{ "_fv": 60, "_type": "procedure", "definition": { "procedurexml": "toolno_ext_triggerlocal:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantGTE105EQThis is required to prevent issues with bookslocal:tool1Swordlocal:toolEQSHARPNESSlocal:tool0SHARPNESS5local:tool1local:tool1local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQLOOTINGlocal:tool0LOOTING3local:tool1local:tool2local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQFIRE_ASPECTlocal:tool0FIRE_ASPECT2local:tool1local:tool3local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQKNOCKBACKlocal:tool0KNOCKBACK2local:tool1local:tool4local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQUNBREAKINGlocal:tool0UNBREAKING3local:tool1local:tool5local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQSWEEPINGlocal:tool0SWEEPING3local:tool1local:tool6local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQMENDINGlocal:tool0MENDING1local:tool1local:tool7local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQVANISHING_CURSElocal:tool0VANISHING_CURSE1local:tool1local:tool8local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantORORPickaxelocal:toolAxelocal:toolORShovellocal:toolHoelocal:toolEQEFFICIENCYlocal:tool0EFFICIENCY5local:tool1local:tool1local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQFORTUNElocal:tool0FORTUNE3local:tool1local:tool2local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQSILK_TOUCHlocal:tool0SILK_TOUCH1local:tool1local:tool3local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQUNBREAKINGlocal:tool0UNBREAKING3local:tool1local:tool4local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQMENDINGlocal:tool0MENDING1local:tool1local:tool5local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantAxelocal:toolEQBANE_OF_ARTHROPODSlocal:tool0BANE_OF_ARTHROPODS5local:tool1local:tool6local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQSMITElocal:tool0SMITE5local:tool1local:tool7local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQSHARPNESSlocal:tool0SHARPNESS5local:tool1local:tool8local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolforge:tag_armorEQFIRE_PROTECTIONlocal:tool0FIRE_PROTECTION4local:tool1local:tool1local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQPROJECTILE_PROTECTIONlocal:tool0PROJECTILE_PROTECTION4local:tool1local:tool2local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQMENDINGlocal:tool0MENDING1local:tool1local:tool3local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQPROTECTIONlocal:tool0PROTECTION4local:tool1local:tool4local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQFIRE_PROTECTIONlocal:tool0FIRE_PROTECTION4local:tool1local:tool5local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQUNBREAKINGlocal:tool0UNBREAKING3local:tool1local:tool6local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQBLAST_PROTECTIONlocal:tool0BLAST_PROTECTION4local:tool1local:tool7local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolforge:tag_helmetEQRESPIRATIONlocal:tool0RESPIRATION3local:tool1local:tool8local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQAQUA_AFFINITYlocal:tool0AQUA_AFFINITY1local:tool1local:tool9local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolforge:tag_bootsEQSOUL_SPEEDlocal:tool0SOUL_SPEED3local:tool1local:tool8local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQFROST_WALKERlocal:tool0FROST_WALKER2local:tool1local:tool9local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolforge:tag_leggingsEQSWIFT_SNEAKlocal:tool0SWIFT_SNEAK3local:tool1local:tool8local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolforge:tag_chestEQTHORNSlocal:tool0THORNS3local:tool1local:tool9local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolItems.ELYTRAEQUNBREAKINGlocal:tool0UNBREAKING3local:tool1local:tool1local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQMENDINGlocal:tool0MENDING1local:tool1local:tool2local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolItems.TRIDENTEQUNBREAKINGlocal:tool0UNBREAKING3local:tool1local:tool1local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQMENDINGlocal:tool0MENDING1local:tool1local:tool2local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQLOYALTYlocal:tool0LOYALTY3local:tool1local:tool3local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQIMPALINGlocal:tool0IMPALING5local:tool1local:tool4local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQCHANNELINGlocal:tool0CHANNELING1local:tool1local:tool5local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQRIPTIDElocal:tool0RIPTIDE3local:tool1local:tool6local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolItems.BOWEQINFINITYlocal:tool0INFINITY1local:tool1local:tool1local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQFLAMElocal:tool0FLAME1local:tool1local:tool2local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQPOWERlocal:tool0POWER4local:tool1local:tool3local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQPUNCHlocal:tool0PUNCH2local:tool1local:tool4local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQUNBREAKINGlocal:tool0UNBREAKING3local:tool1local:tool5local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQMENDINGlocal:tool0MENDING1local:tool1local:tool6local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQLOOTINGlocal:tool0LOOTING3local:tool1local:tool6local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolItems.FISHING_RODEQLUCK_OF_THE_SEAlocal:tool0PROTECTION3local:tool1local:tool1local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQLURElocal:tool0LURE3local:tool1local:tool2local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQUNBREAKINGlocal:tool0UNBREAKING3local:tool1local:tool3local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQMENDINGlocal:tool0MENDING1local:tool1local:tool4local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantlocal:toolItems.CROSSBOWEQQUICK_CHARGElocal:tool0QUICK_CHARGE3local:tool1local:tool1local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQPIERCINGlocal:tool0PIERCING4local:tool1local:tool2local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQMULTISHOTlocal:tool0MULTISHOT1local:tool1local:tool3local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQUNBREAKINGlocal:tool0UNBREAKING3local:tool1local:tool4local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantEQMENDINGlocal:tool0MENDING1local:tool1local:tool5local:toolThis template is used to recreate an enchanting table, using items instead of XP. It should be called on a block with at least two inventory slots0The first slot contains the item to enchantENCHANTMENT_TABLE010" } }