Removed glw_win.h.
This commit is contained in:
parent
5a5b0b4d2b
commit
37120cc892
|
|
@ -136,7 +136,6 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\src\engine\qcommon\cm_public.h" />
|
||||
<ClInclude Include="..\..\src\engine\platform\glw_win.h" />
|
||||
<ClInclude Include="..\..\src\engine\renderer\vk.h" />
|
||||
<ClInclude Include="..\..\src\game\q_shared.h" />
|
||||
<ClInclude Include="..\..\src\engine\qcommon\qcommon.h" />
|
||||
|
|
|
|||
|
|
@ -121,9 +121,6 @@
|
|||
<ClInclude Include="..\..\src\engine\qcommon\cm_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\engine\platform\glw_win.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\game\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
|
|
|||
|
|
@ -1,36 +0,0 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
#ifndef _WIN32
|
||||
# error You should not be including this file on this platform
|
||||
#endif
|
||||
|
||||
#ifndef __GLW_WIN_H__
|
||||
#define __GLW_WIN_H__
|
||||
|
||||
typedef struct
|
||||
{
|
||||
FILE *log_fp;
|
||||
} glwstate_t;
|
||||
|
||||
extern glwstate_t glw_state;
|
||||
|
||||
#endif
|
||||
|
|
@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include <assert.h>
|
||||
#include "../renderer/tr_local.h"
|
||||
#include "../qcommon/qcommon.h"
|
||||
#include "glw_win.h"
|
||||
#include "win_local.h"
|
||||
|
||||
static unsigned short s_oldHardwareGamma[3][256];
|
||||
|
|
|
|||
|
|
@ -38,7 +38,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../renderer/tr_local.h"
|
||||
#include "../qcommon/qcommon.h"
|
||||
#include "resource.h"
|
||||
#include "glw_win.h"
|
||||
#include "win_local.h"
|
||||
|
||||
extern void WG_CheckHardwareGamma( void );
|
||||
|
|
@ -50,20 +49,14 @@ extern void WG_RestoreGamma( void );
|
|||
static bool s_main_window_class_registered = false;
|
||||
static bool s_api_compare_window_class_registered = false;
|
||||
|
||||
//
|
||||
// function declaration
|
||||
//
|
||||
void QGL_EnableLogging( qboolean enable );
|
||||
qboolean QGL_Init( const char *dllname );
|
||||
void QGL_Shutdown( void );
|
||||
|
||||
//
|
||||
// variable declarations
|
||||
//
|
||||
static HDC gl_hdc; // handle to device context
|
||||
static HGLRC gl_hglrc; // handle to GL rendering context
|
||||
|
||||
glwstate_t glw_state;
|
||||
FILE* log_fp;
|
||||
|
||||
static int GetDesktopCaps(int index) {
|
||||
HDC hdc = GetDC(GetDesktopWindow());
|
||||
|
|
@ -779,16 +772,16 @@ void GLimp_Shutdown( void )
|
|||
memset(&glConfig, 0, sizeof(glConfig));
|
||||
memset(&glState, 0, sizeof(glState));
|
||||
|
||||
if (glw_state.log_fp) {
|
||||
fclose(glw_state.log_fp);
|
||||
glw_state.log_fp = 0;
|
||||
if (log_fp) {
|
||||
fclose(log_fp);
|
||||
log_fp = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void GLimp_LogComment( char *comment )
|
||||
{
|
||||
if ( glw_state.log_fp ) {
|
||||
fprintf( glw_state.log_fp, "%s", comment );
|
||||
if ( log_fp ) {
|
||||
fprintf( log_fp, "%s", comment );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -850,9 +843,9 @@ void vk_imp_shutdown() {
|
|||
memset(&glConfig, 0, sizeof(glConfig));
|
||||
memset(&glState, 0, sizeof(glState));
|
||||
|
||||
if (glw_state.log_fp) {
|
||||
fclose(glw_state.log_fp);
|
||||
glw_state.log_fp = 0;
|
||||
if (log_fp) {
|
||||
fclose(log_fp);
|
||||
log_fp = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -30,7 +30,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
** QGL_Shutdown() - unloads libraries, NULLs function pointers
|
||||
*/
|
||||
#include "../renderer/tr_local.h"
|
||||
#include "glw_win.h"
|
||||
|
||||
extern FILE* log_fp;
|
||||
|
||||
