY * dllIndexs )(GLshort c); -static void ( APIENTRY * dllIndexsv )(const GLshort *c); -static void ( APIENTRY * dllIndexub )(GLubyte c); -static void ( APIENTRY * dllIndexubv )(const GLubyte *c); -static void ( APIENTRY * dllInitNames )(void); -static void ( APIENTRY * dllInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer); -GLboolean ( APIENTRY * dllIsEnabled )(GLenum cap); -GLboolean ( APIENTRY * dllIsList )(GLuint list); -GLboolean ( APIENTRY * dllIsTexture )(GLuint texture); -static void ( APIENTRY * dllLightModelf )(GLenum pname, GLfloat param); -static void ( APIENTRY * dllLightModelfv )(GLenum pname, const GLfloat *params); -static void ( APIENTRY * dllLightModeli )(GLenum pname, GLint param); -static void ( APIENTRY * dllLightModeliv )(GLenum pname, const GLint *params); -static void ( APIENTRY * dllLightf )(GLenum light, GLenum pname, GLfloat param); -static void ( APIENTRY * dllLightfv )(GLenum light, GLenum pname, const GLfloat *params); -static void ( APIENTRY * dllLighti )(GLenum light, GLenum pname, GLint param); -static void ( APIENTRY * dllLightiv )(GLenum light, GLenum pname, const GLint *params); -static void ( APIENTRY * dllLineStipple )(GLint factor, GLushort pattern); static void ( APIENTRY * dllLineWidth )(GLfloat width); -static void ( APIENTRY * dllListBase )(GLuint base); static void ( APIENTRY * dllLoadIdentity )(void); -static void ( APIENTRY * dllLoadMatrixd )(const GLdouble *m); static void ( APIENTRY * dllLoadMatrixf )(const GLfloat *m); -static void ( APIENTRY * dllLoadName )(GLuint name); -static void ( APIENTRY * dllLogicOp )(GLenum opcode); -static void ( APIENTRY * dllMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -static void ( APIENTRY * dllMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -static void ( APIENTRY * dllMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -static void ( APIENTRY * dllMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -static void ( APIENTRY * dllMapGrid1d )(GLint un, GLdouble u1, GLdouble u2); -static void ( APIENTRY * dllMapGrid1f )(GLint un, GLfloat u1, GLfloat u2); -static void ( APIENTRY * dllMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -static void ( APIENTRY * dllMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -static void ( APIENTRY * dllMaterialf )(GLenum face, GLenum pname, GLfloat param); -static void ( APIENTRY * dllMaterialfv )(GLenum face, GLenum pname, const GLfloat *params); -static void ( APIENTRY * dllMateriali )(GLenum face, GLenum pname, GLint param); -static void ( APIENTRY * dllMaterialiv )(GLenum face, GLenum pname, const GLint *params); static void ( APIENTRY * dllMatrixMode )(GLenum mode); -static void ( APIENTRY * dllMultMatrixd )(const GLdouble *m); -static void ( APIENTRY * dllMultMatrixf )(const GLfloat *m); -static void ( APIENTRY * dllNewList )(GLuint list, GLenum mode); -static void ( APIENTRY * dllNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz); -static void ( APIENTRY * dllNormal3bv )(const GLbyte *v); -static void ( APIENTRY * dllNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz); -static void ( APIENTRY * dllNormal3dv )(const GLdouble *v); -static void ( APIENTRY * dllNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz); -static void ( APIENTRY * dllNormal3fv )(const GLfloat *v); -static void ( APIENTRY * dllNormal3i )(GLint nx, GLint ny, GLint nz); -static void ( APIENTRY * dllNormal3iv )(const GLint *v); -static void ( APIENTRY * dllNormal3s )(GLshort nx, GLshort ny, GLshort nz); -static void ( APIENTRY * dllNormal3sv )(const GLshort *v); -static void ( APIENTRY * dllNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); static void ( APIENTRY * dllOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -static void ( APIENTRY * dllPassThrough )(GLfloat token); -static void ( APIENTRY * dllPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values); -static void ( APIENTRY * dllPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values); -static void ( APIENTRY * dllPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values); -static void ( APIENTRY * dllPixelStoref )(GLenum pname, GLfloat param); -static void ( APIENTRY * dllPixelStorei )(GLenum pname, GLint param); -static void ( APIENTRY * dllPixelTransferf )(GLenum pname, GLfloat param); -static void ( APIENTRY * dllPixelTransferi )(GLenum pname, GLint param); -static void ( APIENTRY * dllPixelZoom )(GLfloat xfactor, GLfloat yfactor); -static void ( APIENTRY * dllPointSize )(GLfloat size); static void ( APIENTRY * dllPolygonMode )(GLenum face, GLenum mode); static void ( APIENTRY * dllPolygonOffset )(GLfloat factor, GLfloat units); -static void ( APIENTRY * dllPolygonStipple )(const GLubyte *mask); -static void ( APIENTRY * dllPopAttrib )(void); -static void ( APIENTRY * dllPopClientAttrib )(void); static void ( APIENTRY * dllPopMatrix )(void); -static void ( APIENTRY * dllPopName )(void); -static void ( APIENTRY * dllPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities); -static void ( APIENTRY * dllPushAttrib )(GLbitfield mask); -static void ( APIENTRY * dllPushClientAttrib )(GLbitfield mask); static void ( APIENTRY * dllPushMatrix )(void); -static void ( APIENTRY * dllPushName )(GLuint name); -static void ( APIENTRY * dllRasterPos2d )(GLdouble x, GLdouble y); -static void ( APIENTRY * dllRasterPos2dv )(const GLdouble *v); -static void ( APIENTRY * dllRasterPos2f )(GLfloat x, GLfloat y); -static void ( APIENTRY * dllRasterPos2fv )(const GLfloat *v); -static void ( APIENTRY * dllRasterPos2i )(GLint x, GLint y); -static void ( APIENTRY * dllRasterPos2iv )(const GLint *v); -static void ( APIENTRY * dllRasterPos2s )(GLshort x, GLshort y); -static void ( APIENTRY * dllRasterPos2sv )(const GLshort *v); -static void ( APIENTRY * dllRasterPos3d )(GLdouble x, GLdouble y, GLdouble z); -static void ( APIENTRY * dllRasterPos3dv )(const GLdouble *v); -static void ( APIENTRY * dllRasterPos3f )(GLfloat x, GLfloat y, GLfloat z); -static void ( APIENTRY * dllRasterPos3fv )(const GLfloat *v); -static void ( APIENTRY * dllRasterPos3i )(GLint x, GLint y, GLint z); -static void ( APIENTRY * dllRasterPos3iv )(const GLint *v); -static void ( APIENTRY * dllRasterPos3s )(GLshort x, GLshort y, GLshort z); -static void ( APIENTRY * dllRasterPos3sv )(const GLshort *v); -static void ( APIENTRY * dllRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -static void ( APIENTRY * dllRasterPos4dv )(const GLdouble *v); -static void ( APIENTRY * dllRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -static void ( APIENTRY * dllRasterPos4fv )(const GLfloat *v); -static void ( APIENTRY * dllRasterPos4i )(GLint x, GLint y, GLint z, GLint w); -static void ( APIENTRY * dllRasterPos4iv )(const GLint *v); -static void ( APIENTRY * dllRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w); -static void ( APIENTRY * dllRasterPos4sv )(const GLshort *v); -static void ( APIENTRY * dllReadBuffer )(GLenum mode); static void ( APIENTRY * dllReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -static void ( APIENTRY * dllRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -static void ( APIENTRY * dllRectdv )(const GLdouble *v1, const GLdouble *v2); -static void ( APIENTRY * dllRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -static void ( APIENTRY * dllRectfv )(const GLfloat *v1, const GLfloat *v2); -static void ( APIENTRY * dllRecti )(GLint x1, GLint y1, GLint x2, GLint y2); -static void ( APIENTRY * dllRectiv )(const GLint *v1, const GLint *v2); -static void ( APIENTRY * dllRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -static void ( APIENTRY * dllRectsv )(const GLshort *v1, const GLshort *v2); -GLint ( APIENTRY * dllRenderMode )(GLenum mode); -static void ( APIENTRY * dllRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -static void ( APIENTRY * dllRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -static void ( APIENTRY * dllScaled )(GLdouble x, GLdouble y, GLdouble z); -static void ( APIENTRY * dllScalef )(GLfloat x, GLfloat y, GLfloat z); static void ( APIENTRY * dllScissor )(GLint x, GLint y, GLsizei width, GLsizei height); -static void ( APIENTRY * dllSelectBuffer )(GLsizei size, GLuint *buffer); static void ( APIENTRY * dllShadeModel )(GLenum mode); static void ( APIENTRY * dllStencilFunc )(GLenum func, GLint ref, GLuint mask); static void ( APIENTRY * dllStencilMask )(GLuint mask); static void ( APIENTRY * dllStencilOp )(GLenum fail, GLenum zfail, GLenum zpass); -static void ( APIENTRY * dllTexCoord1d )(GLdouble s); -static void ( APIENTRY * dllTexCoord1dv )(const GLdouble *v); -static void ( APIENTRY * dllTexCoord1f )(GLfloat s); -static void ( APIENTRY * dllTexCoord1fv )(const GLfloat *v); -static void ( APIENTRY * dllTexCoord1i )(GLint s); -static void ( APIENTRY * dllTexCoord1iv )(const GLint *v); -static void ( APIENTRY * dllTexCoord1s )(GLshort s); -static void ( APIENTRY * dllTexCoord1sv )(const GLshort *v); -static void ( APIENTRY * dllTexCoord2d )(GLdouble s, GLdouble t); -static void ( APIENTRY * dllTexCoord2dv )(const GLdouble *v); static void ( APIENTRY * dllTexCoord2f )(GLfloat s, GLfloat t); static void ( APIENTRY * dllTexCoord2fv )(const GLfloat *v); -static void ( APIENTRY * dllTexCoord2i )(GLint s, GLint t); -static void ( APIENTRY * dllTexCoord2iv )(const GLint *v); -static void ( APIENTRY * dllTexCoord2s )(GLshort s, GLshort t); -static void ( APIENTRY * dllTexCoord2sv )(const GLshort *v); -static void ( APIENTRY * dllTexCoord3d )(GLdouble s, GLdouble t, GLdouble r); -static void ( APIENTRY * dllTexCoord3dv )(const GLdouble *v); -static void ( APIENTRY * dllTexCoord3f )(GLfloat s, GLfloat t, GLfloat r); -static void ( APIENTRY * dllTexCoord3fv )(const GLfloat *v); -static void ( APIENTRY * dllTexCoord3i )(GLint s, GLint t, GLint r); -static void ( APIENTRY * dllTexCoord3iv )(const GLint *v); -static void ( APIENTRY * dllTexCoord3s )(GLshort s, GLshort t, GLshort r); -static void ( APIENTRY * dllTexCoord3sv )(const GLshort *v); -static void ( APIENTRY * dllTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -static void ( APIENTRY * dllTexCoord4dv )(const GLdouble *v); -static void ( APIENTRY * dllTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -static void ( APIENTRY * dllTexCoord4fv )(const GLfloat *v); -static void ( APIENTRY * dllTexCoord4i )(GLint s, GLint t, GLint r, GLint q); -static void ( APIENTRY * dllTexCoord4iv )(const GLint *v); -static void ( APIENTRY * dllTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q); -static void ( APIENTRY * dllTexCoord4sv )(const GLshort *v); static void ( APIENTRY * dllTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); static void ( APIENTRY * dllTexEnvf )(GLenum target, GLenum pname, GLfloat param); -static void ( APIENTRY * dllTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params); -static void ( APIENTRY * dllTexEnvi )(GLenum target, GLenum pname, GLint param); -static void ( APIENTRY * dllTexEnviv )(GLenum target, GLenum pname, const GLint *params); -static void ( APIENTRY * dllTexGend )(GLenum coord, GLenum pname, GLdouble param); -static void ( APIENTRY * dllTexGendv )(GLenum coord, GLenum pname, const GLdouble *params); -static void ( APIENTRY * dllTexGenf )(GLenum coord, GLenum pname, GLfloat param); -static void ( APIENTRY * dllTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params); -static void ( APIENTRY * dllTexGeni )(GLenum coord, GLenum pname, GLint param); -static void ( APIENTRY * dllTexGeniv )(GLenum coord, GLenum pname, const GLint *params); -static void ( APIENTRY * dllTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); static void ( APIENTRY * dllTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); static void ( APIENTRY * dllTexParameterf )(GLenum target, GLenum pname, GLfloat param); static void ( APIENTRY * dllTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params); -static void ( APIENTRY * dllTexParameteri )(GLenum target, GLenum pname, GLint param); -static void ( APIENTRY * dllTexParameteriv )(GLenum target, GLenum pname, const GLint *params); -static void ( APIENTRY * dllTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); static void ( APIENTRY * dllTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -static void ( APIENTRY * dllTranslated )(GLdouble x, GLdouble y, GLdouble z); static void ( APIENTRY * dllTranslatef )(GLfloat x, GLfloat y, GLfloat z); -static void ( APIENTRY * dllVertex2d )(GLdouble x, GLdouble y); -static void ( APIENTRY * dllVertex2dv )(const GLdouble *v); static void ( APIENTRY * dllVertex2f )(GLfloat x, GLfloat y); -static void ( APIENTRY * dllVertex2fv )(const GLfloat *v); -static void ( APIENTRY * dllVertex2i )(GLint x, GLint y); -static void ( APIENTRY * dllVertex2iv )(const GLint *v); -static void ( APIENTRY * dllVertex2s )(GLshort x, GLshort y); -static void ( APIENTRY * dllVertex2sv )(const GLshort *v); -static void ( APIENTRY * dllVertex3d )(GLdouble x, GLdouble y, GLdouble z); -static void ( APIENTRY * dllVertex3dv )(const GLdouble *v); static void ( APIENTRY * dllVertex3f )(GLfloat x, GLfloat y, GLfloat z); static void ( APIENTRY * dllVertex3fv )(const GLfloat *v); -static void ( APIENTRY * dllVertex3i )(GLint x, GLint y, GLint z); -static void ( APIENTRY * dllVertex3iv )(const GLint *v); -static void ( APIENTRY * dllVertex3s )(GLshort x, GLshort y, GLshort z); -static void ( APIENTRY * dllVertex3sv )(const GLshort *v); -static void ( APIENTRY * dllVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -static void ( APIENTRY * dllVertex4dv )(const GLdouble *v); -static void ( APIENTRY * dllVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -static void ( APIENTRY * dllVertex4fv )(const GLfloat *v); -static void ( APIENTRY * dllVertex4i )(GLint x, GLint y, GLint z, GLint w); -static void ( APIENTRY * dllVertex4iv )(const GLint *v); -static void ( APIENTRY * dllVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w); -static void ( APIENTRY * dllVertex4sv )(const GLshort *v); static void ( APIENTRY * dllVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); static void ( APIENTRY * dllViewport )(GLint x, GLint y, GLsizei width, GLsizei height); @@ -865,48 +284,21 @@ static const char * TypeToString( GLenum t ) } } -static void APIENTRY logAccum(GLenum op, GLfloat value) -{ - fprintf( glw_state.log_fp, "glAccum\n" ); - dllAccum( op, value ); -} - static void APIENTRY logAlphaFunc(GLenum func, GLclampf ref) { fprintf( glw_state.log_fp, "glAlphaFunc( 0x%x, %f )\n", func, ref ); dllAlphaFunc( func, ref ); } - -static GLboolean APIENTRY logAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) -{ - fprintf( glw_state.log_fp, "glAreTexturesResident\n" ); - return dllAreTexturesResident( n, textures, residences ); -} - -static void APIENTRY logArrayElement(GLint i) -{ - fprintf( glw_state.log_fp, "glArrayElement\n" ); - dllArrayElement( i ); -} - static void APIENTRY logBegin(GLenum mode) { fprintf( glw_state.log_fp, "glBegin( %s )\n", PrimToString( mode )); dllBegin( mode ); } - static void APIENTRY logBindTexture(GLenum target, GLuint texture) { fprintf( glw_state.log_fp, "glBindTexture( 0x%x, %u )\n", target, texture ); dllBindTexture( target, texture ); } - -static void APIENTRY logBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) -{ - fprintf( glw_state.log_fp, "glBitmap\n" ); - dllBitmap( width, height, xorig, yorig, xmove, ymove, bitmap ); -} - static void BlendToName( char *n, GLenum f ) { switch ( f ) @@ -946,19 +338,11 @@ static void APIENTRY logBlendFunc(GLenum sfactor, GLenum dfactor) fprintf( glw_state.log_fp, "glBlendFunc( %s, %s )\n", sf, df ); dllBlendFunc( sfactor, dfactor ); } - static void APIENTRY logCallList(GLuint list) { fprintf( glw_state.log_fp, "glCallList( %u )\n", list ); dllCallList( list ); } - -static void APIENTRY logCallLists(GLsizei n, GLenum type, const void *lists) -{ - fprintf( glw_state.log_fp, "glCallLists\n" ); - dllCallLists( n, type, lists ); -} - static void APIENTRY logClear(GLbitfield mask) { fprintf( glw_state.log_fp, "glClear( 0x%x = ", mask ); @@ -975,360 +359,94 @@ static void APIENTRY logClear(GLbitfield mask) fprintf( glw_state.log_fp, ")\n" ); dllClear( mask ); } - -static void APIENTRY logClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - fprintf( glw_state.log_fp, "glClearAccum\n" ); - dllClearAccum( red, green, blue, alpha ); -} - static void APIENTRY logClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { fprintf( glw_state.log_fp, "glClearColor\n" ); dllClearColor( red, green, blue, alpha ); } - static void APIENTRY logClearDepth(GLclampd depth) { fprintf( glw_state.log_fp, "glClearDepth( %f )\n", ( float ) depth ); dllClearDepth( depth ); } - -static void APIENTRY logClearIndex(GLfloat c) -{ - fprintf( glw_state.log_fp, "glClearIndex\n" ); - dllClearIndex( c ); -} - static void APIENTRY logClearStencil(GLint s) { fprintf( glw_state.log_fp, "glClearStencil( %d )\n", s ); dllClearStencil( s ); } - static void APIENTRY logClipPlane(GLenum plane, const GLdouble *equation) { fprintf( glw_state.log_fp, "glClipPlane\n" ); dllClipPlane( plane, equation ); } - -static void APIENTRY logColor3b(GLbyte red, GLbyte green, GLbyte blue) -{ - fprintf( glw_state.log_fp, "glColor3b\n" ); - dllColor3b( red, green, blue ); -} - -static void APIENTRY logColor3bv(const GLbyte *v) -{ - fprintf( glw_state.log_fp, "glColor3bv\n" ); - dllColor3bv( v ); -} - -static void APIENTRY logColor3d(GLdouble red, GLdouble green, GLdouble blue) -{ - fprintf( glw_state.log_fp, "glColor3d\n" ); - dllColor3d( red, green, blue ); -} - -static void APIENTRY logColor3dv(const GLdouble *v) -{ - fprintf( glw_state.log_fp, "glColor3dv\n" ); - dllColor3dv( v ); -} - static void APIENTRY logColor3f(GLfloat red, GLfloat green, GLfloat blue) { fprintf( glw_state.log_fp, "glColor3f\n" ); dllColor3f( red, green, blue ); } -static void APIENTRY logColor3fv(const GLfloat *v) -{ - fprintf( glw_state.log_fp, "glColor3fv\n" ); - dllColor3fv( v ); -} - -static void APIENTRY logColor3i(GLint red, GLint green, GLint blue) -{ - fprintf( glw_state.log_fp, "glColor3i\n" ); - dllColor3i( red, green, blue ); -} - -static void APIENTRY logColor3iv(const GLint *v) -{ - fprintf( glw_state.log_fp, "glColor3iv\n" ); - dllColor3iv( v ); -} - -static void APIENTRY logColor3s(GLshort red, GLshort green, GLshort blue) -{ - fprintf( glw_state.log_fp, "glColor3s\n" ); - dllColor3s( red, green, blue ); -} - -static void APIENTRY logColor3sv(const GLshort *v) -{ - fprintf( glw_state.log_fp, "glColor3sv\n" ); - dllColor3sv( v ); -} - -static void APIENTRY logColor3ub(GLubyte red, GLubyte green, GLubyte blue) -{ - fprintf( glw_state.log_fp, "glColor3ub\n" ); - dllColor3ub( red, green, blue ); -} - -static void APIENTRY logColor3ubv(const GLubyte *v) -{ - fprintf( glw_state.log_fp, "glColor3ubv\n" ); - dllColor3ubv( v ); -} - #define SIG( x ) fprintf( glw_state.log_fp, x "\n" ) -static void APIENTRY logColor3ui(GLuint red, GLuint green, GLuint blue) -{ - SIG( "glColor3ui" ); - dllColor3ui( red, green, blue ); -} - -static void APIENTRY logColor3uiv(const GLuint *v) -{ - SIG( "glColor3uiv" ); - dllColor3uiv( v ); -} - -static void APIENTRY logColor3us(GLushort red, GLushort green, GLushort blue) -{ - SIG( "glColor3us" ); - dllColor3us( red, green, blue ); -} - -static void APIENTRY logColor3usv(const GLushort *v) -{ - SIG( "glColor3usv" ); - dllColor3usv( v ); -} - -static void APIENTRY logColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - SIG( "glColor4b" ); - dllColor4b( red, green, blue, alpha ); -} - -static void APIENTRY logColor4bv(const GLbyte *v) -{ - SIG( "glColor4bv" ); - dllColor4bv( v ); -} - -static void APIENTRY logColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) -{ - SIG( "glColor4d" ); - dllColor4d( red, green, blue, alpha ); -} -static void APIENTRY logColor4dv(const GLdouble *v) -{ - SIG( "glColor4dv" ); - dllColor4dv( v ); -} static void APIENTRY logColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { fprintf( glw_state.log_fp, "glColor4f( %f,%f,%f,%f )\n", red, green, blue, alpha ); dllColor4f( red, green, blue, alpha ); } -static void APIENTRY logColor4fv(const GLfloat *v) -{ - fprintf( glw_state.log_fp, "glColor4fv( %f,%f,%f,%f )\n", v[0], v[1], v[2], v[3] ); - dllColor4fv( v ); -} -static void APIENTRY logColor4i(GLint red, GLint green, GLint blue, GLint alpha) -{ - SIG( "glColor4i" ); - dllColor4i( red, green, blue, alpha ); -} -static void APIENTRY logColor4iv(const GLint *v) -{ - SIG( "glColor4iv" ); - dllColor4iv( v ); -} -static void APIENTRY logColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - SIG( "glColor4s" ); - dllColor4s( red, green, blue, alpha ); -} -static void APIENTRY logColor4sv(const GLshort *v) -{ - SIG( "glColor4sv" ); - dllColor4sv( v ); -} -static void APIENTRY logColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - SIG( "glColor4b" ); - dllColor4b( red, green, blue, alpha ); -} -static void APIENTRY logColor4ubv(const GLubyte *v) -{ - SIG( "glColor4ubv" ); - dllColor4ubv( v ); -} -static void APIENTRY logColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - SIG( "glColor4ui" ); - dllColor4ui( red, green, blue, alpha ); -} -static void APIENTRY logColor4uiv(const GLuint *v) -{ - SIG( "glColor4uiv" ); - dllColor4uiv( v ); -} -static void APIENTRY logColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) -{ - SIG( "glColor4us" ); - dllColor4us( red, green, blue, alpha ); -} -static void APIENTRY logColor4usv(const GLushort *v) -{ - SIG( "glColor4usv" ); - dllColor4usv( v ); -} static void APIENTRY logColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { SIG( "glColorMask" ); dllColorMask( red, green, blue, alpha ); } -static void APIENTRY logColorMaterial(GLenum face, GLenum mode) -{ - SIG( "glColorMaterial" ); - dllColorMaterial( face, mode ); -} - static void APIENTRY logColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { fprintf( glw_state.log_fp, "glColorPointer( %d, %s, %d, MEM )\n", size, TypeToString( type ), stride ); dllColorPointer( size, type, stride, pointer ); } - -static void APIENTRY logCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) -{ - SIG( "glCopyPixels" ); - dllCopyPixels( x, y, width, height, type ); -} - -static void APIENTRY logCopyTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) -{ - SIG( "glCopyTexImage1D" ); - dllCopyTexImage1D( target, level, internalFormat, x, y, width, border ); -} - -static void APIENTRY logCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - SIG( "glCopyTexImage2D" ); - dllCopyTexImage2D( target, level, internalFormat, x, y, width, height, border ); -} - -static void APIENTRY logCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - SIG( "glCopyTexSubImage1D" ); - dllCopyTexSubImage1D( target, level, xoffset, x, y, width ); -} - -static void APIENTRY logCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - SIG( "glCopyTexSubImage2D" ); - dllCopyTexSubImage2D( target, level, xoffset, yoffset, x, y, width, height ); -} - static void APIENTRY logCullFace(GLenum mode) { fprintf( glw_state.log_fp, "glCullFace( %s )\n", ( mode == GL_FRONT ) ? "GL_FRONT" : "GL_BACK" ); dllCullFace( mode ); } - -static void APIENTRY logDeleteLists(GLuint list, GLsizei range) -{ - SIG( "glDeleteLists" ); - dllDeleteLists( list, range ); -} - static void APIENTRY logDeleteTextures(GLsizei n, const GLuint *textures) { SIG( "glDeleteTextures" ); dllDeleteTextures( n, textures ); } - static void APIENTRY logDepthFunc(GLenum func) { fprintf( glw_state.log_fp, "glDepthFunc( %s )\n", FuncToString( func ) ); dllDepthFunc( func ); } - static void APIENTRY logDepthMask(GLboolean flag) { fprintf( glw_state.log_fp, "glDepthMask( %s )\n", BooleanToString( flag ) ); dllDepthMask( flag ); } - static void APIENTRY logDepthRange(GLclampd zNear, GLclampd zFar) { fprintf( glw_state.log_fp, "glDepthRange( %f, %f )\n", ( float ) zNear, ( float ) zFar ); dllDepthRange( zNear, zFar ); } - static void APIENTRY logDisable(GLenum cap) { fprintf( glw_state.log_fp, "glDisable( %s )\n", CapToString( cap ) ); dllDisable( cap ); } - static void APIENTRY logDisableClientState(GLenum array) { fprintf( glw_state.log_fp, "glDisableClientState( %s )\n", CapToString( array ) ); dllDisableClientState( array ); } - -static void APIENTRY logDrawArrays(GLenum mode, GLint first, GLsizei count) -{ - SIG( "glDrawArrays" ); - dllDrawArrays( mode, first, count ); -} - static void APIENTRY logDrawBuffer(GLenum mode) { SIG( "glDrawBuffer" ); dllDrawBuffer( mode ); } - static void APIENTRY logDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices) { fprintf( glw_state.log_fp, "glDrawElements( %s, %d, %s, MEM )\n", PrimToString( mode ), count, TypeToString( type ) ); dllDrawElements( mode, count, type, indices ); } - -static void APIENTRY logDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) -{ - SIG( "glDrawPixels" ); - dllDrawPixels( width, height, format, type, pixels ); -} - -static void APIENTRY logEdgeFlag(GLboolean flag) -{ - SIG( "glEdgeFlag" ); - dllEdgeFlag( flag ); -} - -static void APIENTRY logEdgeFlagPointer(GLsizei stride, const void *pointer) -{ - SIG( "glEdgeFlagPointer" ); - dllEdgeFlagPointer( stride, pointer ); -} - -static void APIENTRY logEdgeFlagv(const GLboolean *flag) -{ - SIG( "glEdgeFlagv" ); - dllEdgeFlagv( flag ); -} - static void APIENTRY logEnable(GLenum cap) { fprintf( glw_state.log_fp, "glEnable( %s )\n", CapToString( cap ) ); @@ -1346,1100 +464,101 @@ static void APIENTRY logEnd(void) SIG( "glEnd" ); dllEnd(); } - -static void APIENTRY logEndList(void) -{ - SIG( "glEndList" ); - dllEndList(); -} - -static void APIENTRY logEvalCoord1d(GLdouble u) -{ - SIG( "glEvalCoord1d" ); - dllEvalCoord1d( u ); -} - -static void APIENTRY logEvalCoord1dv(const GLdouble *u) -{ - SIG( "glEvalCoord1dv" ); - dllEvalCoord1dv( u ); -} - -static void APIENTRY logEvalCoord1f(GLfloat u) -{ - SIG( "glEvalCoord1f" ); - dllEvalCoord1f( u ); -} - -static void APIENTRY logEvalCoord1fv(const GLfloat *u) -{ - SIG( "glEvalCoord1fv" ); - dllEvalCoord1fv( u ); -} -static void APIENTRY logEvalCoord2d(GLdouble u, GLdouble v) -{ - SIG( "glEvalCoord2d" ); - dllEvalCoord2d( u, v ); -} -static void APIENTRY logEvalCoord2dv(const GLdouble *u) -{ - SIG( "glEvalCoord2dv" ); - dllEvalCoord2dv( u ); -} -static void APIENTRY logEvalCoord2f(GLfloat u, GLfloat v) -{ - SIG( "glEvalCoord2f" ); - dllEvalCoord2f( u, v ); -} -static void APIENTRY logEvalCoord2fv(const GLfloat *u) -{ - SIG( "glEvalCoord2fv" ); - dllEvalCoord2fv( u ); -} - -static void APIENTRY logEvalMesh1(GLenum mode, GLint i1, GLint i2) -{ - SIG( "glEvalMesh1" ); - dllEvalMesh1( mode, i1, i2 ); -} -static void APIENTRY logEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - SIG( "glEvalMesh2" ); - dllEvalMesh2( mode, i1, i2, j1, j2 ); -} -static void APIENTRY logEvalPoint1(GLint i) -{ - SIG( "glEvalPoint1" ); - dllEvalPoint1( i ); -} -static void APIENTRY logEvalPoint2(GLint i, GLint j) -{ - SIG( "glEvalPoint2" ); - dllEvalPoint2( i, j ); -} - -static void APIENTRY logFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) -{ - SIG( "glFeedbackBuffer" ); - dllFeedbackBuffer( size, type, buffer ); -} - static void APIENTRY logFinish(void) { SIG( "glFinish" ); dllFinish(); } - -static void APIENTRY logFlush(void) -{ - SIG( "glFlush" ); - dllFlush(); -} - -static void APIENTRY logFogf(GLenum pname, GLfloat param) -{ - SIG( "glFogf" ); - dllFogf( pname, param ); -} - -static void APIENTRY logFogfv(GLenum pname, const GLfloat *params) -{ - SIG( "glFogfv" ); - dllFogfv( pname, params ); -} - -static void APIENTRY logFogi(GLenum pname, GLint param) -{ - SIG( "glFogi" ); - dllFogi( pname, param ); -} - -static void APIENTRY logFogiv(GLenum pname, const GLint *params) -{ - SIG( "glFogiv" ); - dllFogiv( pname, params ); -} - -static void APIENTRY logFrontFace(GLenum mode) -{ - SIG( "glFrontFace" ); - dllFrontFace( mode ); -} - -static void APIENTRY logFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - SIG( "glFrustum" ); - dllFrustum( left, right, bottom, top, zNear, zFar ); -} - -static GLuint APIENTRY logGenLists(GLsizei range) -{ - SIG( "glGenLists" ); - return dllGenLists( range ); -} - -static void APIENTRY logGenTextures(GLsizei n, GLuint *textures) -{ - SIG( "glGenTextures" ); - dllGenTextures( n, textures ); -} - -static void APIENTRY logGetBooleanv(GLenum pname, GLboolean *params) -{ - SIG( "glGetBooleanv" ); - dllGetBooleanv( pname, params ); -} - -static void APIENTRY logGetClipPlane(GLenum plane, GLdouble *equation) -{ - SIG( "glGetClipPlane" ); - dllGetClipPlane( plane, equation ); -} - -static void APIENTRY logGetDoublev(GLenum pname, GLdouble *params) -{ - SIG( "glGetDoublev" ); - dllGetDoublev( pname, params ); -} - static GLenum APIENTRY logGetError(void) { SIG( "glGetError" ); return dllGetError(); } - -static void APIENTRY logGetFloatv(GLenum pname, GLfloat *params) -{ - SIG( "glGetFloatv" ); - dllGetFloatv( pname, params ); -} - static void APIENTRY logGetIntegerv(GLenum pname, GLint *params) { SIG( "glGetIntegerv" ); dllGetIntegerv( pname, params ); } - -static void APIENTRY logGetLightfv(GLenum light, GLenum pname, GLfloat *params) -{ - SIG( "glGetLightfv" ); - dllGetLightfv( light, pname, params ); -} - -static void APIENTRY logGetLightiv(GLenum light, GLenum pname, GLint *params) -{ - SIG( "glGetLightiv" ); - dllGetLightiv( light, pname, params ); -} - -static void APIENTRY logGetMapdv(GLenum target, GLenum query, GLdouble *v) -{ - SIG( "glGetMapdv" ); - dllGetMapdv( target, query, v ); -} - -static void APIENTRY logGetMapfv(GLenum target, GLenum query, GLfloat *v) -{ - SIG( "glGetMapfv" ); - dllGetMapfv( target, query, v ); -} - -static void APIENTRY logGetMapiv(GLenum target, GLenum query, GLint *v) -{ - SIG( "glGetMapiv" ); - dllGetMapiv( target, query, v ); -} - -static void APIENTRY logGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) -{ - SIG( "glGetMaterialfv" ); - dllGetMaterialfv( face, pname, params ); -} - -static void APIENTRY logGetMaterialiv(GLenum face, GLenum pname, GLint *params) -{ - SIG( "glGetMaterialiv" ); - dllGetMaterialiv( face, pname, params ); -} - -static void APIENTRY logGetPixelMapfv(GLenum map, GLfloat *values) -{ - SIG( "glGetPixelMapfv" ); - dllGetPixelMapfv( map, values ); -} - -static void APIENTRY logGetPixelMapuiv(GLenum map, GLuint *values) -{ - SIG( "glGetPixelMapuiv" ); - dllGetPixelMapuiv( map, values ); -} - -static void APIENTRY logGetPixelMapusv(GLenum map, GLushort *values) -{ - SIG( "glGetPixelMapusv" ); - dllGetPixelMapusv( map, values ); -} - -static void APIENTRY logGetPointerv(GLenum pname, GLvoid* *params) -{ - SIG( "glGetPointerv" ); - dllGetPointerv( pname, params ); -} - -static void APIENTRY logGetPolygonStipple(GLubyte *mask) -{ - SIG( "glGetPolygonStipple" ); - dllGetPolygonStipple( mask ); -} - static const GLubyte * APIENTRY logGetString(GLenum name) { SIG( "glGetString" ); return dllGetString( name ); } - -static void APIENTRY logGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) -{ - SIG( "glGetTexEnvfv" ); - dllGetTexEnvfv( target, pname, params ); -} - -static void APIENTRY logGetTexEnviv(GLenum target, GLenum pname, GLint *params) -{ - SIG( "glGetTexEnviv" ); - dllGetTexEnviv( target, pname, params ); -} - -static void APIENTRY logGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) -{ - SIG( "glGetTexGendv" ); - dllGetTexGendv( coord, pname, params ); -} - -static void APIENTRY logGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) -{ - SIG( "glGetTexGenfv" ); - dllGetTexGenfv( coord, pname, params ); -} - -static void APIENTRY logGetTexGeniv(GLenum coord, GLenum pname, GLint *params) -{ - SIG( "glGetTexGeniv" ); - dllGetTexGeniv( coord, pname, params ); -} - -static void APIENTRY logGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) -{ - SIG( "glGetTexImage" ); - dllGetTexImage( target, level, format, type, pixels ); -} -static void APIENTRY logGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params ) -{ - SIG( "glGetTexLevelParameterfv" ); - dllGetTexLevelParameterfv( target, level, pname, params ); -} - -static void APIENTRY logGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) -{ - SIG( "glGetTexLevelParameteriv" ); - dllGetTexLevelParameteriv( target, level, pname, params ); -} - -static void APIENTRY logGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) -{ - SIG( "glGetTexParameterfv" ); - dllGetTexParameterfv( target, pname, params ); -} - -static void APIENTRY logGetTexParameteriv(GLenum target, GLenum pname, GLint *params) -{ - SIG( "glGetTexParameteriv" ); - dllGetTexParameteriv( target, pname, params ); -} - -static void APIENTRY logHint(GLenum target, GLenum mode) -{ - fprintf( glw_state.log_fp, "glHint( 0x%x, 0x%x )\n", target, mode ); - dllHint( target, mode ); -} - -static void APIENTRY logIndexMask(GLuint mask) -{ - SIG( "glIndexMask" ); - dllIndexMask( mask ); -} - -static void APIENTRY logIndexPointer(GLenum type, GLsizei stride, const void *pointer) -{ - SIG( "glIndexPointer" ); - dllIndexPointer( type, stride, pointer ); -} - -static void APIENTRY logIndexd(GLdouble c) -{ - SIG( "glIndexd" ); - dllIndexd( c ); -} - -static void APIENTRY logIndexdv(const GLdouble *c) -{ - SIG( "glIndexdv" ); - dllIndexdv( c ); -} - -static void APIENTRY logIndexf(GLfloat c) -{ - SIG( "glIndexf" ); - dllIndexf( c ); -} - -static void APIENTRY logIndexfv(const GLfloat *c) -{ - SIG( "glIndexfv" ); - dllIndexfv( c ); -} - -static void APIENTRY logIndexi(GLint c) -{ - SIG( "glIndexi" ); - dllIndexi( c ); -} - -static void APIENTRY logIndexiv(const GLint *c) -{ - SIG( "glIndexiv" ); - dllIndexiv( c ); -} - -static void APIENTRY logIndexs(GLshort c) -{ - SIG( "glIndexs" ); - dllIndexs( c ); -} - -static void APIENTRY logIndexsv(const GLshort *c) -{ - SIG( "glIndexsv" ); - dllIndexsv( c ); -} - -static void APIENTRY logIndexub(GLubyte c) -{ - SIG( "glIndexub" ); - dllIndexub( c ); -} - -static void APIENTRY logIndexubv(const GLubyte *c) -{ - SIG( "glIndexubv" ); - dllIndexubv( c ); -} - -static void APIENTRY logInitNames(void) -{ - SIG( "glInitNames" ); - dllInitNames(); -} - -static void APIENTRY logInterleavedArrays(GLenum format, GLsizei stride, const void *pointer) -{ - SIG( "glInterleavedArrays" ); - dllInterleavedArrays( format, stride, pointer ); -} - -static GLboolean APIENTRY logIsEnabled(GLenum cap) -{ - SIG( "glIsEnabled" ); - return dllIsEnabled( cap ); -} -static GLboolean APIENTRY logIsList(GLuint list) -{ - SIG( "glIsList" ); - return dllIsList( list ); -} -static GLboolean APIENTRY logIsTexture(GLuint texture) -{ - SIG( "glIsTexture" ); - return dllIsTexture( texture ); -} - -static void APIENTRY logLightModelf(GLenum pname, GLfloat param) -{ - SIG( "glLightModelf" ); - dllLightModelf( pname, param ); -} - -static void APIENTRY logLightModelfv(GLenum pname, const GLfloat *params) -{ - SIG( "glLightModelfv" ); - dllLightModelfv( pname, params ); -} - -static void APIENTRY logLightModeli(GLenum pname, GLint param) -{ - SIG( "glLightModeli" ); - dllLightModeli( pname, param ); - -} - -static void APIENTRY logLightModeliv(GLenum pname, const GLint *params) -{ - SIG( "glLightModeliv" ); - dllLightModeliv( pname, params ); -} - -static void APIENTRY logLightf(GLenum light, GLenum pname, GLfloat param) -{ - SIG( "glLightf" ); - dllLightf( light, pname, param ); -} - -static void APIENTRY logLightfv(GLenum light, GLenum pname, const GLfloat *params) -{ - SIG( "glLightfv" ); - dllLightfv( light, pname, params ); -} - -static void APIENTRY logLighti(GLenum light, GLenum pname, GLint param) -{ - SIG( "glLighti" ); - dllLighti( light, pname, param ); -} - -static void APIENTRY logLightiv(GLenum light, GLenum pname, const GLint *params) -{ - SIG( "glLightiv" ); - dllLightiv( light, pname, params ); -} - -static void APIENTRY logLineStipple(GLint factor, GLushort pattern) -{ - SIG( "glLineStipple" ); - dllLineStipple( factor, pattern ); -} - static void APIENTRY logLineWidth(GLfloat width) { SIG( "glLineWidth" ); dllLineWidth( width ); } - -static void APIENTRY logListBase(GLuint base) -{ - SIG( "glListBase" ); - dllListBase( base ); -} - static void APIENTRY logLoadIdentity(void) { SIG( "glLoadIdentity" ); dllLoadIdentity(); } - -static void APIENTRY logLoadMatrixd(const GLdouble *m) -{ - SIG( "glLoadMatrixd" ); - dllLoadMatrixd( m ); -} - static void APIENTRY logLoadMatrixf(const GLfloat *m) { SIG( "glLoadMatrixf" ); dllLoadMatrixf( m ); } - -static void APIENTRY logLoadName(GLuint name) -{ - SIG( "glLoadName" ); - dllLoadName( name ); -} - -static void APIENTRY logLogicOp(GLenum opcode) -{ - SIG( "glLogicOp" ); - dllLogicOp( opcode ); -} - -static void APIENTRY logMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) -{ - SIG( "glMap1d" ); - dllMap1d( target, u1, u2, stride, order, points ); -} - -static void APIENTRY logMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) -{ - SIG( "glMap1f" ); - dllMap1f( target, u1, u2, stride, order, points ); -} - -static void APIENTRY logMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) -{ - SIG( "glMap2d" ); - dllMap2d( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); -} - -static void APIENTRY logMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) -{ - SIG( "glMap2f" ); - dllMap2f( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); -} - -static void APIENTRY logMapGrid1d(GLint un, GLdouble u1, GLdouble u2) -{ - SIG( "glMapGrid1d" ); - dllMapGrid1d( un, u1, u2 ); -} - -static void APIENTRY logMapGrid1f(GLint un, GLfloat u1, GLfloat u2) -{ - SIG( "glMapGrid1f" ); - dllMapGrid1f( un, u1, u2 ); -} - -static void APIENTRY logMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) -{ - SIG( "glMapGrid2d" ); - dllMapGrid2d( un, u1, u2, vn, v1, v2 ); -} -static void APIENTRY logMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) -{ - SIG( "glMapGrid2f" ); - dllMapGrid2f( un, u1, u2, vn, v1, v2 ); -} -static void APIENTRY logMaterialf(GLenum face, GLenum pname, GLfloat param) -{ - SIG( "glMaterialf" ); - dllMaterialf( face, pname, param ); -} -static void APIENTRY logMaterialfv(GLenum face, GLenum pname, const GLfloat *params) -{ - SIG( "glMaterialfv" ); - dllMaterialfv( face, pname, params ); -} - -static void APIENTRY logMateriali(GLenum face, GLenum pname, GLint param) -{ - SIG( "glMateriali" ); - dllMateriali( face, pname, param ); -} - -static void APIENTRY logMaterialiv(GLenum face, GLenum pname, const GLint *params) -{ - SIG( "glMaterialiv" ); - dllMaterialiv( face, pname, params ); -} - static void APIENTRY logMatrixMode(GLenum mode) { SIG( "glMatrixMode" ); dllMatrixMode( mode ); } - -static void APIENTRY logMultMatrixd(const GLdouble *m) -{ - SIG( "glMultMatrixd" ); - dllMultMatrixd( m ); -} - -static void APIENTRY logMultMatrixf(const GLfloat *m) -{ - SIG( "glMultMatrixf" ); - dllMultMatrixf( m ); -} - -static void APIENTRY logNewList(GLuint list, GLenum mode) -{ - SIG( "glNewList" ); - dllNewList( list, mode ); -} - -static void APIENTRY logNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) -{ - SIG ("glNormal3b" ); - dllNormal3b( nx, ny, nz ); -} - -static void APIENTRY logNormal3bv(const GLbyte *v) -{ - SIG( "glNormal3bv" ); - dllNormal3bv( v ); -} - -static void APIENTRY logNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) -{ - SIG( "glNormal3d" ); - dllNormal3d( nx, ny, nz ); -} - -static void APIENTRY logNormal3dv(const GLdouble *v) -{ - SIG( "glNormal3dv" ); - dllNormal3dv( v ); -} - -static void APIENTRY logNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) -{ - SIG( "glNormal3f" ); - dllNormal3f( nx, ny, nz ); -} - -static void APIENTRY logNormal3fv(const GLfloat *v) -{ - SIG( "glNormal3fv" ); - dllNormal3fv( v ); -} -static void APIENTRY logNormal3i(GLint nx, GLint ny, GLint nz) -{ - SIG( "glNormal3i" ); - dllNormal3i( nx, ny, nz ); -} -static void APIENTRY logNormal3iv(const GLint *v) -{ - SIG( "glNormal3iv" ); - dllNormal3iv( v ); -} -static void APIENTRY logNormal3s(GLshort nx, GLshort ny, GLshort nz) -{ - SIG( "glNormal3s" ); - dllNormal3s( nx, ny, nz ); -} -static void APIENTRY logNormal3sv(const GLshort *v) -{ - SIG( "glNormal3sv" ); - dllNormal3sv( v ); -} -static void APIENTRY logNormalPointer(GLenum type, GLsizei stride, const void *pointer) -{ - SIG( "glNormalPointer" ); - dllNormalPointer( type, stride, pointer ); -} static void APIENTRY logOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { SIG( "glOrtho" ); dllOrtho( left, right, bottom, top, zNear, zFar ); } - -static void APIENTRY logPassThrough(GLfloat token) -{ - SIG( "glPassThrough" ); - dllPassThrough( token ); -} - -static void APIENTRY logPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values) -{ - SIG( "glPixelMapfv" ); - dllPixelMapfv( map, mapsize, values ); -} - -static void APIENTRY logPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values) -{ - SIG( "glPixelMapuiv" ); - dllPixelMapuiv( map, mapsize, values ); -} - -static void APIENTRY logPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values) -{ - SIG( "glPixelMapusv" ); - dllPixelMapusv( map, mapsize, values ); -} -static void APIENTRY logPixelStoref(GLenum pname, GLfloat param) -{ - SIG( "glPixelStoref" ); - dllPixelStoref( pname, param ); -} -static void APIENTRY logPixelStorei(GLenum pname, GLint param) -{ - SIG( "glPixelStorei" ); - dllPixelStorei( pname, param ); -} -static void APIENTRY logPixelTransferf(GLenum pname, GLfloat param) -{ - SIG( "glPixelTransferf" ); - dllPixelTransferf( pname, param ); -} - -static void APIENTRY logPixelTransferi(GLenum pname, GLint param) -{ - SIG( "glPixelTransferi" ); - dllPixelTransferi( pname, param ); -} - -static void APIENTRY logPixelZoom(GLfloat xfactor, GLfloat yfactor) -{ - SIG( "glPixelZoom" ); - dllPixelZoom( xfactor, yfactor ); -} - -static void APIENTRY logPointSize(GLfloat size) -{ - SIG( "glPointSize" ); - dllPointSize( size ); -} - static void APIENTRY logPolygonMode(GLenum face, GLenum mode) { fprintf( glw_state.log_fp, "glPolygonMode( 0x%x, 0x%x )\n", face, mode ); dllPolygonMode( face, mode ); } - static void APIENTRY logPolygonOffset(GLfloat factor, GLfloat units) { SIG( "glPolygonOffset" ); dllPolygonOffset( factor, units ); } -static void APIENTRY logPolygonStipple(const GLubyte *mask ) -{ - SIG( "glPolygonStipple" ); - dllPolygonStipple( mask ); -} -static void APIENTRY logPopAttrib(void) -{ - SIG( "glPopAttrib" ); - dllPopAttrib(); -} - -static void APIENTRY logPopClientAttrib(void) -{ - SIG( "glPopClientAttrib" ); - dllPopClientAttrib(); -} - static void APIENTRY logPopMatrix(void) { SIG( "glPopMatrix" ); dllPopMatrix(); } - -static void APIENTRY logPopName(void) -{ - SIG( "glPopName" ); - dllPopName(); -} - -static void APIENTRY logPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) -{ - SIG( "glPrioritizeTextures" ); - dllPrioritizeTextures( n, textures, priorities ); -} - -static void APIENTRY logPushAttrib(GLbitfield mask) -{ - SIG( "glPushAttrib" ); - dllPushAttrib( mask ); -} - -static void APIENTRY logPushClientAttrib(GLbitfield mask) -{ - SIG( "glPushClientAttrib" ); - dllPushClientAttrib( mask ); -} - static void APIENTRY logPushMatrix(void) { SIG( "glPushMatrix" ); dllPushMatrix(); } - -static void APIENTRY logPushName(GLuint name) -{ - SIG( "glPushName" ); - dllPushName( name ); -} - -static void APIENTRY logRasterPos2d(GLdouble x, GLdouble y) -{ - SIG ("glRasterPot2d" ); - dllRasterPos2d( x, y ); -} - -static void APIENTRY logRasterPos2dv(const GLdouble *v) -{ - SIG( "glRasterPos2dv" ); - dllRasterPos2dv( v ); -} - -static void APIENTRY logRasterPos2f(GLfloat x, GLfloat y) -{ - SIG( "glRasterPos2f" ); - dllRasterPos2f( x, y ); -} -static void APIENTRY logRasterPos2fv(const GLfloat *v) -{ - SIG( "glRasterPos2dv" ); - dllRasterPos2fv( v ); -} -static void APIENTRY logRasterPos2i(GLint x, GLint y) -{ - SIG( "glRasterPos2if" ); - dllRasterPos2i( x, y ); -} -static void APIENTRY logRasterPos2iv(const GLint *v) -{ - SIG( "glRasterPos2iv" ); - dllRasterPos2iv( v ); -} -static void APIENTRY logRasterPos2s(GLshort x, GLshort y) -{ - SIG( "glRasterPos2s" ); - dllRasterPos2s( x, y ); -} -static void APIENTRY logRasterPos2sv(const GLshort *v) -{ - SIG( "glRasterPos2sv" ); - dllRasterPos2sv( v ); -} -static void APIENTRY logRasterPos3d(GLdouble x, GLdouble y, GLdouble z) -{ - SIG( "glRasterPos3d" ); - dllRasterPos3d( x, y, z ); -} -static void APIENTRY logRasterPos3dv(const GLdouble *v) -{ - SIG( "glRasterPos3dv" ); - dllRasterPos3dv( v ); -} -static void APIENTRY logRasterPos3f(GLfloat x, GLfloat y, GLfloat z) -{ - SIG( "glRasterPos3f" ); - dllRasterPos3f( x, y, z ); -} -static void APIENTRY logRasterPos3fv(const GLfloat *v) -{ - SIG( "glRasterPos3fv" ); - dllRasterPos3fv( v ); -} -static void APIENTRY logRasterPos3i(GLint x, GLint y, GLint z) -{ - SIG( "glRasterPos3i" ); - dllRasterPos3i( x, y, z ); -} -static void APIENTRY logRasterPos3iv(const GLint *v) -{ - SIG( "glRasterPos3iv" ); - dllRasterPos3iv( v ); -} -static void APIENTRY logRasterPos3s(GLshort x, GLshort y, GLshort z) -{ - SIG( "glRasterPos3s" ); - dllRasterPos3s( x, y, z ); -} -static void APIENTRY logRasterPos3sv(const GLshort *v) -{ - SIG( "glRasterPos3sv" ); - dllRasterPos3sv( v ); -} -static void APIENTRY logRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - SIG( "glRasterPos4d" ); - dllRasterPos4d( x, y, z, w ); -} -static void APIENTRY logRasterPos4dv(const GLdouble *v) -{ - SIG( "glRasterPos4dv" ); - dllRasterPos4dv( v ); -} -static void APIENTRY logRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - SIG( "glRasterPos4f" ); - dllRasterPos4f( x, y, z, w ); -} -static void APIENTRY logRasterPos4fv(const GLfloat *v) -{ - SIG( "glRasterPos4fv" ); - dllRasterPos4fv( v ); -} -static void APIENTRY logRasterPos4i(GLint x, GLint y, GLint z, GLint w) -{ - SIG( "glRasterPos4i" ); - dllRasterPos4i( x, y, z, w ); -} -static void APIENTRY logRasterPos4iv(const GLint *v) -{ - SIG( "glRasterPos4iv" ); - dllRasterPos4iv( v ); -} -static void APIENTRY logRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) -{ - SIG( "glRasterPos4s" ); - dllRasterPos4s( x, y, z, w ); -} -static void APIENTRY logRasterPos4sv(const GLshort *v) -{ - SIG( "glRasterPos4sv" ); - dllRasterPos4sv( v ); -} -static void APIENTRY logReadBuffer(GLenum mode) -{ - SIG( "glReadBuffer" ); - dllReadBuffer( mode ); -} static void APIENTRY logReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) { SIG( "glReadPixels" ); dllReadPixels( x, y, width, height, format, type, pixels ); } - -static void APIENTRY logRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - SIG( "glRectd" ); - dllRectd( x1, y1, x2, y2 ); -} - -static void APIENTRY logRectdv(const GLdouble *v1, const GLdouble *v2) -{ - SIG( "glRectdv" ); - dllRectdv( v1, v2 ); -} - -static void APIENTRY logRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - SIG( "glRectf" ); - dllRectf( x1, y1, x2, y2 ); -} - -static void APIENTRY logRectfv(const GLfloat *v1, const GLfloat *v2) -{ - SIG( "glRectfv" ); - dllRectfv( v1, v2 ); -} -static void APIENTRY logRecti(GLint x1, GLint y1, GLint x2, GLint y2) -{ - SIG( "glRecti" ); - dllRecti( x1, y1, x2, y2 ); -} -static void APIENTRY logRectiv(const GLint *v1, const GLint *v2) -{ - SIG( "glRectiv" ); - dllRectiv( v1, v2 ); -} -static void APIENTRY logRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - SIG( "glRects" ); - dllRects( x1, y1, x2, y2 ); -} -static void APIENTRY logRectsv(const GLshort *v1, const GLshort *v2) -{ - SIG( "glRectsv" ); - dllRectsv( v1, v2 ); -} -static GLint APIENTRY logRenderMode(GLenum mode) -{ - SIG( "glRenderMode" ); - return dllRenderMode( mode ); -} -static void APIENTRY logRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - SIG( "glRotated" ); - dllRotated( angle, x, y, z ); -} - -static void APIENTRY logRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - SIG( "glRotatef" ); - dllRotatef( angle, x, y, z ); -} - -static void APIENTRY logScaled(GLdouble x, GLdouble y, GLdouble z) -{ - SIG( "glScaled" ); - dllScaled( x, y, z ); -} - -static void APIENTRY logScalef(GLfloat x, GLfloat y, GLfloat z) -{ - SIG( "glScalef" ); - dllScalef( x, y, z ); -} - static void APIENTRY logScissor(GLint x, GLint y, GLsizei width, GLsizei height) { fprintf( glw_state.log_fp, "glScissor( %d, %d, %d, %d )\n", x, y, width, height ); dllScissor( x, y, width, height ); } - -static void APIENTRY logSelectBuffer(GLsizei size, GLuint *buffer) -{ - SIG( "glSelectBuffer" ); - dllSelectBuffer( size, buffer ); -} - static void APIENTRY logShadeModel(GLenum mode) { SIG( "glShadeModel" ); dllShadeModel( mode ); } - static void APIENTRY logStencilFunc(GLenum func, GLint ref, GLuint mask) { SIG( "glStencilFunc" ); dllStencilFunc( func, ref, mask ); } - static void APIENTRY logStencilMask(GLuint mask) { SIG( "glStencilMask" ); dllStencilMask( mask ); } - static void APIENTRY logStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { SIG( "glStencilOp" ); dllStencilOp( fail, zfail, zpass ); } - -static void APIENTRY logTexCoord1d(GLdouble s) -{ - SIG( "glTexCoord1d" ); - dllTexCoord1d( s ); -} - -static void APIENTRY logTexCoord1dv(const GLdouble *v) -{ - SIG( "glTexCoord1dv" ); - dllTexCoord1dv( v ); -} - -static void APIENTRY logTexCoord1f(GLfloat s) -{ - SIG( "glTexCoord1f" ); - dllTexCoord1f( s ); -} -static void APIENTRY logTexCoord1fv(const GLfloat *v) -{ - SIG( "glTexCoord1fv" ); - dllTexCoord1fv( v ); -} -static void APIENTRY logTexCoord1i(GLint s) -{ - SIG( "glTexCoord1i" ); - dllTexCoord1i( s ); -} -static void APIENTRY logTexCoord1iv(const GLint *v) -{ - SIG( "glTexCoord1iv" ); - dllTexCoord1iv( v ); -} -static void APIENTRY logTexCoord1s(GLshort s) -{ - SIG( "glTexCoord1s" ); - dllTexCoord1s( s ); -} -static void APIENTRY logTexCoord1sv(const GLshort *v) -{ - SIG( "glTexCoord1sv" ); - dllTexCoord1sv( v ); -} -static void APIENTRY logTexCoord2d(GLdouble s, GLdouble t) -{ - SIG( "glTexCoord2d" ); - dllTexCoord2d( s, t ); -} - -static void APIENTRY logTexCoord2dv(const GLdouble *v) -{ - SIG( "glTexCoord2dv" ); - dllTexCoord2dv( v ); -} static void APIENTRY logTexCoord2f(GLfloat s, GLfloat t) { SIG( "glTexCoord2f" ); @@ -2450,106 +569,6 @@ static void APIENTRY logTexCoord2fv(const GLfloat *v) SIG( "glTexCoord2fv" ); dllTexCoord2fv( v ); } -static void APIENTRY logTexCoord2i(GLint s, GLint t) -{ - SIG( "glTexCoord2i" ); - dllTexCoord2i( s, t ); -} -static void APIENTRY logTexCoord2iv(const GLint *v) -{ - SIG( "glTexCoord2iv" ); - dllTexCoord2iv( v ); -} -static void APIENTRY logTexCoord2s(GLshort s, GLshort t) -{ - SIG( "glTexCoord2s" ); - dllTexCoord2s( s, t ); -} -static void APIENTRY logTexCoord2sv(const GLshort *v) -{ - SIG( "glTexCoord2sv" ); - dllTexCoord2sv( v ); -} -static void APIENTRY logTexCoord3d(GLdouble s, GLdouble t, GLdouble r) -{ - SIG( "glTexCoord3d" ); - dllTexCoord3d( s, t, r ); -} -static void APIENTRY logTexCoord3dv(const GLdouble *v) -{ - SIG( "glTexCoord3dv" ); - dllTexCoord3dv( v ); -} -static void APIENTRY logTexCoord3f(GLfloat s, GLfloat t, GLfloat r) -{ - SIG( "glTexCoord3f" ); - dllTexCoord3f( s, t, r ); -} -static void APIENTRY logTexCoord3fv(const GLfloat *v) -{ - SIG( "glTexCoord3fv" ); - dllTexCoord3fv( v ); -} -static void APIENTRY logTexCoord3i(GLint s, GLint t, GLint r) -{ - SIG( "glTexCoord3i" ); - dllTexCoord3i( s, t, r ); -} -static void APIENTRY logTexCoord3iv(const GLint *v) -{ - SIG( "glTexCoord3iv" ); - dllTexCoord3iv( v ); -} -static void APIENTRY logTexCoord3s(GLshort s, GLshort t, GLshort r) -{ - SIG( "glTexCoord3s" ); - dllTexCoord3s( s, t, r ); -} -static void APIENTRY logTexCoord3sv(const GLshort *v) -{ - SIG( "glTexCoord3sv" ); - dllTexCoord3sv( v ); -} -static void APIENTRY logTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - SIG( "glTexCoord4d" ); - dllTexCoord4d( s, t, r, q ); -} -static void APIENTRY logTexCoord4dv(const GLdouble *v) -{ - SIG( "glTexCoord4dv" ); - dllTexCoord4dv( v ); -} -static void APIENTRY logTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - SIG( "glTexCoord4f" ); - dllTexCoord4f( s, t, r, q ); -} -static void APIENTRY logTexCoord4fv(const GLfloat *v) -{ - SIG( "glTexCoord4fv" ); - dllTexCoord4fv( v ); -} -static void APIENTRY logTexCoord4i(GLint s, GLint t, GLint r, GLint q) -{ - SIG( "glTexCoord4i" ); - dllTexCoord4i( s, t, r, q ); -} -static void APIENTRY logTexCoord4iv(const GLint *v) -{ - SIG( "glTexCoord4iv" ); - dllTexCoord4iv( v ); -} -static void APIENTRY logTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) -{ - SIG( "glTexCoord4s" ); - dllTexCoord4s( s, t, r, q ); -} -static void APIENTRY logTexCoord4sv(const GLshort *v) -{ - SIG( "glTexCoord4sv" ); - dllTexCoord4sv( v ); -} static void APIENTRY logTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { fprintf( glw_state.log_fp, "glTexCoordPointer( %d, %s, %d, MEM )\n", size, TypeToString( type ), stride ); @@ -2561,161 +580,36 @@ static void APIENTRY logTexEnvf(GLenum target, GLenum pname, GLfloat param) fprintf( glw_state.log_fp, "glTexEnvf( 0x%x, 0x%x, %f )\n", target, pname, param ); dllTexEnvf( target, pname, param ); } - -static void APIENTRY logTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) -{ - SIG( "glTexEnvfv" ); - dllTexEnvfv( target, pname, params ); -} - -static void APIENTRY logTexEnvi(GLenum target, GLenum pname, GLint param) -{ - fprintf( glw_state.log_fp, "glTexEnvi( 0x%x, 0x%x, 0x%x )\n", target, pname, param ); - dllTexEnvi( target, pname, param ); -} -static void APIENTRY logTexEnviv(GLenum target, GLenum pname, const GLint *params) -{ - SIG( "glTexEnviv" ); - dllTexEnviv( target, pname, params ); -} - -static void APIENTRY logTexGend(GLenum coord, GLenum pname, GLdouble param) -{ - SIG( "glTexGend" ); - dllTexGend( coord, pname, param ); -} - -static void APIENTRY logTexGendv(GLenum coord, GLenum pname, const GLdouble *params) -{ - SIG( "glTexGendv" ); - dllTexGendv( coord, pname, params ); -} - -static void APIENTRY logTexGenf(GLenum coord, GLenum pname, GLfloat param) -{ - SIG( "glTexGenf" ); - dllTexGenf( coord, pname, param ); -} -static void APIENTRY logTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) -{ - SIG( "glTexGenfv" ); - dllTexGenfv( coord, pname, params ); -} -static void APIENTRY logTexGeni(GLenum coord, GLenum pname, GLint param) -{ - SIG( "glTexGeni" ); - dllTexGeni( coord, pname, param ); -} -static void APIENTRY logTexGeniv(GLenum coord, GLenum pname, const GLint *params) -{ - SIG( "glTexGeniv" ); - dllTexGeniv( coord, pname, params ); -} -static void APIENTRY logTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) -{ - SIG( "glTexImage1D" ); - dllTexImage1D( target, level, internalformat, width, border, format, type, pixels ); -} static void APIENTRY logTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) { SIG( "glTexImage2D" ); dllTexImage2D( target, level, internalformat, width, height, border, format, type, pixels ); } - static void APIENTRY logTexParameterf(GLenum target, GLenum pname, GLfloat param) { fprintf( glw_state.log_fp, "glTexParameterf( 0x%x, 0x%x, %f )\n", target, pname, param ); dllTexParameterf( target, pname, param ); } - static void APIENTRY logTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { SIG( "glTexParameterfv" ); dllTexParameterfv( target, pname, params ); } -static void APIENTRY logTexParameteri(GLenum target, GLenum pname, GLint param) -{ - fprintf( glw_state.log_fp, "glTexParameteri( 0x%x, 0x%x, 0x%x )\n", target, pname, param ); - dllTexParameteri( target, pname, param ); -} -static void APIENTRY logTexParameteriv(GLenum target, GLenum pname, const GLint *params) -{ - SIG( "glTexParameteriv" ); - dllTexParameteriv( target, pname, params ); -} -static void APIENTRY logTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) -{ - SIG( "glTexSubImage1D" ); - dllTexSubImage1D( target, level, xoffset, width, format, type, pixels ); -} static void APIENTRY logTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) { SIG( "glTexSubImage2D" ); dllTexSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixels ); } -static void APIENTRY logTranslated(GLdouble x, GLdouble y, GLdouble z) -{ - SIG( "glTranslated" ); - dllTranslated( x, y, z ); -} - static void APIENTRY logTranslatef(GLfloat x, GLfloat y, GLfloat z) { SIG( "glTranslatef" ); dllTranslatef( x, y, z ); } - -static void APIENTRY logVertex2d(GLdouble x, GLdouble y) -{ - SIG( "glVertex2d" ); - dllVertex2d( x, y ); -} - -static void APIENTRY logVertex2dv(const GLdouble *v) -{ - SIG( "glVertex2dv" ); - dllVertex2dv( v ); -} static void APIENTRY logVertex2f(GLfloat x, GLfloat y) { SIG( "glVertex2f" ); dllVertex2f( x, y ); } -static void APIENTRY logVertex2fv(const GLfloat *v) -{ - SIG( "glVertex2fv" ); - dllVertex2fv( v ); -} -static void APIENTRY logVertex2i(GLint x, GLint y) -{ - SIG( "glVertex2i" ); - dllVertex2i( x, y ); -} -static void APIENTRY logVertex2iv(const GLint *v) -{ - SIG( "glVertex2iv" ); - dllVertex2iv( v ); -} -static void APIENTRY logVertex2s(GLshort x, GLshort y) -{ - SIG( "glVertex2s" ); - dllVertex2s( x, y ); -} -static void APIENTRY logVertex2sv(const GLshort *v) -{ - SIG( "glVertex2sv" ); - dllVertex2sv( v ); -} -static void APIENTRY logVertex3d(GLdouble x, GLdouble y, GLdouble z) -{ - SIG( "glVertex3d" ); - dllVertex3d( x, y, z ); -} -static void APIENTRY logVertex3dv(const GLdouble *v) -{ - SIG( "glVertex3dv" ); - dllVertex3dv( v ); -} static void APIENTRY logVertex3f(GLfloat x, GLfloat y, GLfloat z) { SIG( "glVertex3f" ); @@ -2726,66 +620,6 @@ static void APIENTRY logVertex3fv(const GLfloat *v) SIG( "glVertex3fv" ); dllVertex3fv( v ); } -static void APIENTRY logVertex3i(GLint x, GLint y, GLint z) -{ - SIG( "glVertex3i" ); - dllVertex3i( x, y, z ); -} -static void APIENTRY logVertex3iv(const GLint *v) -{ - SIG( "glVertex3iv" ); - dllVertex3iv( v ); -} -static void APIENTRY logVertex3s(GLshort x, GLshort y, GLshort z) -{ - SIG( "glVertex3s" ); - dllVertex3s( x, y, z ); -} -static void APIENTRY logVertex3sv(const GLshort *v) -{ - SIG( "glVertex3sv" ); - dllVertex3sv( v ); -} -static void APIENTRY logVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - SIG( "glVertex4d" ); - dllVertex4d( x, y, z, w ); -} -static void APIENTRY logVertex4dv(const GLdouble *v) -{ - SIG( "glVertex4dv" ); - dllVertex4dv( v ); -} -static void APIENTRY logVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - SIG( "glVertex4f" ); - dllVertex4f( x, y, z, w ); -} -static void APIENTRY logVertex4fv(const GLfloat *v) -{ - SIG( "glVertex4fv" ); - dllVertex4fv( v ); -} -static void APIENTRY logVertex4i(GLint x, GLint y, GLint z, GLint w) -{ - SIG( "glVertex4i" ); - dllVertex4i( x, y, z, w ); -} -static void APIENTRY logVertex4iv(const GLint *v) -{ - SIG( "glVertex4iv" ); - dllVertex4iv( v ); -} -static void APIENTRY logVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) -{ - SIG( "glVertex4s" ); - dllVertex4s( x, y, z, w ); -} -static void APIENTRY logVertex4sv(const GLshort *v) -{ - SIG( "glVertex4sv" ); - dllVertex4sv( v ); -} static void APIENTRY logVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { fprintf( glw_state.log_fp, "glVertexPointer( %d, %s, %d, MEM )\n", size, TypeToString( type ), stride ); @@ -2815,365 +649,70 @@ void QGL_Shutdown( void ) glw_state.hinstOpenGL = NULL; - qglAccum = NULL; qglAlphaFunc = NULL; - qglAreTexturesResident = NULL; - qglArrayElement = NULL; qglBegin = NULL; qglBindTexture = NULL; - qglBitmap = NULL; qglBlendFunc = NULL; qglCallList = NULL; - qglCallLists = NULL; qglClear = NULL; - qglClearAccum = NULL; qglClearColor = NULL; qglClearDepth = NULL; - qglClearIndex = NULL; qglClearStencil = NULL; qglClipPlane = NULL; - qglColor3b = NULL; - qglColor3bv = NULL; - qglColor3d = NULL; - qglColor3dv = NULL; qglColor3f = NULL; - qglColor3fv = NULL; - qglColor3i = NULL; - qglColor3iv = NULL; - qglColor3s = NULL; - qglColor3sv = NULL; - qglColor3ub = NULL; - qglColor3ubv = NULL; - qglColor3ui = NULL; - qglColor3uiv = NULL; - qglColor3us = NULL; - qglColor3usv = NULL; - qglColor4b = NULL; - qglColor4bv = NULL; - qglColor4d = NULL; - qglColor4dv = NULL; qglColor4f = NULL; - qglColor4fv = NULL; - qglColor4i = NULL; - qglColor4iv = NULL; - qglColor4s = NULL; - qglColor4sv = NULL; - qglColor4ub = NULL; - qglColor4ubv = NULL; - qglColor4ui = NULL; - qglColor4uiv = NULL; - qglColor4us = NULL; - qglColor4usv = NULL; qglColorMask = NULL; - qglColorMaterial = NULL; qglColorPointer = NULL; - qglCopyPixels = NULL; - qglCopyTexImage1D = NULL; - qglCopyTexImage2D = NULL; - qglCopyTexSubImage1D = NULL; - qglCopyTexSubImage2D = NULL; qglCullFace = NULL; - qglDeleteLists = NULL; qglDeleteTextures = NULL; qglDepthFunc = NULL; qglDepthMask = NULL; qglDepthRange = NULL; qglDisable = NULL; qglDisableClientState = NULL; - qglDrawArrays = NULL; qglDrawBuffer = NULL; qglDrawElements = NULL; - qglDrawPixels = NULL; - qglEdgeFlag = NULL; - qglEdgeFlagPointer = NULL; - qglEdgeFlagv = NULL; qglEnable = NULL; qglEnableClientState = NULL; qglEnd = NULL; - qglEndList = NULL; - qglEvalCoord1d = NULL; - qglEvalCoord1dv = NULL; - qglEvalCoord1f = NULL; - qglEvalCoord1fv = NULL; - qglEvalCoord2d = NULL; - qglEvalCoord2dv = NULL; - qglEvalCoord2f = NULL; - qglEvalCoord2fv = NULL; - qglEvalMesh1 = NULL; - qglEvalMesh2 = NULL; - qglEvalPoint1 = NULL; - qglEvalPoint2 = NULL; - qglFeedbackBuffer = NULL; qglFinish = NULL; - qglFlush = NULL; - qglFogf = NULL; - qglFogfv = NULL; - qglFogi = NULL; - qglFogiv = NULL; - qglFrontFace = NULL; - qglFrustum = NULL; - qglGenLists = NULL; - qglGenTextures = NULL; - qglGetBooleanv = NULL; - qglGetClipPlane = NULL; - qglGetDoublev = NULL; qglGetError = NULL; - qglGetFloatv = NULL; qglGetIntegerv = NULL; - qglGetLightfv = NULL; - qglGetLightiv = NULL; - qglGetMapdv = NULL; - qglGetMapfv = NULL; - qglGetMapiv = NULL; - qglGetMaterialfv = NULL; - qglGetMaterialiv = NULL; - qglGetPixelMapfv = NULL; - qglGetPixelMapuiv = NULL; - qglGetPixelMapusv = NULL; - qglGetPointerv = NULL; - qglGetPolygonStipple = NULL; qglGetString = NULL; - qglGetTexEnvfv = NULL; - qglGetTexEnviv = NULL; - qglGetTexGendv = NULL; - qglGetTexGenfv = NULL; - qglGetTexGeniv = NULL; - qglGetTexImage = NULL; - qglGetTexLevelParameterfv = NULL; - qglGetTexLevelParameteriv = NULL; - qglGetTexParameterfv = NULL; - qglGetTexParameteriv = NULL; - qglHint = NULL; - qglIndexMask = NULL; - qglIndexPointer = NULL; - qglIndexd = NULL; - qglIndexdv = NULL; - qglIndexf = NULL; - qglIndexfv = NULL; - qglIndexi = NULL; - qglIndexiv = NULL; - qglIndexs = NULL; - qglIndexsv = NULL; - qglIndexub = NULL; - qglIndexubv = NULL; - qglInitNames = NULL; - qglInterleavedArrays = NULL; - qglIsEnabled = NULL; - qglIsList = NULL; - qglIsTexture = NULL; - qglLightModelf = NULL; - qglLightModelfv = NULL; - qglLightModeli = NULL; - qglLightModeliv = NULL; - qglLightf = NULL; - qglLightfv = NULL; - qglLighti = NULL; - qglLightiv = NULL; - qglLineStipple = NULL; qglLineWidth = NULL; - qglListBase = NULL; qglLoadIdentity = NULL; - qglLoadMatrixd = NULL; qglLoadMatrixf = NULL; - qglLoadName = NULL; - qglLogicOp = NULL; - qglMap1d = NULL; - qglMap1f = NULL; - qglMap2d = NULL; - qglMap2f = NULL; - qglMapGrid1d = NULL; - qglMapGrid1f = NULL; - qglMapGrid2d = NULL; - qglMapGrid2f = NULL; - qglMaterialf = NULL; - qglMaterialfv = NULL; - qglMateriali = NULL; - qglMaterialiv = NULL; qglMatrixMode = NULL; - qglMultMatrixd = NULL; - qglMultMatrixf = NULL; - qglNewList = NULL; - qglNormal3b = NULL; - qglNormal3bv = NULL; - qglNormal3d = NULL; - qglNormal3dv = NULL; - qglNormal3f = NULL; - qglNormal3fv = NULL; - qglNormal3i = NULL; - qglNormal3iv = NULL; - qglNormal3s = NULL; - qglNormal3sv = NULL; - qglNormalPointer = NULL; qglOrtho = NULL; - qglPassThrough = NULL; - qglPixelMapfv = NULL; - qglPixelMapuiv = NULL; - qglPixelMapusv = NULL; - qglPixelStoref = NULL; - qglPixelStorei = NULL; - qglPixelTransferf = NULL; - qglPixelTransferi = NULL; - qglPixelZoom = NULL; - qglPointSize = NULL; qglPolygonMode = NULL; qglPolygonOffset = NULL; - qglPolygonStipple = NULL; - qglPopAttrib = NULL; - qglPopClientAttrib = NULL; qglPopMatrix = NULL; - qglPopName = NULL; - qglPrioritizeTextures = NULL; - qglPushAttrib = NULL; - qglPushClientAttrib = NULL; qglPushMatrix = NULL; - qglPushName = NULL; - qglRasterPos2d = NULL; - qglRasterPos2dv = NULL; - qglRasterPos2f = NULL; - qglRasterPos2fv = NULL; - qglRasterPos2i = NULL; - qglRasterPos2iv = NULL; - qglRasterPos2s = NULL; - qglRasterPos2sv = NULL; - qglRasterPos3d = NULL; - qglRasterPos3dv = NULL; - qglRasterPos3f = NULL; - qglRasterPos3fv = NULL; - qglRasterPos3i = NULL; - qglRasterPos3iv = NULL; - qglRasterPos3s = NULL; - qglRasterPos3sv = NULL; - qglRasterPos4d = NULL; - qglRasterPos4dv = NULL; - qglRasterPos4f = NULL; - qglRasterPos4fv = NULL; - qglRasterPos4i = NULL; - qglRasterPos4iv = NULL; - qglRasterPos4s = NULL; - qglRasterPos4sv = NULL; - qglReadBuffer = NULL; qglReadPixels = NULL; - qglRectd = NULL; - qglRectdv = NULL; - qglRectf = NULL; - qglRectfv = NULL; - qglRecti = NULL; - qglRectiv = NULL; - qglRects = NULL; - qglRectsv = NULL; - qglRenderMode = NULL; - qglRotated = NULL; - qglRotatef = NULL; - qglScaled = NULL; - qglScalef = NULL; qglScissor = NULL; - qglSelectBuffer = NULL; qglShadeModel = NULL; qglStencilFunc = NULL; qglStencilMask = NULL; qglStencilOp = NULL; - qglTexCoord1d = NULL; - qglTexCoord1dv = NULL; - qglTexCoord1f = NULL; - qglTexCoord1fv = NULL; - qglTexCoord1i = NULL; - qglTexCoord1iv = NULL; - qglTexCoord1s = NULL; - qglTexCoord1sv = NULL; - qglTexCoord2d = NULL; - qglTexCoord2dv = NULL; qglTexCoord2f = NULL; qglTexCoord2fv = NULL; - qglTexCoord2i = NULL; - qglTexCoord2iv = NULL; - qglTexCoord2s = NULL; - qglTexCoord2sv = NULL; - qglTexCoord3d = NULL; - qglTexCoord3dv = NULL; - qglTexCoord3f = NULL; - qglTexCoord3fv = NULL; - qglTexCoord3i = NULL; - qglTexCoord3iv = NULL; - qglTexCoord3s = NULL; - qglTexCoord3sv = NULL; - qglTexCoord4d = NULL; - qglTexCoord4dv = NULL; - qglTexCoord4f = NULL; - qglTexCoord4fv = NULL; - qglTexCoord4i = NULL; - qglTexCoord4iv = NULL; - qglTexCoord4s = NULL; - qglTexCoord4sv = NULL; qglTexCoordPointer = NULL; qglTexEnvf = NULL; - qglTexEnvfv = NULL; - qglTexEnvi = NULL; - qglTexEnviv = NULL; - qglTexGend = NULL; - qglTexGendv = NULL; - qglTexGenf = NULL; - qglTexGenfv = NULL; - qglTexGeni = NULL; - qglTexGeniv = NULL; - qglTexImage1D = NULL; qglTexImage2D = NULL; qglTexParameterf = NULL; qglTexParameterfv = NULL; - qglTexParameteri = NULL; - qglTexParameteriv = NULL; - qglTexSubImage1D = NULL; qglTexSubImage2D = NULL; - qglTranslated = NULL; qglTranslatef = NULL; - qglVertex2d = NULL; - qglVertex2dv = NULL; qglVertex2f = NULL; - qglVertex2fv = NULL; - qglVertex2i = NULL; - qglVertex2iv = NULL; - qglVertex2s = NULL; - qglVertex2sv = NULL; - qglVertex3d = NULL; - qglVertex3dv = NULL; qglVertex3f = NULL; qglVertex3fv = NULL; - qglVertex3i = NULL; - qglVertex3iv = NULL; - qglVertex3s = NULL; - qglVertex3sv = NULL; - qglVertex4d = NULL; - qglVertex4dv = NULL; - qglVertex4f = NULL; - qglVertex4fv = NULL; - qglVertex4i = NULL; - qglVertex4iv = NULL; - qglVertex4s = NULL; - qglVertex4sv = NULL; qglVertexPointer = NULL; qglViewport = NULL; - qwglCopyContext = NULL; qwglCreateContext = NULL; - qwglCreateLayerContext = NULL; qwglDeleteContext = NULL; - qwglDescribeLayerPlane = NULL; - qwglGetCurrentContext = NULL; - qwglGetCurrentDC = NULL; - qwglGetLayerPaletteEntries = NULL; qwglGetProcAddress = NULL; qwglMakeCurrent = NULL; - qwglRealizeLayerPalette = NULL; - qwglSetLayerPaletteEntries = NULL; - qwglShareLists = NULL; - qwglSwapLayerBuffers = NULL; - qwglUseFontBitmaps = NULL; - qwglUseFontOutlines = NULL; - - qwglChoosePixelFormat = NULL; - qwglDescribePixelFormat = NULL; - qwglGetPixelFormat = NULL; - qwglSetPixelFormat = NULL; - qwglSwapBuffers = NULL; } #define GR_NUM_BOARDS 0x0f @@ -3204,363 +743,70 @@ qboolean QGL_Init( const char *dllname ) } ri.Printf( PRINT_ALL, "succeeded\n" ); - qglAccum = dllAccum = (decltype(dllAccum)) GPA("glAccum"); qglAlphaFunc = dllAlphaFunc = (decltype(dllAlphaFunc))GPA("glAlphaFunc"); - qglAreTexturesResident = dllAreTexturesResident = (decltype(dllAreTexturesResident))GPA("glAreTexturesResident"); - qglArrayElement = dllArrayElement = (decltype(dllArrayElement))GPA("glArrayElement"); qglBegin = dllBegin = (decltype(dllBegin))GPA("glBegin"); qglBindTexture = dllBindTexture = (decltype(dllBindTexture))GPA("glBindTexture"); - qglBitmap = dllBitmap = (decltype(dllBitmap))GPA("glBitmap"); qglBlendFunc = dllBlendFunc = (decltype(dllBlendFunc))GPA("glBlendFunc"); qglCallList = dllCallList = (decltype(dllCallList))GPA("glCallList"); - qglCallLists = dllCallLists = (decltype(dllCallLists))GPA("glCallLists"); qglClear = dllClear = (decltype(dllClear))GPA("glClear"); - qglClearAccum = dllClearAccum = (decltype(dllClearAccum))GPA("glClearAccum"); qglClearColor = dllClearColor = (decltype(dllClearColor))GPA("glClearColor"); qglClearDepth = dllClearDepth = (decltype(dllClearDepth))GPA("glClearDepth"); - qglClearIndex = dllClearIndex = (decltype(dllClearIndex))GPA("glClearIndex"); qglClearStencil = dllClearStencil = (decltype(dllClearStencil))GPA("glClearStencil"); qglClipPlane = dllClipPlane = (decltype(dllClipPlane))GPA("glClipPlane"); - qglColor3b = dllColor3b = (decltype(dllColor3b))GPA("glColor3b"); - qglColor3bv = dllColor3bv = (decltype(dllColor3bv))GPA("glColor3bv"); - qglColor3d = dllColor3d = (decltype(dllColor3d))GPA("glColor3d"); - qglColor3dv = dllColor3dv = (decltype(dllColor3dv))GPA("glColor3dv"); qglColor3f = dllColor3f = (decltype(dllColor3f))GPA("glColor3f"); - qglColor3fv = dllColor3fv = (decltype(dllColor3fv))GPA("glColor3fv"); - qglColor3i = dllColor3i = (decltype(dllColor3i))GPA("glColor3i"); - qglColor3iv = dllColor3iv = (decltype(dllColor3iv))GPA("glColor3iv"); - qglColor3s = dllColor3s = (decltype(dllColor3s))GPA("glColor3s"); - qglColor3sv = dllColor3sv = (decltype(dllColor3sv))GPA("glColor3sv"); - qglColor3ub = dllColor3ub = (decltype(dllColor3ub))GPA("glColor3ub"); - qglColor3ubv = dllColor3ubv = (decltype(dllColor3ubv))GPA("glColor3ubv"); - qglColor3ui = dllColor3ui = (decltype(dllColor3ui))GPA("glColor3ui"); - qglColor3uiv = dllColor3uiv = (decltype(dllColor3uiv))GPA("glColor3uiv"); - qglColor3us = dllColor3us = (decltype(dllColor3us))GPA("glColor3us"); - qglColor3usv = dllColor3usv = (decltype(dllColor3usv))GPA("glColor3usv"); - qglColor4b = dllColor4b = (decltype(dllColor4b))GPA("glColor4b"); - qglColor4bv = dllColor4bv = (decltype(dllColor4bv))GPA("glColor4bv"); - qglColor4d = dllColor4d = (decltype(dllColor4d))GPA("glColor4d"); - qglColor4dv = dllColor4dv = (decltype(dllColor4dv))GPA("glColor4dv"); qglColor4f = dllColor4f = (decltype(dllColor4f))GPA("glColor4f"); - qglColor4fv = dllColor4fv = (decltype(dllColor4fv))GPA("glColor4fv"); - qglColor4i = dllColor4i = (decltype(dllColor4i))GPA("glColor4i"); - qglColor4iv = dllColor4iv = (decltype(dllColor4iv))GPA("glColor4iv"); - qglColor4s = dllColor4s = (decltype(dllColor4s))GPA("glColor4s"); - qglColor4sv = dllColor4sv = (decltype(dllColor4sv))GPA("glColor4sv"); - qglColor4ub = dllColor4ub = (decltype(dllColor4ub))GPA("glColor4ub"); - qglColor4ubv = dllColor4ubv = (decltype(dllColor4ubv))GPA("glColor4ubv"); - qglColor4ui = dllColor4ui = (decltype(dllColor4ui))GPA("glColor4ui"); - qglColor4uiv = dllColor4uiv = (decltype(dllColor4uiv))GPA("glColor4uiv"); - qglColor4us = dllColor4us = (decltype(dllColor4us))GPA("glColor4us"); - qglColor4usv = dllColor4usv = (decltype(dllColor4usv))GPA("glColor4usv"); qglColorMask = dllColorMask = (decltype(dllColorMask))GPA("glColorMask"); - qglColorMaterial = dllColorMaterial = (decltype(dllColorMaterial))GPA("glColorMaterial"); qglColorPointer = dllColorPointer = (decltype(dllColorPointer))GPA("glColorPointer"); - qglCopyPixels = dllCopyPixels = (decltype(dllCopyPixels))GPA("glCopyPixels"); - qglCopyTexImage1D = dllCopyTexImage1D = (decltype(dllCopyTexImage1D))GPA("glCopyTexImage1D"); - qglCopyTexImage2D = dllCopyTexImage2D = (decltype(dllCopyTexImage2D))GPA("glCopyTexImage2D"); - qglCopyTexSubImage1D = dllCopyTexSubImage1D = (decltype(dllCopyTexSubImage1D))GPA("glCopyTexSubImage1D"); - qglCopyTexSubImage2D = dllCopyTexSubImage2D = (decltype(dllCopyTexSubImage2D))GPA("glCopyTexSubImage2D"); qglCullFace = dllCullFace = (decltype(dllCullFace))GPA("glCullFace"); - qglDeleteLists = dllDeleteLists = (decltype(dllDeleteLists))GPA("glDeleteLists"); qglDeleteTextures = dllDeleteTextures = (decltype(dllDeleteTextures))GPA("glDeleteTextures"); qglDepthFunc = dllDepthFunc = (decltype(dllDepthFunc))GPA("glDepthFunc"); qglDepthMask = dllDepthMask = (decltype(dllDepthMask))GPA("glDepthMask"); qglDepthRange = dllDepthRange = (decltype(dllDepthRange))GPA("glDepthRange"); qglDisable = dllDisable = (decltype(dllDisable))GPA("glDisable"); qglDisableClientState = dllDisableClientState = (decltype(dllDisableClientState))GPA("glDisableClientState"); - qglDrawArrays = dllDrawArrays = (decltype(dllDrawArrays))GPA("glDrawArrays"); qglDrawBuffer = dllDrawBuffer = (decltype(dllDrawBuffer))GPA("glDrawBuffer"); qglDrawElements = dllDrawElements = (decltype(dllDrawElements))GPA("glDrawElements"); - qglDrawPixels = dllDrawPixels = (decltype(dllDrawPixels))GPA("glDrawPixels"); - qglEdgeFlag = dllEdgeFlag = (decltype(dllEdgeFlag))GPA("glEdgeFlag"); - qglEdgeFlagPointer = dllEdgeFlagPointer = (decltype(dllEdgeFlagPointer))GPA("glEdgeFlagPointer"); - qglEdgeFlagv = dllEdgeFlagv = (decltype(dllEdgeFlagv))GPA("glEdgeFlagv"); qglEnable = dllEnable = (decltype(dllEnable))GPA("glEnable"); qglEnableClientState = dllEnableClientState = (decltype(dllEnableClientState))GPA("glEnableClientState"); qglEnd = dllEnd = (decltype(dllEnd))GPA("glEnd"); - qglEndList = dllEndList = (decltype(dllEndList))GPA("glEndList"); - qglEvalCoord1d = dllEvalCoord1d = (decltype(dllEvalCoord1d))GPA("glEvalCoord1d"); - qglEvalCoord1dv = dllEvalCoord1dv = (decltype(dllEvalCoord1dv))GPA("glEvalCoord1dv"); - qglEvalCoord1f = dllEvalCoord1f = (decltype(dllEvalCoord1f))GPA("glEvalCoord1f"); - qglEvalCoord1fv = dllEvalCoord1fv = (decltype(dllEvalCoord1fv))GPA("glEvalCoord1fv"); - qglEvalCoord2d = dllEvalCoord2d = (decltype(dllEvalCoord2d))GPA("glEvalCoord2d"); - qglEvalCoord2dv = dllEvalCoord2dv = (decltype(dllEvalCoord2dv))GPA("glEvalCoord2dv"); - qglEvalCoord2f = dllEvalCoord2f = (decltype(dllEvalCoord2f))GPA("glEvalCoord2f"); - qglEvalCoord2fv = dllEvalCoord2fv = (decltype(dllEvalCoord2fv))GPA("glEvalCoord2fv"); - qglEvalMesh1 = dllEvalMesh1 = (decltype(dllEvalMesh1))GPA("glEvalMesh1"); - qglEvalMesh2 = dllEvalMesh2 = (decltype(dllEvalMesh2))GPA("glEvalMesh2"); - qglEvalPoint1 = dllEvalPoint1 = (decltype(dllEvalPoint1))GPA("glEvalPoint1"); - qglEvalPoint2 = dllEvalPoint2 = (decltype(dllEvalPoint2))GPA("glEvalPoint2"); - qglFeedbackBuffer = dllFeedbackBuffer = (decltype(dllFeedbackBuffer))GPA("glFeedbackBuffer"); qglFinish = dllFinish = (decltype(dllFinish))GPA("glFinish"); - qglFlush = dllFlush = (decltype(dllFlush))GPA("glFlush"); - qglFogf = dllFogf = (decltype(dllFogf))GPA("glFogf"); - qglFogfv = dllFogfv = (decltype(dllFogfv))GPA("glFogfv"); - qglFogi = dllFogi = (decltype(dllFogi))GPA("glFogi"); - qglFogiv = dllFogiv = (decltype(dllFogiv))GPA("glFogiv"); - qglFrontFace = dllFrontFace = (decltype(dllFrontFace))GPA("glFrontFace"); - qglFrustum = dllFrustum = (decltype(dllFrustum))GPA("glFrustum"); - qglGenLists = dllGenLists = ( GLuint (__stdcall * )(int) ) GPA( "glGenLists" ); - qglGenTextures = dllGenTextures = (decltype(dllGenTextures))GPA("glGenTextures"); - qglGetBooleanv = dllGetBooleanv = (decltype(dllGetBooleanv))GPA("glGetBooleanv"); - qglGetClipPlane = dllGetClipPlane = (decltype(dllGetClipPlane))GPA("glGetClipPlane"); - qglGetDoublev = dllGetDoublev = (decltype(dllGetDoublev))GPA("glGetDoublev"); qglGetError = dllGetError = ( GLenum (__stdcall * )(void) ) GPA( "glGetError" ); - qglGetFloatv = dllGetFloatv = (decltype(dllGetFloatv))GPA("glGetFloatv"); qglGetIntegerv = dllGetIntegerv = (decltype(dllGetIntegerv))GPA("glGetIntegerv"); - qglGetLightfv = dllGetLightfv = (decltype(dllGetLightfv))GPA("glGetLightfv"); - qglGetLightiv = dllGetLightiv = (decltype(dllGetLightiv))GPA("glGetLightiv"); - qglGetMapdv = dllGetMapdv = (decltype(dllGetMapdv))GPA("glGetMapdv"); - qglGetMapfv = dllGetMapfv = (decltype(dllGetMapfv))GPA("glGetMapfv"); - qglGetMapiv = dllGetMapiv = (decltype(dllGetMapiv))GPA("glGetMapiv"); - qglGetMaterialfv = dllGetMaterialfv = (decltype(dllGetMaterialfv))GPA("glGetMaterialfv"); - qglGetMaterialiv = dllGetMaterialiv = (decltype(dllGetMaterialiv))GPA("glGetMaterialiv"); - qglGetPixelMapfv = dllGetPixelMapfv = (decltype(dllGetPixelMapfv))GPA("glGetPixelMapfv"); - qglGetPixelMapuiv = dllGetPixelMapuiv = (decltype(dllGetPixelMapuiv))GPA("glGetPixelMapuiv"); - qglGetPixelMapusv = dllGetPixelMapusv = (decltype(dllGetPixelMapusv))GPA("glGetPixelMapusv"); - qglGetPointerv = dllGetPointerv = (decltype(dllGetPointerv))GPA("glGetPointerv"); - qglGetPolygonStipple = dllGetPolygonStipple = (decltype(dllGetPolygonStipple))GPA("glGetPolygonStipple"); qglGetString = dllGetString = (decltype(dllGetString))GPA("glGetString"); - qglGetTexEnvfv = dllGetTexEnvfv = (decltype(dllGetTexEnvfv))GPA("glGetTexEnvfv"); - qglGetTexEnviv = dllGetTexEnviv = (decltype(dllGetTexEnviv))GPA("glGetTexEnviv"); - qglGetTexGendv = dllGetTexGendv = (decltype(dllGetTexGendv))GPA("glGetTexGendv"); - qglGetTexGenfv = dllGetTexGenfv = (decltype(dllGetTexGenfv))GPA("glGetTexGenfv"); - qglGetTexGeniv = dllGetTexGeniv = (decltype(dllGetTexGeniv))GPA("glGetTexGeniv"); - qglGetTexImage = dllGetTexImage = (decltype(dllGetTexImage))GPA("glGetTexImage"); - qglGetTexParameterfv = dllGetTexParameterfv = (decltype(dllGetTexParameterfv))GPA("glGetTexParameterfv"); - qglGetTexParameteriv = dllGetTexParameteriv = (decltype(dllGetTexParameteriv))GPA("glGetTexParameteriv"); - qglHint = dllHint = (decltype(dllHint))GPA("glHint"); - qglIndexMask = dllIndexMask = (decltype(dllIndexMask))GPA("glIndexMask"); - qglIndexPointer = dllIndexPointer = (decltype(dllIndexPointer))GPA("glIndexPointer"); - qglIndexd = dllIndexd = (decltype(dllIndexd))GPA("glIndexd"); - qglIndexdv = dllIndexdv = (decltype(dllIndexdv))GPA("glIndexdv"); - qglIndexf = dllIndexf = (decltype(dllIndexf))GPA("glIndexf"); - qglIndexfv = dllIndexfv = (decltype(dllIndexfv))GPA("glIndexfv"); - qglIndexi = dllIndexi = (decltype(dllIndexi))GPA("glIndexi"); - qglIndexiv = dllIndexiv = (decltype(dllIndexiv))GPA("glIndexiv"); - qglIndexs = dllIndexs = (decltype(dllIndexs))GPA("glIndexs"); - qglIndexsv = dllIndexsv = (decltype(dllIndexsv))GPA("glIndexsv"); - qglIndexub = dllIndexub = (decltype(dllIndexub))GPA("glIndexub"); - qglIndexubv = dllIndexubv = (decltype(dllIndexubv))GPA("glIndexubv"); - qglInitNames = dllInitNames = (decltype(dllInitNames))GPA("glInitNames"); - qglInterleavedArrays = dllInterleavedArrays = (decltype(dllInterleavedArrays))GPA("glInterleavedArrays"); - qglIsEnabled = dllIsEnabled = (decltype(dllIsEnabled))GPA("glIsEnabled"); - qglIsList = dllIsList = (decltype(dllIsList))GPA("glIsList"); - qglIsTexture = dllIsTexture = (decltype(dllIsTexture))GPA("glIsTexture"); - qglLightModelf = dllLightModelf = (decltype(dllLightModelf))GPA("glLightModelf"); - qglLightModelfv = dllLightModelfv = (decltype(dllLightModelfv))GPA("glLightModelfv"); - qglLightModeli = dllLightModeli = (decltype(dllLightModeli))GPA("glLightModeli"); - qglLightModeliv = dllLightModeliv = (decltype(dllLightModeliv))GPA("glLightModeliv"); - qglLightf = dllLightf = (decltype(dllLightf))GPA("glLightf"); - qglLightfv = dllLightfv = (decltype(dllLightfv))GPA("glLightfv"); - qglLighti = dllLighti = (decltype(dllLighti))GPA("glLighti"); - qglLightiv = dllLightiv = (decltype(dllLightiv))GPA("glLightiv"); - qglLineStipple = dllLineStipple = (decltype(dllLineStipple))GPA("glLineStipple"); qglLineWidth = dllLineWidth = (decltype(dllLineWidth))GPA("glLineWidth"); - qglListBase = dllListBase = (decltype(dllListBase))GPA("glListBase"); qglLoadIdentity = dllLoadIdentity = (decltype(dllLoadIdentity))GPA("glLoadIdentity"); - qglLoadMatrixd = dllLoadMatrixd = (decltype(dllLoadMatrixd))GPA("glLoadMatrixd"); qglLoadMatrixf = dllLoadMatrixf = (decltype(dllLoadMatrixf))GPA("glLoadMatrixf"); - qglLoadName = dllLoadName = (decltype(dllLoadName))GPA("glLoadName"); - qglLogicOp = dllLogicOp = (decltype(dllLogicOp))GPA("glLogicOp"); - qglMap1d = dllMap1d = (decltype(dllMap1d))GPA("glMap1d"); - qglMap1f = dllMap1f = (decltype(dllMap1f))GPA("glMap1f"); - qglMap2d = dllMap2d = (decltype(dllMap2d))GPA("glMap2d"); - qglMap2f = dllMap2f = (decltype(dllMap2f))GPA("glMap2f"); - qglMapGrid1d = dllMapGrid1d = (decltype(dllMapGrid1d))GPA("glMapGrid1d"); - qglMapGrid1f = dllMapGrid1f = (decltype(dllMapGrid1f))GPA("glMapGrid1f"); - qglMapGrid2d = dllMapGrid2d = (decltype(dllMapGrid2d))GPA("glMapGrid2d"); - qglMapGrid2f = dllMapGrid2f = (decltype(dllMapGrid2f))GPA("glMapGrid2f"); - qglMaterialf = dllMaterialf = (decltype(dllMaterialf))GPA("glMaterialf"); - qglMaterialfv = dllMaterialfv = (decltype(dllMaterialfv))GPA("glMaterialfv"); - qglMateriali = dllMateriali = (decltype(dllMateriali))GPA("glMateriali"); - qglMaterialiv = dllMaterialiv = (decltype(dllMaterialiv))GPA("glMaterialiv"); qglMatrixMode = dllMatrixMode = (decltype(dllMatrixMode))GPA("glMatrixMode"); - qglMultMatrixd = dllMultMatrixd = (decltype(dllMultMatrixd))GPA("glMultMatrixd"); - qglMultMatrixf = dllMultMatrixf = (decltype(dllMultMatrixf))GPA("glMultMatrixf"); - qglNewList = dllNewList = (decltype(dllNewList))GPA("glNewList"); - qglNormal3b = dllNormal3b = (decltype(dllNormal3b))GPA("glNormal3b"); - qglNormal3bv = dllNormal3bv = (decltype(dllNormal3bv))GPA("glNormal3bv"); - qglNormal3d = dllNormal3d = (decltype(dllNormal3d))GPA("glNormal3d"); - qglNormal3dv = dllNormal3dv = (decltype(dllNormal3dv))GPA("glNormal3dv"); - qglNormal3f = dllNormal3f = (decltype(dllNormal3f))GPA("glNormal3f"); - qglNormal3fv = dllNormal3fv = (decltype(dllNormal3fv))GPA("glNormal3fv"); - qglNormal3i = dllNormal3i = (decltype(dllNormal3i))GPA("glNormal3i"); - qglNormal3iv = dllNormal3iv = (decltype(dllNormal3iv))GPA("glNormal3iv"); - qglNormal3s = dllNormal3s = (decltype(dllNormal3s))GPA("glNormal3s"); - qglNormal3sv = dllNormal3sv = (decltype(dllNormal3sv))GPA("glNormal3sv"); - qglNormalPointer = dllNormalPointer = (decltype(dllNormalPointer))GPA("glNormalPointer"); qglOrtho = dllOrtho = (decltype(dllOrtho))GPA("glOrtho"); - qglPassThrough = dllPassThrough = (decltype(dllPassThrough))GPA("glPassThrough"); - qglPixelMapfv = dllPixelMapfv = (decltype(dllPixelMapfv))GPA("glPixelMapfv"); - qglPixelMapuiv = dllPixelMapuiv = (decltype(dllPixelMapuiv))GPA("glPixelMapuiv"); - qglPixelMapusv = dllPixelMapusv = (decltype(dllPixelMapusv))GPA("glPixelMapusv"); - qglPixelStoref = dllPixelStoref = (decltype(dllPixelStoref))GPA("glPixelStoref"); - qglPixelStorei = dllPixelStorei = (decltype(dllPixelStorei))GPA("glPixelStorei"); - qglPixelTransferf = dllPixelTransferf = (decltype(dllPixelTransferf))GPA("glPixelTransferf"); - qglPixelTransferi = dllPixelTransferi = (decltype(dllPixelTransferi))GPA("glPixelTransferi"); - qglPixelZoom = dllPixelZoom = (decltype(dllPixelZoom))GPA("glPixelZoom"); - qglPointSize = dllPointSize = (decltype(dllPointSize))GPA("glPointSize"); qglPolygonMode = dllPolygonMode = (decltype(dllPolygonMode))GPA("glPolygonMode"); qglPolygonOffset = dllPolygonOffset = (decltype(dllPolygonOffset))GPA("glPolygonOffset"); - qglPolygonStipple = dllPolygonStipple = (decltype(dllPolygonStipple))GPA("glPolygonStipple"); - qglPopAttrib = dllPopAttrib = (decltype(dllPopAttrib))GPA("glPopAttrib"); - qglPopClientAttrib = dllPopClientAttrib = (decltype(dllPopClientAttrib))GPA("glPopClientAttrib"); qglPopMatrix = dllPopMatrix = (decltype(dllPopMatrix))GPA("glPopMatrix"); - qglPopName = dllPopName = (decltype(dllPopName))GPA("glPopName"); - qglPrioritizeTextures = dllPrioritizeTextures = (decltype(dllPrioritizeTextures))GPA("glPrioritizeTextures"); - qglPushAttrib = dllPushAttrib = (decltype(dllPushAttrib))GPA("glPushAttrib"); - qglPushClientAttrib = dllPushClientAttrib = (decltype(dllPushClientAttrib))GPA("glPushClientAttrib"); qglPushMatrix = dllPushMatrix = (decltype(dllPushMatrix))GPA("glPushMatrix"); - qglPushName = dllPushName = (decltype(dllPushName))GPA("glPushName"); - qglRasterPos2d = dllRasterPos2d = (decltype(dllRasterPos2d))GPA("glRasterPos2d"); - qglRasterPos2dv = dllRasterPos2dv = (decltype(dllRasterPos2dv))GPA("glRasterPos2dv"); - qglRasterPos2f = dllRasterPos2f = (decltype(dllRasterPos2f))GPA("glRasterPos2f"); - qglRasterPos2fv = dllRasterPos2fv = (decltype(dllRasterPos2fv))GPA("glRasterPos2fv"); - qglRasterPos2i = dllRasterPos2i = (decltype(dllRasterPos2i))GPA("glRasterPos2i"); - qglRasterPos2iv = dllRasterPos2iv = (decltype(dllRasterPos2iv))GPA("glRasterPos2iv"); - qglRasterPos2s = dllRasterPos2s = (decltype(dllRasterPos2s))GPA("glRasterPos2s"); - qglRasterPos2sv = dllRasterPos2sv = (decltype(dllRasterPos2sv))GPA("glRasterPos2sv"); - qglRasterPos3d = dllRasterPos3d = (decltype(dllRasterPos3d))GPA("glRasterPos3d"); - qglRasterPos3dv = dllRasterPos3dv = (decltype(dllRasterPos3dv))GPA("glRasterPos3dv"); - qglRasterPos3f = dllRasterPos3f = (decltype(dllRasterPos3f))GPA("glRasterPos3f"); - qglRasterPos3fv = dllRasterPos3fv = (decltype(dllRasterPos3fv))GPA("glRasterPos3fv"); - qglRasterPos3i = dllRasterPos3i = (decltype(dllRasterPos3i))GPA("glRasterPos3i"); - qglRasterPos3iv = dllRasterPos3iv = (decltype(dllRasterPos3iv))GPA("glRasterPos3iv"); - qglRasterPos3s = dllRasterPos3s = (decltype(dllRasterPos3s))GPA("glRasterPos3s"); - qglRasterPos3sv = dllRasterPos3sv = (decltype(dllRasterPos3sv))GPA("glRasterPos3sv"); - qglRasterPos4d = dllRasterPos4d = (decltype(dllRasterPos4d))GPA("glRasterPos4d"); - qglRasterPos4dv = dllRasterPos4dv = (decltype(dllRasterPos4dv))GPA("glRasterPos4dv"); - qglRasterPos4f = dllRasterPos4f = (decltype(dllRasterPos4f))GPA("glRasterPos4f"); - qglRasterPos4fv = dllRasterPos4fv = (decltype(dllRasterPos4fv))GPA("glRasterPos4fv"); - qglRasterPos4i = dllRasterPos4i = (decltype(dllRasterPos4i))GPA("glRasterPos4i"); - qglRasterPos4iv = dllRasterPos4iv = (decltype(dllRasterPos4iv))GPA("glRasterPos4iv"); - qglRasterPos4s = dllRasterPos4s = (decltype(dllRasterPos4s))GPA("glRasterPos4s"); - qglRasterPos4sv = dllRasterPos4sv = (decltype(dllRasterPos4sv))GPA("glRasterPos4sv"); - qglReadBuffer = dllReadBuffer = (decltype(dllReadBuffer))GPA("glReadBuffer"); qglReadPixels = dllReadPixels = (decltype(dllReadPixels))GPA("glReadPixels"); - qglRectd = dllRectd = (decltype(dllRectd))GPA("glRectd"); - qglRectdv = dllRectdv = (decltype(dllRectdv))GPA("glRectdv"); - qglRectf = dllRectf = (decltype(dllRectf))GPA("glRectf"); - qglRectfv = dllRectfv = (decltype(dllRectfv))GPA("glRectfv"); - qglRecti = dllRecti = (decltype(dllRecti))GPA("glRecti"); - qglRectiv = dllRectiv = (decltype(dllRectiv))GPA("glRectiv"); - qglRects = dllRects = (decltype(dllRects))GPA("glRects"); - qglRectsv = dllRectsv = (decltype(dllRectsv))GPA("glRectsv"); - qglRenderMode = dllRenderMode = (decltype(dllRenderMode))GPA("glRenderMode"); - qglRotated = dllRotated = (decltype(dllRotated))GPA("glRotated"); - qglRotatef = dllRotatef = (decltype(dllRotatef))GPA("glRotatef"); - qglScaled = dllScaled = (decltype(dllScaled))GPA("glScaled"); - qglScalef = dllScalef = (decltype(dllScalef))GPA("glScalef"); qglScissor = dllScissor = (decltype(dllScissor))GPA("glScissor"); - qglSelectBuffer = dllSelectBuffer = (decltype(dllSelectBuffer))GPA("glSelectBuffer"); qglShadeModel = dllShadeModel = (decltype(dllShadeModel))GPA("glShadeModel"); qglStencilFunc = dllStencilFunc = (decltype(dllStencilFunc))GPA("glStencilFunc"); qglStencilMask = dllStencilMask = (decltype(dllStencilMask))GPA("glStencilMask"); qglStencilOp = dllStencilOp = (decltype(dllStencilOp))GPA("glStencilOp"); - qglTexCoord1d = dllTexCoord1d = (decltype(dllTexCoord1d))GPA("glTexCoord1d"); - qglTexCoord1dv = dllTexCoord1dv = (decltype(dllTexCoord1dv))GPA("glTexCoord1dv"); - qglTexCoord1f = dllTexCoord1f = (decltype(dllTexCoord1f))GPA("glTexCoord1f"); - qglTexCoord1fv = dllTexCoord1fv = (decltype(dllTexCoord1fv))GPA("glTexCoord1fv"); - qglTexCoord1i = dllTexCoord1i = (decltype(dllTexCoord1i))GPA("glTexCoord1i"); - qglTexCoord1iv = dllTexCoord1iv = (decltype(dllTexCoord1iv))GPA("glTexCoord1iv"); - qglTexCoord1s = dllTexCoord1s = (decltype(dllTexCoord1s))GPA("glTexCoord1s"); - qglTexCoord1sv = dllTexCoord1sv = (decltype(dllTexCoord1sv))GPA("glTexCoord1sv"); - qglTexCoord2d = dllTexCoord2d = (decltype(dllTexCoord2d))GPA("glTexCoord2d"); - qglTexCoord2dv = dllTexCoord2dv = (decltype(dllTexCoord2dv))GPA("glTexCoord2dv"); qglTexCoord2f = dllTexCoord2f = (decltype(dllTexCoord2f))GPA("glTexCoord2f"); qglTexCoord2fv = dllTexCoord2fv = (decltype(dllTexCoord2fv))GPA("glTexCoord2fv"); - qglTexCoord2i = dllTexCoord2i = (decltype(dllTexCoord2i))GPA("glTexCoord2i"); - qglTexCoord2iv = dllTexCoord2iv = (decltype(dllTexCoord2iv))GPA("glTexCoord2iv"); - qglTexCoord2s = dllTexCoord2s = (decltype(dllTexCoord2s))GPA("glTexCoord2s"); - qglTexCoord2sv = dllTexCoord2sv = (decltype(dllTexCoord2sv))GPA("glTexCoord2sv"); - qglTexCoord3d = dllTexCoord3d = (decltype(dllTexCoord3d))GPA("glTexCoord3d"); - qglTexCoord3dv = dllTexCoord3dv = (decltype(dllTexCoord3dv))GPA("glTexCoord3dv"); - qglTexCoord3f = dllTexCoord3f = (decltype(dllTexCoord3f))GPA("glTexCoord3f"); - qglTexCoord3fv = dllTexCoord3fv = (decltype(dllTexCoord3fv))GPA("glTexCoord3fv"); - qglTexCoord3i = dllTexCoord3i = (decltype(dllTexCoord3i))GPA("glTexCoord3i"); - qglTexCoord3iv = dllTexCoord3iv = (decltype(dllTexCoord3iv))GPA("glTexCoord3iv"); - qglTexCoord3s = dllTexCoord3s = (decltype(dllTexCoord3s))GPA("glTexCoord3s"); - qglTexCoord3sv = dllTexCoord3sv = (decltype(dllTexCoord3sv))GPA("glTexCoord3sv"); - qglTexCoord4d = dllTexCoord4d = (decltype(dllTexCoord4d))GPA("glTexCoord4d"); - qglTexCoord4dv = dllTexCoord4dv = (decltype(dllTexCoord4dv))GPA("glTexCoord4dv"); - qglTexCoord4f = dllTexCoord4f = (decltype(dllTexCoord4f))GPA("glTexCoord4f"); - qglTexCoord4fv = dllTexCoord4fv = (decltype(dllTexCoord4fv))GPA("glTexCoord4fv"); - qglTexCoord4i = dllTexCoord4i = (decltype(dllTexCoord4i))GPA("glTexCoord4i"); - qglTexCoord4iv = dllTexCoord4iv = (decltype(dllTexCoord4iv))GPA("glTexCoord4iv"); - qglTexCoord4s = dllTexCoord4s = (decltype(dllTexCoord4s))GPA("glTexCoord4s"); - qglTexCoord4sv = dllTexCoord4sv = (decltype(dllTexCoord4sv))GPA("glTexCoord4sv"); qglTexCoordPointer = dllTexCoordPointer = (decltype(dllTexCoordPointer))GPA("glTexCoordPointer"); qglTexEnvf = dllTexEnvf = (decltype(dllTexEnvf))GPA("glTexEnvf"); - qglTexEnvfv = dllTexEnvfv = (decltype(dllTexEnvfv))GPA("glTexEnvfv"); - qglTexEnvi = dllTexEnvi = (decltype(dllTexEnvi))GPA("glTexEnvi"); - qglTexEnviv = dllTexEnviv = (decltype(dllTexEnviv))GPA("glTexEnviv"); - qglTexGend = dllTexGend = (decltype(dllTexGend))GPA("glTexGend"); - qglTexGendv = dllTexGendv = (decltype(dllTexGendv))GPA("glTexGendv"); - qglTexGenf = dllTexGenf = (decltype(dllTexGenf))GPA("glTexGenf"); - qglTexGenfv = dllTexGenfv = (decltype(dllTexGenfv))GPA("glTexGenfv"); - qglTexGeni = dllTexGeni = (decltype(dllTexGeni))GPA("glTexGeni"); - qglTexGeniv = dllTexGeniv = (decltype(dllTexGeniv))GPA("glTexGeniv"); - qglTexImage1D = dllTexImage1D = (decltype(dllTexImage1D))GPA("glTexImage1D"); qglTexImage2D = dllTexImage2D = (decltype(dllTexImage2D))GPA("glTexImage2D"); qglTexParameterf = dllTexParameterf = (decltype(dllTexParameterf))GPA("glTexParameterf"); qglTexParameterfv = dllTexParameterfv = (decltype(dllTexParameterfv))GPA("glTexParameterfv"); - qglTexParameteri = dllTexParameteri = (decltype(dllTexParameteri))GPA("glTexParameteri"); - qglTexParameteriv = dllTexParameteriv = (decltype(dllTexParameteriv))GPA("glTexParameteriv"); - qglTexSubImage1D = dllTexSubImage1D = (decltype(dllTexSubImage1D))GPA("glTexSubImage1D"); qglTexSubImage2D = dllTexSubImage2D = (decltype(dllTexSubImage2D))GPA("glTexSubImage2D"); - qglTranslated = dllTranslated = (decltype(dllTranslated))GPA("glTranslated"); qglTranslatef = dllTranslatef = (decltype(dllTranslatef))GPA("glTranslatef"); - qglVertex2d = dllVertex2d = (decltype(dllVertex2d))GPA("glVertex2d"); - qglVertex2dv = dllVertex2dv = (decltype(dllVertex2dv))GPA("glVertex2dv"); qglVertex2f = dllVertex2f = (decltype(dllVertex2f))GPA("glVertex2f"); - qglVertex2fv = dllVertex2fv = (decltype(dllVertex2fv))GPA("glVertex2fv"); - qglVertex2i = dllVertex2i = (decltype(dllVertex2i))GPA("glVertex2i"); - qglVertex2iv = dllVertex2iv = (decltype(dllVertex2iv))GPA("glVertex2iv"); - qglVertex2s = dllVertex2s = (decltype(dllVertex2s))GPA("glVertex2s"); - qglVertex2sv = dllVertex2sv = (decltype(dllVertex2sv))GPA("glVertex2sv"); - qglVertex3d = dllVertex3d = (decltype(dllVertex3d))GPA("glVertex3d"); - qglVertex3dv = dllVertex3dv = (decltype(dllVertex3dv))GPA("glVertex3dv"); qglVertex3f = dllVertex3f = (decltype(dllVertex3f))GPA("glVertex3f"); qglVertex3fv = dllVertex3fv = (decltype(dllVertex3fv))GPA("glVertex3fv"); - qglVertex3i = dllVertex3i = (decltype(dllVertex3i))GPA("glVertex3i"); - qglVertex3iv = dllVertex3iv = (decltype(dllVertex3iv))GPA("glVertex3iv"); - qglVertex3s = dllVertex3s = (decltype(dllVertex3s))GPA("glVertex3s"); - qglVertex3sv = dllVertex3sv = (decltype(dllVertex3sv))GPA("glVertex3sv"); - qglVertex4d = dllVertex4d = (decltype(dllVertex4d))GPA("glVertex4d"); - qglVertex4dv = dllVertex4dv = (decltype(dllVertex4dv))GPA("glVertex4dv"); - qglVertex4f = dllVertex4f = (decltype(dllVertex4f))GPA("glVertex4f"); - qglVertex4fv = dllVertex4fv = (decltype(dllVertex4fv))GPA("glVertex4fv"); - qglVertex4i = dllVertex4i = (decltype(dllVertex4i))GPA("glVertex4i"); - qglVertex4iv = dllVertex4iv = (decltype(dllVertex4iv))GPA("glVertex4iv"); - qglVertex4s = dllVertex4s = (decltype(dllVertex4s))GPA("glVertex4s"); - qglVertex4sv = dllVertex4sv = (decltype(dllVertex4sv))GPA("glVertex4sv"); qglVertexPointer = dllVertexPointer = (decltype(dllVertexPointer))GPA("glVertexPointer"); qglViewport = dllViewport = (decltype(dllViewport))GPA("glViewport"); - qwglCopyContext = (decltype(qwglCopyContext))GPA("wglCopyContext"); qwglCreateContext = (decltype(qwglCreateContext))GPA("wglCreateContext"); - qwglCreateLayerContext = (decltype(qwglCreateLayerContext))GPA("wglCreateLayerContext"); qwglDeleteContext = (decltype(qwglDeleteContext))GPA("wglDeleteContext"); - qwglDescribeLayerPlane = (decltype(qwglDescribeLayerPlane))GPA("wglDescribeLayerPlane"); - qwglGetCurrentContext = (decltype(qwglGetCurrentContext))GPA("wglGetCurrentContext"); - qwglGetCurrentDC = (decltype(qwglGetCurrentDC))GPA("wglGetCurrentDC"); - qwglGetLayerPaletteEntries = (decltype(qwglGetLayerPaletteEntries))GPA("wglGetLayerPaletteEntries"); qwglGetProcAddress = (decltype(qwglGetProcAddress))GPA("wglGetProcAddress"); qwglMakeCurrent = (decltype(qwglMakeCurrent))GPA("wglMakeCurrent"); - qwglRealizeLayerPalette = (decltype(qwglRealizeLayerPalette))GPA("wglRealizeLayerPalette"); - qwglSetLayerPaletteEntries = (decltype(qwglSetLayerPaletteEntries))GPA("wglSetLayerPaletteEntries"); - qwglShareLists = (decltype(qwglShareLists))GPA("wglShareLists"); - qwglSwapLayerBuffers = (decltype(qwglSwapLayerBuffers))GPA("wglSwapLayerBuffers"); - qwglUseFontBitmaps = (decltype(qwglUseFontBitmaps))GPA("wglUseFontBitmapsA"); - qwglUseFontOutlines = (decltype(qwglUseFontOutlines))GPA("wglUseFontOutlinesA"); - - qwglChoosePixelFormat = (decltype(qwglChoosePixelFormat))GPA("wglChoosePixelFormat"); - qwglDescribePixelFormat = (decltype(qwglDescribePixelFormat))GPA("wglDescribePixelFormat"); - qwglGetPixelFormat = (decltype(qwglGetPixelFormat))GPA("wglGetPixelFormat"); - qwglSetPixelFormat = (decltype(qwglSetPixelFormat))GPA("wglSetPixelFormat"); - qwglSwapBuffers = (decltype(qwglSwapBuffers))GPA("wglSwapBuffers"); qwglSwapIntervalEXT = 0; qglActiveTextureARB = 0; @@ -3615,340 +861,63 @@ void QGL_EnableLogging( qboolean enable ) fprintf( glw_state.log_fp, "%s\n", asctime( newtime ) ); } - qglAccum = logAccum; qglAlphaFunc = logAlphaFunc; - qglAreTexturesResident = logAreTexturesResident; - qglArrayElement = logArrayElement; qglBegin = logBegin; qglBindTexture = logBindTexture; - qglBitmap = logBitmap; qglBlendFunc = logBlendFunc; qglCallList = logCallList; - qglCallLists = logCallLists; qglClear = logClear; - qglClearAccum = logClearAccum; qglClearColor = logClearColor; qglClearDepth = logClearDepth; - qglClearIndex = logClearIndex; qglClearStencil = logClearStencil; qglClipPlane = logClipPlane; - qglColor3b = logColor3b; - qglColor3bv = logColor3bv; - qglColor3d = logColor3d; - qglColor3dv = logColor3dv; qglColor3f = logColor3f; - qglColor3fv = logColor3fv; - qglColor3i = logColor3i; - qglColor3iv = logColor3iv; - qglColor3s = logColor3s; - qglColor3sv = logColor3sv; - qglColor3ub = logColor3ub; - qglColor3ubv = logColor3ubv; - qglColor3ui = logColor3ui; - qglColor3uiv = logColor3uiv; - qglColor3us = logColor3us; - qglColor3usv = logColor3usv; - qglColor4b = logColor4b; - qglColor4bv = logColor4bv; - qglColor4d = logColor4d; - qglColor4dv = logColor4dv; qglColor4f = logColor4f; - qglColor4fv = logColor4fv; - qglColor4i = logColor4i; - qglColor4iv = logColor4iv; - qglColor4s = logColor4s; - qglColor4sv = logColor4sv; - qglColor4ub = logColor4ub; - qglColor4ubv = logColor4ubv; - qglColor4ui = logColor4ui; - qglColor4uiv = logColor4uiv; - qglColor4us = logColor4us; - qglColor4usv = logColor4usv; qglColorMask = logColorMask; - qglColorMaterial = logColorMaterial; qglColorPointer = logColorPointer; - qglCopyPixels = logCopyPixels; - qglCopyTexImage1D = logCopyTexImage1D; - qglCopyTexImage2D = logCopyTexImage2D; - qglCopyTexSubImage1D = logCopyTexSubImage1D; - qglCopyTexSubImage2D = logCopyTexSubImage2D; qglCullFace = logCullFace; - qglDeleteLists = logDeleteLists ; qglDeleteTextures = logDeleteTextures ; qglDepthFunc = logDepthFunc ; qglDepthMask = logDepthMask ; qglDepthRange = logDepthRange ; qglDisable = logDisable ; qglDisableClientState = logDisableClientState ; - qglDrawArrays = logDrawArrays ; qglDrawBuffer = logDrawBuffer ; qglDrawElements = logDrawElements ; - qglDrawPixels = logDrawPixels ; - qglEdgeFlag = logEdgeFlag ; - qglEdgeFlagPointer = logEdgeFlagPointer ; - qglEdgeFlagv = logEdgeFlagv ; qglEnable = logEnable ; qglEnableClientState = logEnableClientState ; qglEnd = logEnd ; - qglEndList = logEndList ; - qglEvalCoord1d = logEvalCoord1d ; - qglEvalCoord1dv = logEvalCoord1dv ; - qglEvalCoord1f = logEvalCoord1f ; - qglEvalCoord1fv = logEvalCoord1fv ; - qglEvalCoord2d = logEvalCoord2d ; - qglEvalCoord2dv = logEvalCoord2dv ; - qglEvalCoord2f = logEvalCoord2f ; - qglEvalCoord2fv = logEvalCoord2fv ; - qglEvalMesh1 = logEvalMesh1 ; - qglEvalMesh2 = logEvalMesh2 ; - qglEvalPoint1 = logEvalPoint1 ; - qglEvalPoint2 = logEvalPoint2 ; - qglFeedbackBuffer = logFeedbackBuffer ; qglFinish = logFinish ; - qglFlush = logFlush ; - qglFogf = logFogf ; - qglFogfv = logFogfv ; - qglFogi = logFogi ; - qglFogiv = logFogiv ; - qglFrontFace = logFrontFace ; - qglFrustum = logFrustum ; - qglGenLists = logGenLists ; - qglGenTextures = logGenTextures ; - qglGetBooleanv = logGetBooleanv ; - qglGetClipPlane = logGetClipPlane ; - qglGetDoublev = logGetDoublev ; qglGetError = logGetError ; - qglGetFloatv = logGetFloatv ; qglGetIntegerv = logGetIntegerv ; - qglGetLightfv = logGetLightfv ; - qglGetLightiv = logGetLightiv ; - qglGetMapdv = logGetMapdv ; - qglGetMapfv = logGetMapfv ; - qglGetMapiv = logGetMapiv ; - qglGetMaterialfv = logGetMaterialfv ; - qglGetMaterialiv = logGetMaterialiv ; - qglGetPixelMapfv = logGetPixelMapfv ; - qglGetPixelMapuiv = logGetPixelMapuiv ; - qglGetPixelMapusv = logGetPixelMapusv ; - qglGetPointerv = logGetPointerv ; - qglGetPolygonStipple = logGetPolygonStipple ; qglGetString = logGetString ; - qglGetTexEnvfv = logGetTexEnvfv ; - qglGetTexEnviv = logGetTexEnviv ; - qglGetTexGendv = logGetTexGendv ; - qglGetTexGenfv = logGetTexGenfv ; - qglGetTexGeniv = logGetTexGeniv ; - qglGetTexImage = logGetTexImage ; - qglGetTexLevelParameterfv = logGetTexLevelParameterfv ; - qglGetTexLevelParameteriv = logGetTexLevelParameteriv ; - qglGetTexParameterfv = logGetTexParameterfv ; - qglGetTexParameteriv = logGetTexParameteriv ; - qglHint = logHint ; - qglIndexMask = logIndexMask ; - qglIndexPointer = logIndexPointer ; - qglIndexd = logIndexd ; - qglIndexdv = logIndexdv ; - qglIndexf = logIndexf ; - qglIndexfv = logIndexfv ; - qglIndexi = logIndexi ; - qglIndexiv = logIndexiv ; - qglIndexs = logIndexs ; - qglIndexsv = logIndexsv ; - qglIndexub = logIndexub ; - qglIndexubv = logIndexubv ; - qglInitNames = logInitNames ; - qglInterleavedArrays = logInterleavedArrays ; - qglIsEnabled = logIsEnabled ; - qglIsList = logIsList ; - qglIsTexture = logIsTexture ; - qglLightModelf = logLightModelf ; - qglLightModelfv = logLightModelfv ; - qglLightModeli = logLightModeli ; - qglLightModeliv = logLightModeliv ; - qglLightf = logLightf ; - qglLightfv = logLightfv ; - qglLighti = logLighti ; - qglLightiv = logLightiv ; - qglLineStipple = logLineStipple ; qglLineWidth = logLineWidth ; - qglListBase = logListBase ; qglLoadIdentity = logLoadIdentity ; - qglLoadMatrixd = logLoadMatrixd ; qglLoadMatrixf = logLoadMatrixf ; - qglLoadName = logLoadName ; - qglLogicOp = logLogicOp ; - qglMap1d = logMap1d ; - qglMap1f = logMap1f ; - qglMap2d = logMap2d ; - qglMap2f = logMap2f ; - qglMapGrid1d = logMapGrid1d ; - qglMapGrid1f = logMapGrid1f ; - qglMapGrid2d = logMapGrid2d ; - qglMapGrid2f = logMapGrid2f ; - qglMaterialf = logMaterialf ; - qglMaterialfv = logMaterialfv ; - qglMateriali = logMateriali ; - qglMaterialiv = logMaterialiv ; qglMatrixMode = logMatrixMode ; - qglMultMatrixd = logMultMatrixd ; - qglMultMatrixf = logMultMatrixf ; - qglNewList = logNewList ; - qglNormal3b = logNormal3b ; - qglNormal3bv = logNormal3bv ; - qglNormal3d = logNormal3d ; - qglNormal3dv = logNormal3dv ; - qglNormal3f = logNormal3f ; - qglNormal3fv = logNormal3fv ; - qglNormal3i = logNormal3i ; - qglNormal3iv = logNormal3iv ; - qglNormal3s = logNormal3s ; - qglNormal3sv = logNormal3sv ; - qglNormalPointer = logNormalPointer ; qglOrtho = logOrtho ; - qglPassThrough = logPassThrough ; - qglPixelMapfv = logPixelMapfv ; - qglPixelMapuiv = logPixelMapuiv ; - qglPixelMapusv = logPixelMapusv ; - qglPixelStoref = logPixelStoref ; - qglPixelStorei = logPixelStorei ; - qglPixelTransferf = logPixelTransferf ; - qglPixelTransferi = logPixelTransferi ; - qglPixelZoom = logPixelZoom ; - qglPointSize = logPointSize ; qglPolygonMode = logPolygonMode ; qglPolygonOffset = logPolygonOffset ; - qglPolygonStipple = logPolygonStipple ; - qglPopAttrib = logPopAttrib ; - qglPopClientAttrib = logPopClientAttrib ; qglPopMatrix = logPopMatrix ; - qglPopName = logPopName ; - qglPrioritizeTextures = logPrioritizeTextures ; - qglPushAttrib = logPushAttrib ; - qglPushClientAttrib = logPushClientAttrib ; qglPushMatrix = logPushMatrix ; - qglPushName = logPushName ; - qglRasterPos2d = logRasterPos2d ; - qglRasterPos2dv = logRasterPos2dv ; - qglRasterPos2f = logRasterPos2f ; - qglRasterPos2fv = logRasterPos2fv ; - qglRasterPos2i = logRasterPos2i ; - qglRasterPos2iv = logRasterPos2iv ; - qglRasterPos2s = logRasterPos2s ; - qglRasterPos2sv = logRasterPos2sv ; - qglRasterPos3d = logRasterPos3d ; - qglRasterPos3dv = logRasterPos3dv ; - qglRasterPos3f = logRasterPos3f ; - qglRasterPos3fv = logRasterPos3fv ; - qglRasterPos3i = logRasterPos3i ; - qglRasterPos3iv = logRasterPos3iv ; - qglRasterPos3s = logRasterPos3s ; - qglRasterPos3sv = logRasterPos3sv ; - qglRasterPos4d = logRasterPos4d ; - qglRasterPos4dv = logRasterPos4dv ; - qglRasterPos4f = logRasterPos4f ; - qglRasterPos4fv = logRasterPos4fv ; - qglRasterPos4i = logRasterPos4i ; - qglRasterPos4iv = logRasterPos4iv ; - qglRasterPos4s = logRasterPos4s ; - qglRasterPos4sv = logRasterPos4sv ; - qglReadBuffer = logReadBuffer ; qglReadPixels = logReadPixels ; - qglRectd = logRectd ; - qglRectdv = logRectdv ; - qglRectf = logRectf ; - qglRectfv = logRectfv ; - qglRecti = logRecti ; - qglRectiv = logRectiv ; - qglRects = logRects ; - qglRectsv = logRectsv ; - qglRenderMode = logRenderMode ; - qglRotated = logRotated ; - qglRotatef = logRotatef ; - qglScaled = logScaled ; - qglScalef = logScalef ; qglScissor = logScissor ; - qglSelectBuffer = logSelectBuffer ; qglShadeModel = logShadeModel ; qglStencilFunc = logStencilFunc ; qglStencilMask = logStencilMask ; qglStencilOp = logStencilOp ; - qglTexCoord1d = logTexCoord1d ; - qglTexCoord1dv = logTexCoord1dv ; - qglTexCoord1f = logTexCoord1f ; - qglTexCoord1fv = logTexCoord1fv ; - qglTexCoord1i = logTexCoord1i ; - qglTexCoord1iv = logTexCoord1iv ; - qglTexCoord1s = logTexCoord1s ; - qglTexCoord1sv = logTexCoord1sv ; - qglTexCoord2d = logTexCoord2d ; - qglTexCoord2dv = logTexCoord2dv ; qglTexCoord2f = logTexCoord2f ; qglTexCoord2fv = logTexCoord2fv ; - qglTexCoord2i = logTexCoord2i ; - qglTexCoord2iv = logTexCoord2iv ; - qglTexCoord2s = logTexCoord2s ; - qglTexCoord2sv = logTexCoord2sv ; - qglTexCoord3d = logTexCoord3d ; - qglTexCoord3dv = logTexCoord3dv ; - qglTexCoord3f = logTexCoord3f ; - qglTexCoord3fv = logTexCoord3fv ; - qglTexCoord3i = logTexCoord3i ; - qglTexCoord3iv = logTexCoord3iv ; - qglTexCoord3s = logTexCoord3s ; - qglTexCoord3sv = logTexCoord3sv ; - qglTexCoord4d = logTexCoord4d ; - qglTexCoord4dv = logTexCoord4dv ; - qglTexCoord4f = logTexCoord4f ; - qglTexCoord4fv = logTexCoord4fv ; - qglTexCoord4i = logTexCoord4i ; - qglTexCoord4iv = logTexCoord4iv ; - qglTexCoord4s = logTexCoord4s ; - qglTexCoord4sv = logTexCoord4sv ; qglTexCoordPointer = logTexCoordPointer ; qglTexEnvf = logTexEnvf ; - qglTexEnvfv = logTexEnvfv ; - qglTexEnvi = logTexEnvi ; - qglTexEnviv = logTexEnviv ; - qglTexGend = logTexGend ; - qglTexGendv = logTexGendv ; - qglTexGenf = logTexGenf ; - qglTexGenfv = logTexGenfv ; - qglTexGeni = logTexGeni ; - qglTexGeniv = logTexGeniv ; - qglTexImage1D = logTexImage1D ; qglTexImage2D = logTexImage2D ; qglTexParameterf = logTexParameterf ; qglTexParameterfv = logTexParameterfv ; - qglTexParameteri = logTexParameteri ; - qglTexParameteriv = logTexParameteriv ; - qglTexSubImage1D = logTexSubImage1D ; qglTexSubImage2D = logTexSubImage2D ; - qglTranslated = logTranslated ; qglTranslatef = logTranslatef ; - qglVertex2d = logVertex2d ; - qglVertex2dv = logVertex2dv ; qglVertex2f = logVertex2f ; - qglVertex2fv = logVertex2fv ; - qglVertex2i = logVertex2i ; - qglVertex2iv = logVertex2iv ; - qglVertex2s = logVertex2s ; - qglVertex2sv = logVertex2sv ; - qglVertex3d = logVertex3d ; - qglVertex3dv = logVertex3dv ; qglVertex3f = logVertex3f ; qglVertex3fv = logVertex3fv ; - qglVertex3i = logVertex3i ; - qglVertex3iv = logVertex3iv ; - qglVertex3s = logVertex3s ; - qglVertex3sv = logVertex3sv ; - qglVertex4d = logVertex4d ; - qglVertex4dv = logVertex4dv ; - qglVertex4f = logVertex4f ; - qglVertex4fv = logVertex4fv ; - qglVertex4i = logVertex4i ; - qglVertex4iv = logVertex4iv ; - qglVertex4s = logVertex4s ; - qglVertex4sv = logVertex4sv ; qglVertexPointer = logVertexPointer ; qglViewport = logViewport ; } @@ -3959,346 +928,66 @@ void QGL_EnableLogging( qboolean enable ) fclose( glw_state.log_fp ); glw_state.log_fp = NULL; } - qglAccum = dllAccum; qglAlphaFunc = dllAlphaFunc; - qglAreTexturesResident = dllAreTexturesResident; - qglArrayElement = dllArrayElement; qglBegin = dllBegin; qglBindTexture = dllBindTexture; - qglBitmap = dllBitmap; qglBlendFunc = dllBlendFunc; qglCallList = dllCallList; - qglCallLists = dllCallLists; qglClear = dllClear; - qglClearAccum = dllClearAccum; qglClearColor = dllClearColor; qglClearDepth = dllClearDepth; - qglClearIndex = dllClearIndex; qglClearStencil = dllClearStencil; qglClipPlane = dllClipPlane; - qglColor3b = dllColor3b; - qglColor3bv = dllColor3bv; - qglColor3d = dllColor3d; - qglColor3dv = dllColor3dv; qglColor3f = dllColor3f; - qglColor3fv = dllColor3fv; - qglColor3i = dllColor3i; - qglColor3iv = dllColor3iv; - qglColor3s = dllColor3s; - qglColor3sv = dllColor3sv; - qglColor3ub = dllColor3ub; - qglColor3ubv = dllColor3ubv; - qglColor3ui = dllColor3ui; - qglColor3uiv = dllColor3uiv; - qglColor3us = dllColor3us; - qglColor3usv = dllColor3usv; - qglColor4b = dllColor4b; - qglColor4bv = dllColor4bv; - qglColor4d = dllColor4d; - qglColor4dv = dllColor4dv; qglColor4f = dllColor4f; - qglColor4fv = dllColor4fv; - qglColor4i = dllColor4i; - qglColor4iv = dllColor4iv; - qglColor4s = dllColor4s; - qglColor4sv = dllColor4sv; - qglColor4ub = dllColor4ub; - qglColor4ubv = dllColor4ubv; - qglColor4ui = dllColor4ui; - qglColor4uiv = dllColor4uiv; - qglColor4us = dllColor4us; - qglColor4usv = dllColor4usv; qglColorMask = dllColorMask; - qglColorMaterial = dllColorMaterial; qglColorPointer = dllColorPointer; - qglCopyPixels = dllCopyPixels; - qglCopyTexImage1D = dllCopyTexImage1D; - qglCopyTexImage2D = dllCopyTexImage2D; - qglCopyTexSubImage1D = dllCopyTexSubImage1D; - qglCopyTexSubImage2D = dllCopyTexSubImage2D; qglCullFace = dllCullFace; - qglDeleteLists = dllDeleteLists ; qglDeleteTextures = dllDeleteTextures ; qglDepthFunc = dllDepthFunc ; qglDepthMask = dllDepthMask ; qglDepthRange = dllDepthRange ; qglDisable = dllDisable ; qglDisableClientState = dllDisableClientState ; - qglDrawArrays = dllDrawArrays ; qglDrawBuffer = dllDrawBuffer ; qglDrawElements = dllDrawElements ; - qglDrawPixels = dllDrawPixels ; - qglEdgeFlag = dllEdgeFlag ; - qglEdgeFlagPointer = dllEdgeFlagPointer ; - qglEdgeFlagv = dllEdgeFlagv ; qglEnable = dllEnable ; qglEnableClientState = dllEnableClientState ; qglEnd = dllEnd ; - qglEndList = dllEndList ; - qglEvalCoord1d = dllEvalCoord1d ; - qglEvalCoord1dv = dllEvalCoord1dv ; - qglEvalCoord1f = dllEvalCoord1f ; - qglEvalCoord1fv = dllEvalCoord1fv ; - qglEvalCoord2d = dllEvalCoord2d ; - qglEvalCoord2dv = dllEvalCoord2dv ; - qglEvalCoord2f = dllEvalCoord2f ; - qglEvalCoord2fv = dllEvalCoord2fv ; - qglEvalMesh1 = dllEvalMesh1 ; - qglEvalMesh2 = dllEvalMesh2 ; - qglEvalPoint1 = dllEvalPoint1 ; - qglEvalPoint2 = dllEvalPoint2 ; - qglFeedbackBuffer = dllFeedbackBuffer ; qglFinish = dllFinish ; - qglFlush = dllFlush ; - qglFogf = dllFogf ; - qglFogfv = dllFogfv ; - qglFogi = dllFogi ; - qglFogiv = dllFogiv ; - qglFrontFace = dllFrontFace ; - qglFrustum = dllFrustum ; - qglGenLists = dllGenLists ; - qglGenTextures = dllGenTextures ; - qglGetBooleanv = dllGetBooleanv ; - qglGetClipPlane = dllGetClipPlane ; - qglGetDoublev = dllGetDoublev ; qglGetError = dllGetError ; - qglGetFloatv = dllGetFloatv ; qglGetIntegerv = dllGetIntegerv ; - qglGetLightfv = dllGetLightfv ; - qglGetLightiv = dllGetLightiv ; - qglGetMapdv = dllGetMapdv ; - qglGetMapfv = dllGetMapfv ; - qglGetMapiv = dllGetMapiv ; - qglGetMaterialfv = dllGetMaterialfv ; - qglGetMaterialiv = dllGetMaterialiv ; - qglGetPixelMapfv = dllGetPixelMapfv ; - qglGetPixelMapuiv = dllGetPixelMapuiv ; - qglGetPixelMapusv = dllGetPixelMapusv ; - qglGetPointerv = dllGetPointerv ; - qglGetPolygonStipple = dllGetPolygonStipple ; qglGetString = dllGetString ; - qglGetTexEnvfv = dllGetTexEnvfv ; - qglGetTexEnviv = dllGetTexEnviv ; - qglGetTexGendv = dllGetTexGendv ; - qglGetTexGenfv = dllGetTexGenfv ; - qglGetTexGeniv = dllGetTexGeniv ; - qglGetTexImage = dllGetTexImage ; - qglGetTexLevelParameterfv = dllGetTexLevelParameterfv ; - qglGetTexLevelParameteriv = dllGetTexLevelParameteriv ; - qglGetTexParameterfv = dllGetTexParameterfv ; - qglGetTexParameteriv = dllGetTexParameteriv ; - qglHint = dllHint ; - qglIndexMask = dllIndexMask ; - qglIndexPointer = dllIndexPointer ; - qglIndexd = dllIndexd ; - qglIndexdv = dllIndexdv ; - qglIndexf = dllIndexf ; - qglIndexfv = dllIndexfv ; - qglIndexi = dllIndexi ; - qglIndexiv = dllIndexiv ; - qglIndexs = dllIndexs ; - qglIndexsv = dllIndexsv ; - qglIndexub = dllIndexub ; - qglIndexubv = dllIndexubv ; - qglInitNames = dllInitNames ; - qglInterleavedArrays = dllInterleavedArrays ; - qglIsEnabled = dllIsEnabled ; - qglIsList = dllIsList ; - qglIsTexture = dllIsTexture ; - qglLightModelf = dllLightModelf ; - qglLightModelfv = dllLightModelfv ; - qglLightModeli = dllLightModeli ; - qglLightModeliv = dllLightModeliv ; - qglLightf = dllLightf ; - qglLightfv = dllLightfv ; - qglLighti = dllLighti ; - qglLightiv = dllLightiv ; - qglLineStipple = dllLineStipple ; qglLineWidth = dllLineWidth ; - qglListBase = dllListBase ; qglLoadIdentity = dllLoadIdentity ; - qglLoadMatrixd = dllLoadMatrixd ; qglLoadMatrixf = dllLoadMatrixf ; - qglLoadName = dllLoadName ; - qglLogicOp = dllLogicOp ; - qglMap1d = dllMap1d ; - qglMap1f = dllMap1f ; - qglMap2d = dllMap2d ; - qglMap2f = dllMap2f ; - qglMapGrid1d = dllMapGrid1d ; - qglMapGrid1f = dllMapGrid1f ; - qglMapGrid2d = dllMapGrid2d ; - qglMapGrid2f = dllMapGrid2f ; - qglMaterialf = dllMaterialf ; - qglMaterialfv = dllMaterialfv ; - qglMateriali = dllMateriali ; - qglMaterialiv = dllMaterialiv ; qglMatrixMode = dllMatrixMode ; - qglMultMatrixd = dllMultMatrixd ; - qglMultMatrixf = dllMultMatrixf ; - qglNewList = dllNewList ; - qglNormal3b = dllNormal3b ; - qglNormal3bv = dllNormal3bv ; - qglNormal3d = dllNormal3d ; - qglNormal3dv = dllNormal3dv ; - qglNormal3f = dllNormal3f ; - qglNormal3fv = dllNormal3fv ; - qglNormal3i = dllNormal3i ; - qglNormal3iv = dllNormal3iv ; - qglNormal3s = dllNormal3s ; - qglNormal3sv = dllNormal3sv ; - qglNormalPointer = dllNormalPointer ; qglOrtho = dllOrtho ; - qglPassThrough = dllPassThrough ; - qglPixelMapfv = dllPixelMapfv ; - qglPixelMapuiv = dllPixelMapuiv ; - qglPixelMapusv = dllPixelMapusv ; - qglPixelStoref = dllPixelStoref ; - qglPixelStorei = dllPixelStorei ; - qglPixelTransferf = dllPixelTransferf ; - qglPixelTransferi = dllPixelTransferi ; - qglPixelZoom = dllPixelZoom ; - qglPointSize = dllPointSize ; qglPolygonMode = dllPolygonMode ; qglPolygonOffset = dllPolygonOffset ; - qglPolygonStipple = dllPolygonStipple ; - qglPopAttrib = dllPopAttrib ; - qglPopClientAttrib = dllPopClientAttrib ; qglPopMatrix = dllPopMatrix ; - qglPopName = dllPopName ; - qglPrioritizeTextures = dllPrioritizeTextures ; - qglPushAttrib = dllPushAttrib ; - qglPushClientAttrib = dllPushClientAttrib ; qglPushMatrix = dllPushMatrix ; - qglPushName = dllPushName ; - qglRasterPos2d = dllRasterPos2d ; - qglRasterPos2dv = dllRasterPos2dv ; - qglRasterPos2f = dllRasterPos2f ; - qglRasterPos2fv = dllRasterPos2fv ; - qglRasterPos2i = dllRasterPos2i ; - qglRasterPos2iv = dllRasterPos2iv ; - qglRasterPos2s = dllRasterPos2s ; - qglRasterPos2sv = dllRasterPos2sv ; - qglRasterPos3d = dllRasterPos3d ; - qglRasterPos3dv = dllRasterPos3dv ; - qglRasterPos3f = dllRasterPos3f ; - qglRasterPos3fv = dllRasterPos3fv ; - qglRasterPos3i = dllRasterPos3i ; - qglRasterPos3iv = dllRasterPos3iv ; - qglRasterPos3s = dllRasterPos3s ; - qglRasterPos3sv = dllRasterPos3sv ; - qglRasterPos4d = dllRasterPos4d ; - qglRasterPos4dv = dllRasterPos4dv ; - qglRasterPos4f = dllRasterPos4f ; - qglRasterPos4fv = dllRasterPos4fv ; - qglRasterPos4i = dllRasterPos4i ; - qglRasterPos4iv = dllRasterPos4iv ; - qglRasterPos4s = dllRasterPos4s ; - qglRasterPos4sv = dllRasterPos4sv ; - qglReadBuffer = dllReadBuffer ; qglReadPixels = dllReadPixels ; - qglRectd = dllRectd ; - qglRectdv = dllRectdv ; - qglRectf = dllRectf ; - qglRectfv = dllRectfv ; - qglRecti = dllRecti ; - qglRectiv = dllRectiv ; - qglRects = dllRects ; - qglRectsv = dllRectsv ; - qglRenderMode = dllRenderMode ; - qglRotated = dllRotated ; - qglRotatef = dllRotatef ; - qglScaled = dllScaled ; - qglScalef = dllScalef ; qglScissor = dllScissor ; - qglSelectBuffer = dllSelectBuffer ; qglShadeModel = dllShadeModel ; qglStencilFunc = dllStencilFunc ; qglStencilMask = dllStencilMask ; qglStencilOp = dllStencilOp ; - qglTexCoord1d = dllTexCoord1d ; - qglTexCoord1dv = dllTexCoord1dv ; - qglTexCoord1f = dllTexCoord1f ; - qglTexCoord1fv = dllTexCoord1fv ; - qglTexCoord1i = dllTexCoord1i ; - qglTexCoord1iv = dllTexCoord1iv ; - qglTexCoord1s = dllTexCoord1s ; - qglTexCoord1sv = dllTexCoord1sv ; - qglTexCoord2d = dllTexCoord2d ; - qglTexCoord2dv = dllTexCoord2dv ; qglTexCoord2f = dllTexCoord2f ; qglTexCoord2fv = dllTexCoord2fv ; - qglTexCoord2i = dllTexCoord2i ; - qglTexCoord2iv = dllTexCoord2iv ; - qglTexCoord2s = dllTexCoord2s ; - qglTexCoord2sv = dllTexCoord2sv ; - qglTexCoord3d = dllTexCoord3d ; - qglTexCoord3dv = dllTexCoord3dv ; - qglTexCoord3f = dllTexCoord3f ; - qglTexCoord3fv = dllTexCoord3fv ; - qglTexCoord3i = dllTexCoord3i ; - qglTexCoord3iv = dllTexCoord3iv ; - qglTexCoord3s = dllTexCoord3s ; - qglTexCoord3sv = dllTexCoord3sv ; - qglTexCoord4d = dllTexCoord4d ; - qglTexCoord4dv = dllTexCoord4dv ; - qglTexCoord4f = dllTexCoord4f ; - qglTexCoord4fv = dllTexCoord4fv ; - qglTexCoord4i = dllTexCoord4i ; - qglTexCoord4iv = dllTexCoord4iv ; - qglTexCoord4s = dllTexCoord4s ; - qglTexCoord4sv = dllTexCoord4sv ; qglTexCoordPointer = dllTexCoordPointer ; qglTexEnvf = dllTexEnvf ; - qglTexEnvfv = dllTexEnvfv ; - qglTexEnvi = dllTexEnvi ; - qglTexEnviv = dllTexEnviv ; - qglTexGend = dllTexGend ; - qglTexGendv = dllTexGendv ; - qglTexGenf = dllTexGenf ; - qglTexGenfv = dllTexGenfv ; - qglTexGeni = dllTexGeni ; - qglTexGeniv = dllTexGeniv ; - qglTexImage1D = dllTexImage1D ; - qglTexImage2D = dllTexImage2D ; + qglTexImage2D = dllTexImage2D ; qglTexParameterf = dllTexParameterf ; qglTexParameterfv = dllTexParameterfv ; - qglTexParameteri = dllTexParameteri ; - qglTexParameteriv = dllTexParameteriv ; - qglTexSubImage1D = dllTexSubImage1D ; qglTexSubImage2D = dllTexSubImage2D ; - qglTranslated = dllTranslated ; qglTranslatef = dllTranslatef ; - qglVertex2d = dllVertex2d ; - qglVertex2dv = dllVertex2dv ; qglVertex2f = dllVertex2f ; - qglVertex2fv = dllVertex2fv ; - qglVertex2i = dllVertex2i ; - qglVertex2iv = dllVertex2iv ; - qglVertex2s = dllVertex2s ; - qglVertex2sv = dllVertex2sv ; - qglVertex3d = dllVertex3d ; - qglVertex3dv = dllVertex3dv ; qglVertex3f = dllVertex3f ; qglVertex3fv = dllVertex3fv ; - qglVertex3i = dllVertex3i ; - qglVertex3iv = dllVertex3iv ; - qglVertex3s = dllVertex3s ; - qglVertex3sv = dllVertex3sv ; - qglVertex4d = dllVertex4d ; - qglVertex4dv = dllVertex4dv ; - qglVertex4f = dllVertex4f ; - qglVertex4fv = dllVertex4fv ; - qglVertex4i = dllVertex4i ; - qglVertex4iv = dllVertex4iv ; - qglVertex4s = dllVertex4s ; - qglVertex4sv = dllVertex4sv ; qglVertexPointer = dllVertexPointer ; qglViewport = dllViewport ; } } #pragma warning (default : 4113 4133 4047 ) - - - diff --git a/src/engine/renderer/qgl.h b/src/engine/renderer/qgl.h index a1f571a..d0c25c8 100644 --- a/src/engine/renderer/qgl.h +++ b/src/engine/renderer/qgl.h @@ -27,7 +27,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define __QGL_H__ #if defined( _WIN32 ) - #pragma warning (disable: 4201) #pragma warning (disable: 4214) #pragma warning (disable: 4514) @@ -36,52 +35,24 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #pragma warning (disable: 4214) #include #include - -#else -#include #endif -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef WINAPI -#define WINAPI -#endif - - -//=========================================================================== - /* ** multitexture extension definitions */ -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 #define GL_MAX_ACTIVE_TEXTURES_ARB 0x84E2 #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 - -// TTimo - VC7 / XP ? -#ifdef WIN32 -typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum target); -typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum target); -#endif /* ** extension constants */ - // S3TC compression constants -#define GL_RGB_S3TC 0x83A0 #define GL_RGB4_S3TC 0x83A1 - // extensions will be function pointers on all platforms - extern void ( APIENTRY * qglActiveTextureARB )( GLenum texture ); extern void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture ); @@ -89,379 +60,72 @@ extern void ( APIENTRY * qglLockArraysEXT) (GLint, GLint); extern void ( APIENTRY * qglUnlockArraysEXT) (void); //=========================================================================== - -// windows systems use a function pointer for each call so we can load minidrivers - -extern void ( APIENTRY * qglAccum )(GLenum op, GLfloat value); extern void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref); -extern GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences); -extern void ( APIENTRY * qglArrayElement )(GLint i); extern void ( APIENTRY * qglBegin )(GLenum mode); extern void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture); -extern void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); extern void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor); extern void ( APIENTRY * qglCallList )(GLuint list); -extern void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists); extern void ( APIENTRY * qglClear )(GLbitfield mask); -extern void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); extern void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); extern void ( APIENTRY * qglClearDepth )(GLclampd depth); -extern void ( APIENTRY * qglClearIndex )(GLfloat c); extern void ( APIENTRY * qglClearStencil )(GLint s); extern void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation); -extern void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue); -extern void ( APIENTRY * qglColor3bv )(const GLbyte *v); -extern void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue); -extern void ( APIENTRY * qglColor3dv )(const GLdouble *v); extern void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue); -extern void ( APIENTRY * qglColor3fv )(const GLfloat *v); -extern void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue); -extern void ( APIENTRY * qglColor3iv )(const GLint *v); -extern void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue); -extern void ( APIENTRY * qglColor3sv )(const GLshort *v); -extern void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue); -extern void ( APIENTRY * qglColor3ubv )(const GLubyte *v); -extern void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue); -extern void ( APIENTRY * qglColor3uiv )(const GLuint *v); -extern void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue); -extern void ( APIENTRY * qglColor3usv )(const GLushort *v); -extern void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -extern void ( APIENTRY * qglColor4bv )(const GLbyte *v); -extern void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -extern void ( APIENTRY * qglColor4dv )(const GLdouble *v); extern void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern void ( APIENTRY * qglColor4fv )(const GLfloat *v); -extern void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha); -extern void ( APIENTRY * qglColor4iv )(const GLint *v); -extern