Fixed invalid paths in project files.

This commit is contained in:
Artem Kharytoniuk 2016-07-11 23:40:01 +03:00
parent 4e53d88a34
commit 38d5c6269e
6 changed files with 14 additions and 14 deletions

View File

@ -543,7 +543,7 @@
<ClInclude Include="..\..\source\engine\botlib\be_ai_weight.h" />
<ClInclude Include="..\..\source\engine\botlib\be_interface.h" />
<ClInclude Include="..\..\source\game\bg_public.h" />
<ClInclude Include="..\..\source\qcommon\cm_public.h" />
<ClInclude Include="..\..\source\engine\qcommon\cm_public.h" />
<ClInclude Include="..\..\source\game\g_public.h" />
<ClInclude Include="..\..\source\engine\botlib\l_crc.h" />
<ClInclude Include="..\..\source\engine\botlib\l_libvar.h" />
@ -554,9 +554,9 @@
<ClInclude Include="..\..\source\engine\botlib\l_struct.h" />
<ClInclude Include="..\..\source\engine\botlib\l_utils.h" />
<ClInclude Include="..\..\source\game\q_shared.h" />
<ClInclude Include="..\..\source\qcommon\qcommon.h" />
<ClInclude Include="..\..\source\qcommon\qfiles.h" />
<ClInclude Include="..\..\source\server\server.h" />
<ClInclude Include="..\..\source\engine\qcommon\qcommon.h" />
<ClInclude Include="..\..\source\engine\qcommon\qfiles.h" />
<ClInclude Include="..\..\source\engine\server\server.h" />
<ClInclude Include="..\..\source\game\surfaceflags.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

View File

@ -151,7 +151,7 @@
<ClInclude Include="..\..\source\game\bg_public.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\qcommon\cm_public.h">
<ClInclude Include="..\..\source\engine\qcommon\cm_public.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\game\g_public.h">
@ -184,13 +184,13 @@
<ClInclude Include="..\..\source\game\q_shared.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\qcommon\qcommon.h">
<ClInclude Include="..\..\source\engine\qcommon\qcommon.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\qcommon\qfiles.h">
<ClInclude Include="..\..\source\engine\qcommon\qfiles.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\server\server.h">
<ClInclude Include="..\..\source\engine\server\server.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\game\surfaceflags.h">

View File

@ -747,7 +747,7 @@
<ClInclude Include="..\..\source\engine\qcommon\cm_polylib.h" />
<ClInclude Include="..\..\source\engine\qcommon\cm_public.h" />
<ClInclude Include="..\..\source\game\g_public.h" />
<ClInclude Include="..\..\source\sq3_ui\keycodes.h" />
<ClInclude Include="..\..\source\q3_ui\keycodes.h" />
<ClInclude Include="..\..\source\engine\client\keys.h" />
<ClInclude Include="..\..\source\game\q_shared.h" />
<ClInclude Include="..\..\source\engine\qcommon\qcommon.h" />

View File

@ -251,7 +251,7 @@
<ClInclude Include="..\..\source\engine\win32\win_local.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\sq3_ui\keycodes.h">
<ClInclude Include="..\..\source\q3_ui\keycodes.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>

View File

@ -919,10 +919,10 @@
<ClInclude Include="..\..\source\engine\qcommon\qcommon.h" />
<ClInclude Include="..\..\source\engine\qcommon\qfiles.h" />
<ClInclude Include="..\..\source\engine\renderer\qgl.h" />
<ClInclude Include="..\..\game\surfaceflags.h" />
<ClInclude Include="..\..\source\game\surfaceflags.h" />
<ClInclude Include="..\..\source\engine\renderer\tr_local.h" />
<ClInclude Include="..\..\source\engine\renderer\tr_public.h" />
<ClInclude Include="..\..\cgame\tr_types.h" />
<ClInclude Include="..\..\source\cgame\tr_types.h" />
<ClInclude Include="..\..\source\engine\win32\win_local.h" />
<ClInclude Include="..\..\third_party\jpeg-6\jchuff.h" />
<ClInclude Include="..\..\third_party\jpeg-6\jconfig.h" />

View File

@ -268,10 +268,10 @@
<ClInclude Include="..\..\third_party\jpeg-6\jversion.h">
<Filter>jpeg\Header Files No. 1</Filter>
</ClInclude>
<ClInclude Include="..\..\game\surfaceflags.h">
<ClInclude Include="..\..\source\game\surfaceflags.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\cgame\tr_types.h">
<ClInclude Include="..\..\source\cgame\tr_types.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>