static HINSTANCE hinstOpenGL; // HINSTANCE for the OpenGL library
|
||||
|
||||
|
|
@ -348,17 +349,17 @@ static const char * TypeToString( GLenum t )
|
|||
|
||||
static void APIENTRY logAlphaFunc(GLenum func, GLclampf ref)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glAlphaFunc( 0x%x, %f )\n", func, ref );
|
||||
fprintf( log_fp, "glAlphaFunc( 0x%x, %f )\n", func, ref );
|
||||
dllAlphaFunc( func, ref );
|
||||
}
|
||||
static void APIENTRY logBegin(GLenum mode)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glBegin( %s )\n", PrimToString( mode ));
|
||||
fprintf( log_fp, "glBegin( %s )\n", PrimToString( mode ));
|
||||
dllBegin( mode );
|
||||
}
|
||||
static void APIENTRY logBindTexture(GLenum target, GLuint texture)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glBindTexture( 0x%x, %u )\n", target, texture );
|
||||
fprintf( log_fp, "glBindTexture( 0x%x, %u )\n", target, texture );
|
||||
dllBindTexture( target, texture );
|
||||
}
|
||||
static void BlendToName( char *n, GLenum f )
|
||||
|
|
@ -397,42 +398,42 @@ static void APIENTRY logBlendFunc(GLenum sfactor, GLenum dfactor)
|
|||
BlendToName( sf, sfactor );
|
||||
BlendToName( df, dfactor );
|
||||
|
||||
fprintf( glw_state.log_fp, "glBlendFunc( %s, %s )\n", sf, df );
|
||||
fprintf( log_fp, "glBlendFunc( %s, %s )\n", sf, df );
|
||||
dllBlendFunc( sfactor, dfactor );
|
||||
}
|
||||
static void APIENTRY logClear(GLbitfield mask)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glClear( 0x%x = ", mask );
|
||||
fprintf( log_fp, "glClear( 0x%x = ", mask );
|
||||
|
||||
if ( mask & GL_COLOR_BUFFER_BIT )
|
||||
fprintf( glw_state.log_fp, "GL_COLOR_BUFFER_BIT " );
|
||||
fprintf( log_fp, "GL_COLOR_BUFFER_BIT " );
|
||||
if ( mask & GL_DEPTH_BUFFER_BIT )
|
||||
fprintf( glw_state.log_fp, "GL_DEPTH_BUFFER_BIT " );
|
||||
fprintf( log_fp, "GL_DEPTH_BUFFER_BIT " );
|
||||
if ( mask & GL_STENCIL_BUFFER_BIT )
|
||||
fprintf( glw_state.log_fp, "GL_STENCIL_BUFFER_BIT " );
|
||||
fprintf( log_fp, "GL_STENCIL_BUFFER_BIT " );
|
||||
if ( mask & GL_ACCUM_BUFFER_BIT )
|
||||
fprintf( glw_state.log_fp, "GL_ACCUM_BUFFER_BIT " );
|
||||
fprintf( log_fp, "GL_ACCUM_BUFFER_BIT " );
|
||||
|
||||
fprintf( glw_state.log_fp, ")\n" );
|
||||
fprintf( log_fp, ")\n" );
|
||||
dllClear( mask );
|
||||
}
|
||||
static void APIENTRY logClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glClearColor\n" );
|
||||
fprintf( log_fp, "glClearColor\n" );
|
||||
dllClearColor( red, green, blue, alpha );
|
||||
}
|
||||
static void APIENTRY logClipPlane(GLenum plane, const GLdouble *equation)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glClipPlane\n" );
|
||||
fprintf( log_fp, "glClipPlane\n" );
|
||||
dllClipPlane( plane, equation );
|
||||
}
|
||||
static void APIENTRY logColor3f(GLfloat red, GLfloat green, GLfloat blue)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glColor3f\n" );
|
||||
fprintf( log_fp, "glColor3f\n" );
|
||||
dllColor3f( red, green, blue );
|
||||
}
|
||||
|
||||
#define SIG( x ) fprintf( glw_state.log_fp, x "\n" )
|
||||
#define SIG( x ) fprintf( log_fp, x "\n" )
|
||||
|
||||
static void APIENTRY logColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
|
||||
{
|
||||
|
|
@ -441,12 +442,12 @@ static void APIENTRY logColorMask(GLboolean red, GLboolean green, GLboolean blue
|
|||
}
|
||||
static void APIENTRY logColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glColorPointer( %d, %s, %d, MEM )\n", size, TypeToString( type ), stride );
|
||||
fprintf( log_fp, "glColorPointer( %d, %s, %d, MEM )\n", size, TypeToString( type ), stride );
|
||||
dllColorPointer( size, type, stride, pointer );
|
||||
}
|
||||