void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha); -extern void ( APIENTRY * qglColor4sv )(const GLshort *v); -extern void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -extern void ( APIENTRY * qglColor4ubv )(const GLubyte *v); -extern void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha); -extern void ( APIENTRY * qglColor4uiv )(const GLuint *v); -extern void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha); -extern void ( APIENTRY * qglColor4usv )(const GLushort *v); extern void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -extern void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode); extern void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -extern void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -extern void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -extern void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -extern void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); extern void ( APIENTRY * qglCullFace )(GLenum mode); -extern void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range); extern void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures); extern void ( APIENTRY * qglDepthFunc )(GLenum func); extern void ( APIENTRY * qglDepthMask )(GLboolean flag); extern void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar); extern void ( APIENTRY * qglDisable )(GLenum cap); extern void ( APIENTRY * qglDisableClientState )(GLenum array); -extern void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count); extern void ( APIENTRY * qglDrawBuffer )(GLenum mode); extern void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -extern void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglEdgeFlag )(GLboolean flag); -extern void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag); extern void ( APIENTRY * qglEnable )(GLenum cap); extern void ( APIENTRY * qglEnableClientState )(GLenum array); extern void ( APIENTRY * qglEnd )(void); -extern void ( APIENTRY * qglEndList )(void); -extern void ( APIENTRY * qglEvalCoord1d )(GLdouble u); -extern void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u); -extern void ( APIENTRY * qglEvalCoord1f )(GLfloat u); -extern void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u); -extern void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v); -extern void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u); -extern void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v); -extern void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u); -extern void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2); -extern void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -extern void ( APIENTRY * qglEvalPoint1 )(GLint i); -extern void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j); -extern void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer); extern void ( APIENTRY * qglFinish )(void); -extern void ( APIENTRY * qglFlush )(void); -extern void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglFogi )(GLenum pname, GLint param); -extern void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params); -extern void ( APIENTRY * qglFrontFace )(GLenum mode); -extern void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern GLuint ( APIENTRY * qglGenLists )(GLsizei range); -extern void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures); -extern void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params); -extern void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation); -extern void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params); extern GLenum ( APIENTRY * qglGetError )(void); -extern void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params); extern void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v); -extern void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v); -extern void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v); -extern void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values); -extern void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values); -extern void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values); -extern void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params); -extern void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask); extern const GLubyte * ( APIENTRY * qglGetString )(GLenum name); -extern void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params); -extern void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -extern void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params); -extern void ( APIENTRY * qglHint )(GLenum target, GLenum mode); -extern void ( APIENTRY * qglIndexMask )(GLuint mask); -extern void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglIndexd )(GLdouble c); -extern void ( APIENTRY * qglIndexdv )(const GLdouble *c); -extern void ( APIENTRY * qglIndexf )(GLfloat c); -extern void ( APIENTRY * qglIndexfv )(const GLfloat *c); -extern void ( APIENTRY * qglIndexi )(GLint c); -extern void ( APIENTRY * qglIndexiv )(const GLint *c); -extern void ( APIENTRY * qglIndexs )(GLshort c); -extern void ( APIENTRY * qglIndexsv )(const GLshort *c); -extern void ( APIENTRY * qglIndexub )(GLubyte c); -extern void ( APIENTRY * qglIndexubv )(const GLubyte *c); -extern void ( APIENTRY * qglInitNames )(void); -extern void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer); -extern GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap); -extern GLboolean ( APIENTRY * qglIsList )(GLuint list); -extern GLboolean ( APIENTRY * qglIsTexture )(GLuint texture); -extern void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param); -extern void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params); -extern void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param); -extern void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern); extern void ( APIENTRY * qglLineWidth )(GLfloat width); -extern void ( APIENTRY * qglListBase )(GLuint base); extern void ( APIENTRY * qglLoadIdentity )(void); -extern void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m); extern void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m); -extern void ( APIENTRY * qglLoadName )(GLuint name); -extern void ( APIENTRY * qglLogicOp )(GLenum opcode); -extern void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -extern void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -extern void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -extern void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -extern void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2); -extern void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2); -extern void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -extern void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -extern void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param); -extern void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params); extern void ( APIENTRY * qglMatrixMode )(GLenum mode); -extern void ( APIENTRY * qglMultMatrixd )(const GLdouble *m); -extern void ( APIENTRY * qglMultMatrixf )(const GLfloat *m); -extern void ( APIENTRY * qglNewList )(GLuint list, GLenum mode); -extern void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz); -extern void ( APIENTRY * qglNormal3bv )(const GLbyte *v); -extern void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz); -extern void ( APIENTRY * qglNormal3dv )(const GLdouble *v); -extern void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz); -extern void ( APIENTRY * qglNormal3fv )(const GLfloat *v); -extern void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz); -extern void ( APIENTRY * qglNormal3iv )(const GLint *v); -extern void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz); -extern void ( APIENTRY * qglNormal3sv )(const GLshort *v); -extern void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); extern void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern void ( APIENTRY * qglPassThrough )(GLfloat token); -extern void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values); -extern void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values); -extern void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values); -extern void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param); -extern void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param); -extern void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor); -extern void ( APIENTRY * qglPointSize )(GLfloat size); extern void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode); extern void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units); -extern void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask); -extern void ( APIENTRY * qglPopAttrib )(void); -extern void ( APIENTRY * qglPopClientAttrib )(void); extern void ( APIENTRY * qglPopMatrix )(void); -extern void ( APIENTRY * qglPopName )(void); -extern void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities); -extern void ( APIENTRY * qglPushAttrib )(GLbitfield mask); -extern void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask); extern void ( APIENTRY * qglPushMatrix )(void); -extern void ( APIENTRY * qglPushName )(GLuint name); -extern void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y); -extern void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v); -extern void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y); -extern void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v); -extern void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y); -extern void ( APIENTRY * qglRasterPos2iv )(const GLint *v); -extern void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y); -extern void ( APIENTRY * qglRasterPos2sv )(const GLshort *v); -extern void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v); -extern void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v); -extern void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z); -extern void ( APIENTRY * qglRasterPos3iv )(const GLint *v); -extern void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z); -extern void ( APIENTRY * qglRasterPos3sv )(const GLshort *v); -extern void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v); -extern void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v); -extern void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w); -extern void ( APIENTRY * qglRasterPos4iv )(const GLint *v); -extern void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w); -extern void ( APIENTRY * qglRasterPos4sv )(const GLshort *v); -extern void ( APIENTRY * qglReadBuffer )(GLenum mode); extern void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -extern void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -extern void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2); -extern void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -extern void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2); -extern void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2); -extern void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2); -extern void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -extern void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2); -extern GLint ( APIENTRY * qglRenderMode )(GLenum mode); -extern void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z); extern void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height); -extern void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer); extern void ( APIENTRY * qglShadeModel )(GLenum mode); extern void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask); extern void ( APIENTRY * qglStencilMask )(GLuint mask); extern void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass); -extern void ( APIENTRY * qglTexCoord1d )(GLdouble s); -extern void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord1f )(GLfloat s); -extern void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord1i )(GLint s); -extern void ( APIENTRY * qglTexCoord1iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord1s )(GLshort s); -extern void ( APIENTRY * qglTexCoord1sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t); -extern void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v); extern void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t); extern void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t); -extern void ( APIENTRY * qglTexCoord2iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t); -extern void ( APIENTRY * qglTexCoord2sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r); -extern void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r); -extern void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r); -extern void ( APIENTRY * qglTexCoord3iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r); -extern void ( APIENTRY * qglTexCoord3sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -extern void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -extern void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q); -extern void ( APIENTRY * qglTexCoord4iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q); -extern void ( APIENTRY * qglTexCoord4sv )(const GLshort *v); extern void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); extern void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param); -extern void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param); -extern void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params); -extern void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param); -extern void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); extern void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); extern void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param); extern void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param); -extern void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); extern void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z); extern void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y); -extern void ( APIENTRY * qglVertex2dv )(const GLdouble *v); extern void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y); -extern void ( APIENTRY * qglVertex2fv )(const GLfloat *v); -extern void ( APIENTRY * qglVertex2i )(GLint x, GLint y); -extern void ( APIENTRY * qglVertex2iv )(const GLint *v); -extern void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y); -extern void ( APIENTRY * qglVertex2sv )(const GLshort *v); -extern void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglVertex3dv )(const GLdouble *v); extern void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z); extern void ( APIENTRY * qglVertex3fv )(const GLfloat *v); -extern void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z); -extern void ( APIENTRY * qglVertex3iv )(const GLint *v); -extern void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z); -extern void ( APIENTRY * qglVertex3sv )(const GLshort *v); -extern void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void ( APIENTRY * qglVertex4dv )(const GLdouble *v); -extern void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void ( APIENTRY * qglVertex4fv )(const GLfloat *v); -extern void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w); -extern void ( APIENTRY * qglVertex4iv )(const GLint *v); -extern void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w); -extern void ( APIENTRY * qglVertex4sv )(const GLshort *v); extern void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); extern void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height); #if defined( _WIN32 ) - -extern int ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *); -extern int ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); -extern int ( WINAPI * qwglGetPixelFormat)(HDC); -extern BOOL ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *); -extern BOOL ( WINAPI * qwglSwapBuffers)(HDC); - -extern BOOL ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT); extern HGLRC ( WINAPI * qwglCreateContext)(HDC); -extern HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int); extern BOOL ( WINAPI * qwglDeleteContext)(HGLRC); -extern HGLRC ( WINAPI * qwglGetCurrentContext)(VOID); -extern HDC ( WINAPI * qwglGetCurrentDC)(VOID); extern PROC ( WINAPI * qwglGetProcAddress)(LPCSTR); extern BOOL ( WINAPI * qwglMakeCurrent)(HDC, HGLRC); -extern BOOL ( WINAPI * qwglShareLists)(HGLRC, HGLRC); -extern BOOL ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD); - -extern BOOL ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT, - FLOAT, int, LPGLYPHMETRICSFLOAT); - -extern BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT, - LPLAYERPLANEDESCRIPTOR); -extern int ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int, - CONST COLORREF *); -extern int ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int, - COLORREF *); -extern BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL); -extern BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT); - -extern BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval ); - -#endif // _WIN32 +extern BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval ); +#endif #endif diff --git a/src/engine/renderer/vk_demo.h b/src/engine/renderer/vk_demo.h index ed62e01..c4c5907 100644 --- a/src/engine/renderer/vk_demo.h +++ b/src/engine/renderer/vk_demo.h @@ -7,8 +7,6 @@ #include "tr_local.h" -struct SDL_SysWMinfo; - class Vulkan_Demo { public: Vulkan_Demo(int window_width, int window_height);