Removed image_t::TMU.
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26dda0aa5e
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0b2685bb4b
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@ -178,15 +178,15 @@ void R_ImageList_f( void ) {
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"no ", "yes"
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};
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ri.Printf (PRINT_ALL, "\n -w-- -h-- -mm- -TMU- -if-- wrap --name-------\n");
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ri.Printf (PRINT_ALL, "\n -w-- -h-- -mm- -if-- wrap --name-------\n");
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texels = 0;
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for ( i = 0 ; i < tr.numImages ; i++ ) {
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image = tr.images[ i ];
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texels += image->uploadWidth*image->uploadHeight;
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ri.Printf (PRINT_ALL, "%4i: %4i %4i %s %d ",
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i, image->uploadWidth, image->uploadHeight, yesno[image->mipmap], image->TMU );
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ri.Printf (PRINT_ALL, "%4i: %4i %4i %s ",
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i, image->uploadWidth, image->uploadHeight, yesno[image->mipmap] );
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switch ( image->internalFormat ) {
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case 1:
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ri.Printf( PRINT_ALL, "I " );
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@ -763,14 +763,7 @@ image_t *R_CreateImage( const char *name, const byte *pic, int width, int height
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image->height = height;
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image->wrapClampMode = glWrapClampMode;
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// lightmaps are always allocated on TMU 1
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if (isLightmap) {
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image->TMU = 1;
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} else {
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image->TMU = 0;
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}
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GL_SelectTexture(image->TMU);
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GL_SelectTexture(isLightmap ? 1 : 0);
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GL_Bind(image);
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Upload32( (unsigned *)pic, image->width, image->height,
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@ -786,7 +779,7 @@ image_t *R_CreateImage( const char *name, const byte *pic, int width, int height
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qglBindTexture( GL_TEXTURE_2D, 0 );
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if ( image->TMU == 1 ) {
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if (isLightmap) {
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GL_SelectTexture( 0 );
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}
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@ -99,7 +99,6 @@ typedef struct image_s {
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int frameUsed; // for texture usage in frame statistics
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int internalFormat;
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int TMU; // only needed for voodoo2
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qboolean mipmap;
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qboolean allowPicmip;
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