static void APIENTRY logCullFace(GLenum mode)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glCullFace( %s )\n", ( mode == GL_FRONT ) ? "GL_FRONT" : "GL_BACK" );
|
||||
fprintf( log_fp, "glCullFace( %s )\n", ( mode == GL_FRONT ) ? "GL_FRONT" : "GL_BACK" );
|
||||
dllCullFace( mode );
|
||||
}
|
||||
static void APIENTRY logDeleteTextures(GLsizei n, const GLuint *textures)
|
||||
|
|
@ -456,27 +457,27 @@ static void APIENTRY logDeleteTextures(GLsizei n, const GLuint *textures)
|
|||
}
|
||||
static void APIENTRY logDepthFunc(GLenum func)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glDepthFunc( %s )\n", FuncToString( func ) );
|
||||
fprintf( log_fp, "glDepthFunc( %s )\n", FuncToString( func ) );
|
||||
dllDepthFunc( func );
|
||||
}
|
||||
static void APIENTRY logDepthMask(GLboolean flag)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glDepthMask( %s )\n", BooleanToString( flag ) );
|
||||
fprintf( log_fp, "glDepthMask( %s )\n", BooleanToString( flag ) );
|
||||
dllDepthMask( flag );
|
||||
}
|
||||
static void APIENTRY logDepthRange(GLclampd zNear, GLclampd zFar)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glDepthRange( %f, %f )\n", ( float ) zNear, ( float ) zFar );
|
||||
fprintf( log_fp, "glDepthRange( %f, %f )\n", ( float ) zNear, ( float ) zFar );
|
||||
dllDepthRange( zNear, zFar );
|
||||
}
|
||||
static void APIENTRY logDisable(GLenum cap)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glDisable( %s )\n", CapToString( cap ) );
|
||||
fprintf( log_fp, "glDisable( %s )\n", CapToString( cap ) );
|
||||
dllDisable( cap );
|
||||
}
|
||||
static void APIENTRY logDisableClientState(GLenum array)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glDisableClientState( %s )\n", CapToString( array ) );
|
||||
fprintf( log_fp, "glDisableClientState( %s )\n", CapToString( array ) );
|
||||
dllDisableClientState( array );
|
||||
}
|
||||
static void APIENTRY logDrawBuffer(GLenum mode)
|
||||
|
|
@ -486,18 +487,18 @@ static void APIENTRY logDrawBuffer(GLenum mode)
|
|||
}
|
||||
static void APIENTRY logDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glDrawElements( %s, %d, %s, MEM )\n", PrimToString( mode ), count, TypeToString( type ) );
|
||||
fprintf( log_fp, "glDrawElements( %s, %d, %s, MEM )\n", PrimToString( mode ), count, TypeToString( type ) );
|
||||
dllDrawElements( mode, count, type, indices );
|
||||
}
|
||||
static void APIENTRY logEnable(GLenum cap)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glEnable( %s )\n", CapToString( cap ) );
|
||||
fprintf( log_fp, "glEnable( %s )\n", CapToString( cap ) );
|
||||
dllEnable( cap );
|
||||
}
|
||||
|
||||
static void APIENTRY logEnableClientState(GLenum array)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glEnableClientState( %s )\n", CapToString( array ) );
|
||||
fprintf( log_fp, "glEnableClientState( %s )\n", CapToString( array ) );
|
||||
dllEnableClientState( array );
|
||||
}
|
||||
|
||||
|
|
@ -553,7 +554,7 @@ static void APIENTRY logOrtho(GLdouble left, GLdouble right, GLdouble bottom, GL
|
|||
}
|
||||
static void APIENTRY logPolygonMode(GLenum face, GLenum mode)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glPolygonMode( 0x%x, 0x%x )\n", face, mode );
|
||||
fprintf( log_fp, "glPolygonMode( 0x%x, 0x%x )\n", face, mode );
|
||||
dllPolygonMode( face, mode );
|
||||
}
|
||||
static void APIENTRY logPolygonOffset(GLfloat factor, GLfloat units)
|
||||
|
|
@ -578,7 +579,7 @@ static void APIENTRY logReadPixels(GLint x, GLint y, GLsizei width, GLsizei heig
|
|||
}
|
||||
static void APIENTRY logScissor(GLint x, GLint y, GLsizei width, GLsizei height)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glScissor( %d, %d, %d, %d )\n", x, y, width, height );
