{ "_fv": 60, "_type": "procedure", "definition": { "procedurexml": "fireHeightpreviousRecipeno_ext_trigger0Blocks.IRON_OREOR1Blocks.AIR1Items.IRON_INGOTADD11Items.IRON_INGOT1100Blocks.GOLD_OREOR1Blocks.AIR1Items.GOLD_INGOTADD11Items.GOLD_INGOT1100Blocks.ANCIENT_DEBRISOR1Blocks.AIR1Items.NETHERITE_SCRAPADD11Items.NETHERITE_SCRAP1100Blocks.COBBLESTONEOR1Blocks.AIR1Blocks.STONE#0ADD11Blocks.STONE#01100Blocks.STONE#0OR1Blocks.AIR1Blocks.SMOOTH_STONEADD11Blocks.SMOOTH_STONE1100Blocks.LOGOR1Blocks.AIR1Items.COAL#0ADD11Items.COAL#01100Blocks.SAND#0OR1Blocks.AIR1Blocks.GLASSADD11Blocks.GLASS1100Items.CHICKENOR1Blocks.AIR1Items.COOKED_CHICKENADD11Items.COOKED_CHICKEN1100Items.BEEFOR1Blocks.AIR1Items.COOKED_BEEFADD11Items.COOKED_BEEF1100Items.PORKCHOPOR1Blocks.AIR1Items.COOKED_PORKCHOPADD11Items.COOKED_PORKCHOP1100Items.POTATOOR1Blocks.AIR1Items.BAKED_POTATOADD11Items.BAKED_POTATO1100Items.FISH#0OR1Blocks.AIR1Items.COOKED_FISH#0ADD11Items.COOKED_FISH#01100Items.FISH#1OR1Blocks.AIR1Items.COOKED_FISH#1ADD11Items.COOKED_FISH#11100Items.CHORUS_FRUITOR1Blocks.AIR1Items.CHORUS_FRUITADD11Items.CHORUS_FRUIT_POPPED1100Items.QUARTZOR1Blocks.AIR1Items.IRON_INGOTADD11Items.IRON_INGOT1100Items.RAW_IRONOR1Blocks.AIR1Items.IRON_INGOTADD11Items.IRON_INGOT1100Items.RAW_COPPEROR1Blocks.AIR1Items.COPPER_INGOTADD11Items.COPPER_INGOT1100Items.RAW_GOLDOR1Blocks.AIR1Items.GOLD_INGOTADD11Items.GOLD_INGOT110NORTHFLAMEADD0.5ADD0.2MINUS0.1030SOUTHFLAMEADD0.5ADD0.2ADD1.1030WESTFLAMEMINUS0.1ADD0.2ADD0.5030EASTFLAMEADD1.1ADD0.2ADD0.5030This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.2block.furnace.fire_crackleneutral11" } }