Removed image_t::TMU.
This commit is contained in:
parent
26dda0aa5e
commit
0b2685bb4b
|
|
@ -178,15 +178,15 @@ void R_ImageList_f( void ) {
|
||||||
"no ", "yes"
|
"no ", "yes"
|
||||||
};
|
};
|
||||||
|
|
||||||
ri.Printf (PRINT_ALL, "\n -w-- -h-- -mm- -TMU- -if-- wrap --name-------\n");
|
ri.Printf (PRINT_ALL, "\n -w-- -h-- -mm- -if-- wrap --name-------\n");
|
||||||
texels = 0;
|
texels = 0;
|
||||||
|
|
||||||
for ( i = 0 ; i < tr.numImages ; i++ ) {
|
for ( i = 0 ; i < tr.numImages ; i++ ) {
|
||||||
image = tr.images[ i ];
|
image = tr.images[ i ];
|
||||||
|
|
||||||
texels += image->uploadWidth*image->uploadHeight;
|
texels += image->uploadWidth*image->uploadHeight;
|
||||||
ri.Printf (PRINT_ALL, "%4i: %4i %4i %s %d ",
|
ri.Printf (PRINT_ALL, "%4i: %4i %4i %s ",
|
||||||
i, image->uploadWidth, image->uploadHeight, yesno[image->mipmap], image->TMU );
|
i, image->uploadWidth, image->uploadHeight, yesno[image->mipmap] );
|
||||||
switch ( image->internalFormat ) {
|
switch ( image->internalFormat ) {
|
||||||
case 1:
|
case 1:
|
||||||
ri.Printf( PRINT_ALL, "I " );
|
ri.Printf( PRINT_ALL, "I " );
|
||||||
|
|
@ -763,14 +763,7 @@ image_t *R_CreateImage( const char *name, const byte *pic, int width, int height
|
||||||
image->height = height;
|
image->height = height;
|
||||||
image->wrapClampMode = glWrapClampMode;
|
image->wrapClampMode = glWrapClampMode;
|
||||||
|
|
||||||
// lightmaps are always allocated on TMU 1
|
GL_SelectTexture(isLightmap ? 1 : 0);
|
||||||
if (isLightmap) {
|
|
||||||
image->TMU = 1;
|
|
||||||
} else {
|
|
||||||
image->TMU = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
GL_SelectTexture(image->TMU);
|
|
||||||
GL_Bind(image);
|
GL_Bind(image);
|
||||||
|
|
||||||
Upload32( (unsigned *)pic, image->width, image->height,
|
Upload32( (unsigned *)pic, image->width, image->height,
|
||||||
|
|
@ -786,7 +779,7 @@ image_t *R_CreateImage( const char *name, const byte *pic, int width, int height
|
||||||
|
|
||||||
qglBindTexture( GL_TEXTURE_2D, 0 );
|
qglBindTexture( GL_TEXTURE_2D, 0 );
|
||||||
|
|
||||||
if ( image->TMU == 1 ) {
|
if (isLightmap) {
|
||||||
GL_SelectTexture( 0 );
|
GL_SelectTexture( 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -99,7 +99,6 @@ typedef struct image_s {
|
||||||
int frameUsed; // for texture usage in frame statistics
|
int frameUsed; // for texture usage in frame statistics
|
||||||
|
|
||||||
int internalFormat;
|
int internalFormat;
|
||||||
int TMU; // only needed for voodoo2
|
|
||||||
|
|
||||||
qboolean mipmap;
|
qboolean mipmap;
|
||||||
qboolean allowPicmip;
|
qboolean allowPicmip;
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user