|
||||
fprintf( log_fp, "glScissor( %d, %d, %d, %d )\n", x, y, width, height );
|
||||
dllScissor( x, y, width, height );
|
||||
}
|
||||
static void APIENTRY logStencilFunc(GLenum func, GLint ref, GLuint mask)
|
||||
|
|
@ -603,13 +604,13 @@ static void APIENTRY logTexCoord2fv(const GLfloat *v)
|
|||
}
|
||||
static void APIENTRY logTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glTexCoordPointer( %d, %s, %d, MEM )\n", size, TypeToString( type ), stride );
|
||||
fprintf( log_fp, "glTexCoordPointer( %d, %s, %d, MEM )\n", size, TypeToString( type ), stride );
|
||||
dllTexCoordPointer( size, type, stride, pointer );
|
||||
}
|
||||
|
||||
static void APIENTRY logTexEnvf(GLenum target, GLenum pname, GLfloat param)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glTexEnvf( 0x%x, 0x%x, %f )\n", target, pname, param );
|
||||
fprintf( log_fp, "glTexEnvf( 0x%x, 0x%x, %f )\n", target, pname, param );
|
||||
dllTexEnvf( target, pname, param );
|
||||
}
|
||||
static void APIENTRY logTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
|
||||
|
|
@ -619,7 +620,7 @@ static void APIENTRY logTexImage2D(GLenum target, GLint level, GLint internalfor
|
|||
}
|
||||
static void APIENTRY logTexParameterf(GLenum target, GLenum pname, GLfloat param)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glTexParameterf( 0x%x, 0x%x, %f )\n", target, pname, param );
|
||||
fprintf( log_fp, "glTexParameterf( 0x%x, 0x%x, %f )\n", target, pname, param );
|
||||
dllTexParameterf( target, pname, param );
|
||||
}
|
||||
static void APIENTRY logTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
|
||||
|
|
@ -649,12 +650,12 @@ static void APIENTRY logVertex3fv(const GLfloat *v)
|
|||
}
|
||||
static void APIENTRY logVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glVertexPointer( %d, %s, %d, MEM )\n", size, TypeToString( type ), stride );
|
||||
fprintf( log_fp, "glVertexPointer( %d, %s, %d, MEM )\n", size, TypeToString( type ), stride );
|
||||
dllVertexPointer( size, type, stride, pointer );
|
||||
}
|
||||
static void APIENTRY logViewport(GLint x, GLint y, GLsizei width, GLsizei height)
|
||||
{
|
||||
fprintf( glw_state.log_fp, "glViewport( %d, %d, %d, %d )\n", x, y, width, height );
|
||||
fprintf( log_fp, "glViewport( %d, %d, %d, %d )\n", x, y, width, height );
|
||||
dllViewport( x, y, width, height );
|
||||
}
|
||||
|
||||
|
|
@ -859,7 +860,7 @@ void QGL_EnableLogging( qboolean enable )
|
|||
|
||||
if ( enable )
|
||||
{
|
||||
if ( !glw_state.log_fp )
|
||||
if ( !log_fp )
|
||||
{
|
||||
struct tm *newtime;
|
||||
time_t aclock;
|
||||
|
|
@ -873,9 +874,9 @@ void QGL_EnableLogging( qboolean enable )
|
|||
|
||||
basedir = ri.Cvar_Get( "fs_basepath", "", 0 );
|
||||
Com_sprintf( buffer, sizeof(buffer), "%s/gl.log", basedir->string );
|
||||
glw_state.log_fp = fopen( buffer, "wt" );
|
||||
log_fp = fopen( buffer, "wt" );
|
||||
|
||||
fprintf( glw_state.log_fp, "%s\n", asctime( newtime ) );
|
||||
fprintf( log_fp, "%s\n", asctime( newtime ) );
|
||||
}
|
||||
|
||||
qglAlphaFunc = logAlphaFunc;
|
||||
|
|
@ -933,10 +934,10 @@ void QGL_EnableLogging( qboolean enable )
|
|||
}
|
||||
else
|
||||
{
|
||||
if ( glw_state.log_fp ) {
|
||||
fprintf( glw_state.log_fp, "*** CLOSING LOG ***\n" );
|
||||
fclose( glw_state.log_fp );
|
||||
glw_state.log_fp = NULL;
|
||||
if ( log_fp ) {
|
||||
fprintf( log_fp, "*** CLOSING LOG ***\n" );
|
||||
fclose( log_fp );
|
||||
log_fp = NULL;
|
||||
}
|
||||
qglAlphaFunc = dllAlphaFunc;
|
||||
qglBegin = dllBegin;
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user